http://bugs.winehq.org/show_bug.cgi?id=6224
------- Additional Comments From thunder.m(a)czela.net 2007-26-02 11:31 -------
Created an attachment (id=5112)
--> (http://bugs.winehq.org/attachment.cgi?id=5112&action=view)
Log file
As you can see, now multithreading in D3D should be implemented, but game is
still not working, in this file, there are another errors which may cause it
(Updating part of a compressed texture is not supported at the moment)
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http://bugs.winehq.org/show_bug.cgi?id=6224
------- Additional Comments From thunder.m(a)czela.net 2007-26-02 11:21 -------
Multithreading should be now implemented in wine, but game still doesnt work :(
It just hangs in menu.
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http://bugs.winehq.org/show_bug.cgi?id=6683
------- Additional Comments From t.artem(a)mailcity.com 2007-26-02 11:10 -------
It's probably an X11 driver (or windowing code) bug.
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http://bugs.winehq.org/show_bug.cgi?id=5865
------- Additional Comments From dmitry(a)codeweavers.com 2007-26-02 10:47 -------
I looked at the results of running this test under XP and Wine. It looks like
Windows creates a glyph->character table using cmap TTF table and uses it
to create the GLYPHSET ranges. Creating that table is a problem, I had the same
problem when I was implementing GetKerningPairs, have a look at the kluge
I used there.
Hans, I think that your patch is good enough to send as is, all further
enhancements could be done later.
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http://bugs.winehq.org/show_bug.cgi?id=7557
------- Additional Comments From ehoover(a)mines.edu 2007-26-02 10:30 -------
fixme:d3d_draw:primitiveDeclarationConvertToStridedData Missing fixed and
unfixed vertices, expect graphics glitches
I don't have my log up for when I activated UseGLSL, but I believe the same
error occurred (the HUD doesn't even show up with UseGLSL enabled).
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http://bugs.winehq.org/show_bug.cgi?id=7555
------- Additional Comments From ktucker(a)csir.co.za 2007-26-02 10:09 -------
i.e. when I try to open or save a project, it fails with messages like
fixme:commdlg:GetFileName95 Flags 0x00800000 not yet implemented
So, I think the problem is that something is not yet implemented in Wine -
GetFileName95.
I am not sure if this is a Windlows dll that OpenWorkbench uses, or if it is
some part of Java not yet implemented in Wine.
I wrote this report to encourage the Wine team to do what is needed for people
to be able to use the free (GPL) OpenWorkbench on GNU/Linux (instead of MS
Project). Currently it runs on Windows.
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http://bugs.winehq.org/show_bug.cgi?id=7558
Summary: add Vista to list of versions wine can pretend to be
Product: Wine
Version: 0.9.31.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmh(a)aybabtu.com
Please can you add Vista to the list of versions wine can pretend to be?
Defaulting to WinXP might be a good idea, too.
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http://bugs.winehq.org/show_bug.cgi?id=6936
------- Additional Comments From flexo(a)holycrap.org 2007-26-02 09:51 -------
Did you try to do some profiling to figure out where it spends it's cpu-time?
(use OProfile if possible, valgrind/cachegrind (might cause too much slowdown
though), or gprof (haven't actually tried that. Will only report time spent in
Wine but if the hog is in emule itself this can't be figured out that easily
anyway).
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