http://bugs.winehq.org/show_bug.cgi?id=8024
ruben(a)ugr.es changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From ruben(a)ugr.es 2007-19-04 17:28 -------
I am now on Ubuntu Feisty, and Fuqid works perfectly with wine 0.9.35.
I still don't have SCIM working, so I can't test whether that whas the issue.
Please close bug, I'll reopen if I find any other problems.
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=7937
------- Additional Comments From power(a)telusmail.net 2007-19-04 16:14 -------
I should also mention, my "fix" of running another program under wine, while it
does seem to keep things stable for longer, uTorrent still crashes out after a
while.
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power(a)telusmail.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|uTorrent crashes under wine |uTorrent crashes under wine
|0.9.34 |0.9.34, 0.9.35
------- Additional Comments From power(a)telusmail.net 2007-19-04 16:11 -------
Problem still exists for wine 0.9.35
I'll try to do regression testing myself, eventually, but I'm not experienced
with that, and the nature of the problem will make it quite time-consuming...
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http://bugs.winehq.org/show_bug.cgi?id=8092
ben(a)atomnet.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Diablo crashes after |Diablo crashes after
|Blizzard logo video |Blizzard logo video when
| |using ddrawrenderer "opengl"
------- Additional Comments From ben(a)atomnet.co.uk 2007-19-04 16:08 -------
Updated the title as I've found what causes the issue now but considering how
much OpenGL mode speeds things up I'm sure it'd be nice to get it working (and I
assume it's a bug if it doesn't work anyway).
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http://bugs.winehq.org/show_bug.cgi?id=7679
------- Additional Comments From Speeddymon(a)gmail.com 2007-19-04 15:46 -------
So I looked into this a bit further, its using mfc42.dll (which is native only),
and then the python code that is used fails, so imvu returns an error, and then
the program tries to call a function in msvcp60.dll, which causes the crash.
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------- Additional Comments From focht(a)gmx.net 2007-19-04 15:14 -------
Hello,
make sure .wine directory is clean
use recent git snapshot: wine-0.9.35-69-g55a18d7
download installer 3.04 from:
http://www.powerstandards.com/PQTeachingToy/Install_Power_Quality_Teaching_…
Install. Start. *Boom*
If you look at the VarTokenizeFormatString() source code in
dlls/oleaut32/varformat.c you can easily construct a test case which leads to crash.
I even post a small code snippet for you
(1st case is just for sake, 2nd case is the real one)
--- code snippet ---
VARIANT var1, var2;
HRESULT hr;
int intVal;
BSTR bsResult1, bsResult2;
var1.vt = VT_R8;
var1.dblVal = 123456789.12;
hr = ::VarFormat( &var1, OLESTR("### ### ### ###.00"), 0, 0, 0, &bsResult1);
printf( "result: %S\n", ( hr == S_OK) ? bsResult1 : OLESTR("FAIL!"));
::SysFreeString(bsResult1);
intVal = 100;
var2.vt = VT_I2|VT_BYREF;
var2.pintVal = &intVal;
hr = ::VarFormat( &var2, OLESTR("##rd harmonic"), 0, 0, 0, &bsResult2);
printf( "result: %S\n", ( hr == S_OK) ? bsResult2 : OLESTR("FAIL!"));
::SysFreeString(bsResult2);
--- code snippet ---
Output windows:
result: 123 456 789,12
result: 100rd harmonic
Output wine:
result: 123 456 789.12
err:variant:VARIANT_FormatDate Unknown token 0x35!
result: FAIL!
More evidence needed?
Regards
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http://bugs.winehq.org/show_bug.cgi?id=3112
------- Additional Comments From Wouter_Cox(a)yahoo.co.uk 2007-19-04 14:24 -------
I think Dreamfall has this bug too:
When in the game, there are TV screens in a lot of places. Sometimes an in-game
video should be played on these screens, but instead there is just a black
screen while you hear the sound belonging to the video.
In the Program's root directory there is the file binw32.dll:
~/.wine/drive_c/Program Files/Funcom/Dreamfall/binkw32.dll
And video files are present with the extension .bik in ~/.wine/drive_c/Program
Files/Funcom/Dreamfall/bin/res/video
>From the moment I could get Dreamfall to run with Wine (0.9.29 I think) up to
0.9.35 and the latest version from CVS (wine-0.9.35-g55a18d7) I have never seen
these videos work.
