http://bugs.winehq.org/show_bug.cgi?id=7512
--- Comment #37 from Dmitry Timoshkov <dmitry(a)codeweavers.com> 2007-11-05 05:57:17 ---
This bug should be fixed in GIT, please retest and close if appropriate.
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http://bugs.winehq.org/show_bug.cgi?id=8029
topolinik <topolinik(a)altervista.org> changed:
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--- Comment #8 from topolinik <topolinik(a)altervista.org> 2007-11-05 05:41:42 ---
I have a matrox g550 video card and HoD still doesn't run.
What about your?
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http://bugs.winehq.org/show_bug.cgi?id=10311
Summary: CS:S crashs when connecting to a server
Product: Wine
Version: 0.9.48.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: steffen-trekki(a)web.de
Created an attachment (id=8962)
--> (http://bugs.winehq.org/attachment.cgi?id=8962)
terminal output
Hy,
I tried to connect to a server, but it crashs when the game want to send the
playerinformation.
I get a message box with the following entrie
"failed to lock index buffer in CMeshDX8::LockIndexBuffer"
The attachment is the output of the terminal from steam startup to CS:S crash.
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renato gallo <theadmiralsarms(a)katamail.com> changed:
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--- Comment #10 from renato gallo <theadmiralsarms(a)katamail.com> 2007-11-04 22:55:15 ---
yes but,how can I solve it ?
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http://bugs.winehq.org/show_bug.cgi?id=4355
Andras Kovacs <andras(a)csevego.net> changed:
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--- Comment #14 from Andras Kovacs <andras(a)csevego.net> 2007-11-04 21:17:25 ---
it installs with wine 0.9.48, but you need to install windows scripting host to
start. (otherwise it will crashes with internal error occurred dialog). Then it
will start, but shortly after crashes probably by missing ole classes.
(PSFactoryBuffer)
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http://bugs.winehq.org/show_bug.cgi?id=1886
Alexander Nicolaysen Sørnes <alex(a)thehandofagony.com> changed:
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Blocks| |10303
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Richard Corden <richard_corden(a)hotmail.com> changed:
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--- Comment #9 from Richard Corden <richard_corden(a)hotmail.com> 2007-11-04 18:05:27 ---
I have just purchased a TomTom ONE and have this same problem.
I tried starting with WINDEBUG=+file and one of the errors was failure to find
'rapi.dll', which after searching I found to be part of Active Sync.
It may be a red herring but Active Sync *is* launched by TomTomHOME during
start up.
The problem however, is that Active Sync lists 'USB' as "Not Supported".
It is possible that this is really just a problem with ActiveSync and USB.
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http://bugs.winehq.org/show_bug.cgi?id=7512
--- Comment #36 from jvlad <dmda(a)yandex.ru> 2007-11-04 17:43:50 ---
I think I found one problem that sheds some light on wine differences.
If we have a UNICODE handle and call SendMessageA on it, Windows deals with the
ANSI/UNICODE conversion automatically. So for example, if the we send
WM_SETTEXT to a window using SendMessageA, Windows actually expects a char*
even if the target window is a UNICODE window. So caling SendMessageA with
char* causes no problems. It's not the case with Wine which expects wchar_t*. I
checked this carefully with Wine 0.40 I found it FC7.
Probably it works in the opposite case too, if SendMessageW is called on an
ANSI handle, it will expect UNICODE string and will translate it to ANSI.
Although I have to admit I didn't check.
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