http://bugs.winehq.org/show_bug.cgi?id=5833
--- Comment #12 from Adrian Lüthi <adi.l(a)bluewin.ch> 2007-12-06 07:13:57 ---
i tried again and icewind dale does no longer crash for me. so for me its
working.
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http://bugs.winehq.org/show_bug.cgi?id=8741
Adrian Lüthi <adi.l(a)bluewin.ch> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #6 from Adrian Lüthi <adi.l(a)bluewin.ch> 2007-12-06 07:11:46 ---
bloodlines does no longer crash since 9.49
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http://bugs.winehq.org/show_bug.cgi?id=3112
--- Comment #21 from Ben Hodgetts (Enverex) <ben(a)atomnet.co.uk> 2007-12-06 06:13:59 ---
Bink videos seem to work in 99% of things, with just a few exceptions (mainly
GTA3) this makes me wonder if A) Does GTA3 actually use Bink? and if yes B)
What makes GTA3 differ so that it doesn't work for it?
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http://bugs.winehq.org/show_bug.cgi?id=6297
--- Comment #33 from James <epsilon72(a)cox.net> 2007-12-05 22:16:25 ---
Using
'chattr -R +S <steam directory>' has fixed the problem for me, and I was
getting this problem 99% of the time before.
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http://bugs.winehq.org/show_bug.cgi?id=10675
Summary: Windows Application kills X on start and we get back to
GUI login prompt
Product: Wine
Version: 0.9.50.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nicolas.wagrez(a)gmail.com
Created an attachment (id=9506)
--> (http://bugs.winehq.org/attachment.cgi?id=9506)
registry keys for Wine
A windows Java application (Oce Account Center reporting) created using Borland
JBuilder kills X with 0.9.50 upon starting it. It used to work with 0.9.46 even
though the rest of the screen was blackened.
If you start the application either at the command line using wine app.exe or
through the menu, the screen instantly goes black and you get back to the
prompt.
Dmesg | tail shows:
[15536.637180] mtrr: no more MTRRs available
Wine application.exe's stderr is:
fixme:win:EnumDisplayDevicesW ((null),0,0x33b14c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x33b14c,0x00000000), stub!
X connection to :0.0 broken (explicit kill or server shutdown).
X connection to :0.0 broken (explicit kill or server shutdown).
No crash file is created.
The platform is Ubuntu 7.10 64bits on a Core 2 Duo with 4GB of RAM.
I ran wineprefixcreate after upgrading from 0.9.49.
Xorg.0.log has these lines at the end:
Backtrace:
0: /usr/bin/X(xf86SigHandler+0x6d) [0x48670d]
1: /lib/libc.so.6 [0x2abee09967d0]
2: /usr/lib/dri/i965_dri.so [0x2abef35f15cb]
3: /usr/lib/xorg/modules/extensions//libglx.so(DoRender+0x13b) [0x2abee1c6845b]
4: /usr/lib/xorg/modules/extensions//libglx.so [0x2abee1c6c00d]
5: /usr/bin/X(Dispatch+0x1db) [0x4514eb]
6: /usr/bin/X(main+0x45d) [0x439f4d]
7: /lib/libc.so.6(__libc_start_main+0xf4) [0x2abee0982b44]
8: /usr/bin/X(FontFileCompleteXLFD+0x231) [0x439249]
Fatal server error:
Caught signal 11. Server aborting
(II) AIGLX: Suspending AIGLX clients for VT switch
(II) intel(0): xf86UnbindGARTMemory: unbind key 0
(II) intel(0): xf86UnbindGARTMemory: unbind key 1
(II) intel(0): xf86UnbindGARTMemory: unbind key 2
(II) intel(0): xf86UnbindGARTMemory: unbind key 3
(II) intel(0): xf86UnbindGARTMemory: unbind key 4
If needed, this free application can be downloaded from:
http://www.oceusa.com/main/view_media.jsp?CONTENT%3C%3Ecnt_id=1013419867337…
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http://bugs.winehq.org/show_bug.cgi?id=8774
--- Comment #29 from Jan-Hendrik Palic <palic(a)billgotchy.de> 2007-12-05 18:30:06 ---
Hi,
I recompiled with your patch, Stefan, on Debian Unstable with wine compiled
against the 32bit compatibility libs on my AMD64 system and the nvidia-packages
from debian-unstable.
It seems to work. I logged in in Ironforge and Darnassus and Ironforge again
and there was no hang on entering the world.
I was in BRT some hours and had no problems at all, so I think the rest of the
game is still working. :)
Regards
Jan
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--- Comment #32 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2007-12-05 17:41:22 ---
As I said, this is a difference in Linux's and Windows write cache behavior.
Steam expects a different timing when writing huge files onto the disk. You can
either fix that in steam(Call sync() or something), or change the Linux kernel
settings to mimic Windows' caching behavior.
On Windows this bug pops up usually with system tuners which do exactly this:
Change the caching settings.
To change the Linux behavior, you can either set the sync flag on the directory
on filesystems that support it, or you can try to modify the VM settings of the
kernel. For example, try to set /proc/sys/vm/dirty_expire_centisecs and
/proc/sys/vm/dirty_writeback_centisecs to 1. This will essentially put *all*
your files into sync mode.
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http://bugs.winehq.org/show_bug.cgi?id=6297
--- Comment #31 from Rodrigo Saboya <saboya(a)gmail.com> 2007-12-05 17:27:19 ---
I never (ever) had this problem @ Windows, and with Wine I can run CS 1.6, CSS
and Portal with no problems at all, but TF2 gives me the error 99% of the time,
I have to run the game like 200 times before it launches. I'm using ReiserFS.
I don't doubt this is a Steam issue, code by Valve isn't exactly trustworthy,
but I think someone could take some time with this one.
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http://bugs.winehq.org/show_bug.cgi?id=6141
--- Comment #6 from Alex R. <ruesch(a)fresh-powder.de> 2007-12-05 17:03:25 ---
Created an attachment (id=9510)
--> (http://bugs.winehq.org/attachment.cgi?id=9510)
log file with +relay,+snoop,+tid,+seh
I have the same problem. My wine version is 0.9.49 using Ubuntu 7.10. I did a
log as Saulius asked for, with +relay,+snoop,+tid,+seh enabled.
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