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http://bugs.winehq.org/show_bug.cgi?id=8105
------- Additional Comments From focht(a)gmx.net 2007-19-04 13:54 -------
Hello,
next time try to fill bug report more thoroughly, e.g. include app name in
summary and provide app download link (even if i already know it).
First, the app doesnt crash.
It exits due to license manager error (after confirm dialog).
The console message you see is an interesting wine issue.
--- snip ---
Warning: the specified Windows directory L"%SystemRoot%" is not accessible.
--- snip ---
I searched bug database and found some references to this error message but no
one could explain it.
Took some time to find the real cause: some custom installer licensing component
does it.
It only happens if you let "NT Drivers" component selected on standard/custom
install.
"NT Drivers" is Crypkey licensing component which adds kernel driver and native
nt service.
--- snip wine trace ---
0045:trace:advapi:OpenSCManagerW ((null),(null),0x000f003f)
0045:trace:advapi:sc_handle_alloc sc_handle type=0 -> 0x162260
0045:trace:reg:RegConnectRegistryW ((null),0x80000002,0x34fe90): stub
0045:trace:reg:NtCreateKey
(0x34,L"System\\CurrentControlSet\\Services",(null),0,f003f,0x16226c)
0045:trace:reg:NtCreateKey <- 0x3c
0045:trace:advapi:OpenSCManagerW returning 0x162260
0045:trace:reg:NtCreateKey (0x34,L"SYSTEM\\CurrentControlSet\\Control\\Session
Manager\\Environment",L"",0,f003f,0x34fec4)
0045:trace:reg:NtCreateKey <- 0x40
0045:trace:reg:NtSetValueKey (0x40,L"WINDIR",1,0x166748,26)
0045:trace:advapi:OpenServiceA 0x162260 "Crypkey License" 983551
0045:trace:advapi:OpenServiceW 0x162260 L"Crypkey License" 983551
0045:trace:reg:NtOpenKey (0x3c,L"Crypkey License",f003f,0x34fe90)
--- snip wine trace ---
Basically the %WINDIR% registry entry is modified during custom component
installation.
*mumble* Developers should be shot at once for messing around with such stuff ...
Before:
HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Session
Manager\Environment\WinDir -> c:\windows
After:
HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Session
Manager\Environment\WinDir -> %systemroot%
The interesting point of this: it might have worked, if wine supports
REG_EXPAND_SZ keys on %WINDIR%.
I tested it by importing an REG_EXPAND_SZ Windir but it's ignored by wine.
So this unearthed a wine deficiency too :)
To fix this, restore the REG_SZ key after installation to "c:\windows".
---
As mentioned above, the app itself is protected by crypkey software
protection/licensing scheme (http://www.crypkey.com/).
This includes some NT service and kernel driver.
The kernel driver obviously wont work due to known wine limitations (native
ntoskrnl api).
The NT service itself should run but it seems the SCM stuff wont work lately due
to recent git commits (named pipe issues/broken).
My native msi service wont work too due to that issue.
Seems to affect ole (out-of-proc) servers stuff too.
--- snip ---
err:ole:local_server_thread Failure during ConnectNamedPipe 317
--- snip ---
If pipe/scm stuff gets resolved, i might investigate further
But be aware: if the kernel mode licensing component is really needed to work,
you might be completely out of luck.
You could try the whole stuff with winecfg=Win9X, it might be possible they use
non ring0 mechanisms for that platform.
Regards
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2007-19-04 13:50 -------
I gave this a try as well, and the application starts just fine for me , if copy
the font arial.ttf into ~/.wine/drive_c/windows/fonts/
So i'd say not a bug in oleaut32, but maybe i'm way off.
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http://bugs.winehq.org/show_bug.cgi?id=8106
ben(a)atomnet.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |INVALID
------- Additional Comments From ben(a)atomnet.co.uk 2007-19-04 13:20 -------
Turns out due to DPlay changes, the dpwsockx.dll DLL file needs to be removed
from your PATH now else the game pagefaults.
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