http://bugs.winehq.org/show_bug.cgi?id=7866
------- Additional Comments From thunderbird2k(a)gmx.net 2007-30-03 17:38 -------
Please attach a log file using +wgl,+opengl. (So WINEDEBUG=+wgl,+opengl wine
wow.exe &> log)
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http://bugs.winehq.org/show_bug.cgi?id=7868
------- Additional Comments From thunderbird2k(a)gmx.net 2007-30-03 17:37 -------
The main problem is that we don't support WGL_ARB_render_texture. There's no
GLX equivalent of it and it is very tricky to emulate. On windows this
extension is very common for use with pbuffers but for some reason it was
never attempted to port this to X. I hope to provide this extension some day
but I can't promise anything.
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http://bugs.winehq.org/show_bug.cgi?id=6900
tom(a)dbservice.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |tom(a)dbservice.com
------- Additional Comments From tom(a)dbservice.com 2007-30-03 17:32 -------
bisecting yielded:
57ff710cde876b58c302b9463109e1bbe76ea1c0 is first bad commit
commit 57ff710cde876b58c302b9463109e1bbe76ea1c0
Author: Roderick Colenbrander <thunderbird2k(a)gmx.net>
Date: Sat Nov 18 23:29:48 2006 +0100
wgl: Unify pixel format code.
:040000 040000 e8ed4607f8ea803cd69356ae3848fb312ad3fc00
59466837acdd679cf6b080790801014e0012d814 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=7897
------- Additional Comments From jan.wine(a)zerebecki.de 2007-30-03 16:56 -------
Is this the same problem as bug #7898 ? Then please attach the whole log to one
bug and close the other one as a duplicate. 1 problem = 1 bug report. Debug
output (fixme messages, etc.) = no bug report if there is no problem in the
application.
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http://bugs.winehq.org/show_bug.cgi?id=7903
Summary: Crash in CircumReality (maybe related to MIDI)
Product: Wine
Version: unspecified
Platform: PC
URL: http://www.CircumReality.com
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Mike(a)mXac.com.au
A user reported trying Wine with my application, www.CircumReality.com. He
reported a crash, in the following Email:
---
I know CircumReality doesn't support linux (yet?), but I thought I'd try
it under linux and wine. Wine is a windows emulator -- I don't often
have a windows machine running.
Once I fixed my sound card problem (Used "winecfg" to change audio from
hardware acceleration to emulation -- DirectSound 8 was finally
detected), then it almost worked...
Something at the start of the tutorial was crashing wine once everything
was loaded. It happened when the mouse moved into the bottom left
window (and clicked?). Once I was conveniently prompted to disable the
tutorial, it didn't crash, and I was able to move around the world
I was probably getting about 2-4 FPS on this linux thinkpad T43.
The last time I ran it it, I was able to play until I zoomed in on the
couch (then wine crashed). I'm out of time this morning, but I thought
I'd let you know there may be a chance of it working on linux if you
weren't planning on building it natively there.
---
I'm NOT using Direct3D. I am using DirectSound (but I can use the old sound
API if you need). I am uses the Windows MIDI APIs.
CircumReality is obviously a very-low priority application for you, but if you
ever get around to trying it and find what's causing the crash, I might be
able to change my code to avoiding calling whatever is crashing Wine.
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http://bugs.winehq.org/show_bug.cgi?id=7900
------- Additional Comments From ken(a)codeweavers.com 2007-30-03 15:45 -------
Actually, I'm hesitant to mail this to wine-patches because of several reasons.
ShellExecuteEx is a big hairy beast, and yet it's an essential part of the code
which can't be allowed to break.
I'm not confident that my hack for respecting the quoting won't break some other
behavior.
Ideally, I'd rely on the test cases to keep me from breaking too much. Also,
they'd help document the expected, verified behavior of ShellExecuteEx on Windows.
However, many of the existing tests fail on Windows. Also, there are far too
few tests to cover anywhere close to the required behavior of ShellExecuteEx.
For example:
*) is it legal to call ShellExecuteEx with lpFile set to a command line with
both a program and arguments?
*) SHELL_execute has a SearchPathW call in it. Under what circumstances is that
required? What would break if it were removed?
*) If a portion of lpFile, truncated at a space, matches a file, what type of
file must that be? If it's a directory, can we pretend it wasn't a match? If
it's something other than an executable, can we ignore the match? What
constitutes an executable in this context?
Frankly, I'm just not enough of an expert to answer these questions. So, I was
hoping this bug would gather discussion.
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http://bugs.winehq.org/show_bug.cgi?id=7380
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2007-30-03 15:04 -------
Created an attachment (id=5566)
--> (http://bugs.winehq.org/attachment.cgi?id=5566&action=view)
A better test app.
This is a better test executable to show the problem. I explicitely pass in a
bogus pointer:
SetDIBits(hDC, hBitmap, 0, 100, (BYTE*)0xcafecafe/*bogus*/, &bmpInfo, 0);
On wine this crashes, on windows this executable runs, showing a black square.
I'll try convert this into a proper test
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