http://bugs.winehq.org/show_bug.cgi?id=8269
------- Additional Comments From dmitry(a)codeweavers.com 2007-04-05 02:28 -------
Anastasius, many thanks for the investigation. Patch sent.
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http://bugs.winehq.org/show_bug.cgi?id=5758
xerox_xerox2000(a)yahoo.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |rob(a)codeweavers.com
------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2007-04-05 02:26 -------
I did a quick regression test 'git bisect start dlls/wininet' and found this
patch to cause the crash:
http://www.winehq.org/pipermail/wine-cvs/2006-December/028405.html
Added author of patch
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http://bugs.winehq.org/show_bug.cgi?id=8266
------- Additional Comments From o.oudin(a)free.fr 2007-04-05 01:51 -------
- First of all, I had bad news :
Before doing a git bisec (which require a working compilation chain), I
reinstall 0.9.32 binaries and retest : It now crash as well !
So it's not a regression in wine binaries, but somehing that were updated in my
system that make wine crash now.
I don't know what it could be (there was kernel updates, xorg updates and a lot
of others thing).
My system is a Ubuntu Edgy up-to-date (I follow automatic updates), and I've
nothing installed by hand, except nvidia driver with the envy script. Everything
else is from offical ubuntu depots, except for wine that is from winehq depot.
It seems that Future Pinball didn't work also on Ubuntu Feisty, on AppDb, Peter
as sent a test data on feisty/wine 0.9.34, and it results with a crash as well.
(I first thought that was because of wine 0.9.34 when he sent his data, but now
I realised that it's more related to feisty)
I'd like to hear from others distros.
- I'll open a new bug for the non working builtin crypt32/rsaenh with logs of
both builtin/native runs (+loaddll debug channel is enough for you ?)
- For the DCOM98 needed, I remember that I've already test only with regsvr32
vbscript.dll, and running with builtin ole32, oleaut32. I'll also open a
separate bug when I'll able to retest it (the crash describe on this bug appear
before I can test vbscripting which is used during gameplay)
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http://bugs.winehq.org/show_bug.cgi?id=8273
Summary: At least in BYOND, text in it's RichTextBox is missing
letters & formatting.
Product: Wine
Version: 0.9.36.
Platform: PC
URL: http://games.byond.com/download
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P3
Component: wine-richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: datatheandroid(a)gmail.com
It's a bit annoying. In DreamSeeker of the BYOND suite, it's missing letters
where it shouldn't be. Also, bold text isn't made bold!
Steps to reproduce this:
1. Download the BYOND suite for Windows (byond_355.exe)
2. Run byond_355.exe. It should install normally.
3. Run the file "byond.exe" which will be located in C:\Program Files\BYOND\bin
(or wherever you chose to install it) relative to WINE.
4. Create a key, or login with the Guest key (but the Guest key is limited and
you're banned from most games).
5. Get the "byond://" URL from http://games.byond.com/hub/Wizkidd0123/wiz_chat
(you may have to login to get it. You can get it via the "Join" button.
Right-click it and copy the link location.)
6. Hit "File" and "Open Location" in the BYOND Pager. Use the byond:// URL you
obtained from step 5 and click OK.
7. You should now be connected to wiz_chat, assuming the server is up (it
usually is).
8. You will now see distorted text. For instance, when it's supposed to say
"Android Data has joined The Lounge." it says "Androi Data has joined The
Lounge." Also, the join text is supposed to be bold, but it isn't.
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http://bugs.winehq.org/show_bug.cgi?id=8193
------- Additional Comments From stfan4cjk(a)gmail.com 2007-04-05 01:14 -------
patch works I am not able to install COD2 all the way.
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http://bugs.winehq.org/show_bug.cgi?id=8272
------- Additional Comments From vit.hrachovy(a)sandbox.cz 2007-04-05 00:51 -------
I can remember that in Windows there was some short timeout at game exit too,
but it was under 10s, IMO.
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http://bugs.winehq.org/show_bug.cgi?id=8272
Summary: Wizardry 8 game exit lasts 60s and throws an exception
Product: Wine
Version: 0.9.36.
Platform: PC
URL: http://appdb.winehq.org/appview.php?iVersionId=2849
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vit.hrachovy(a)sandbox.cz
on Game exit Wine waits 60sec and throws an exception:
err:ntdll:RtlpWaitForCriticalSection section 0x172d90 "" wait timed out in
thread 0009, blocked by 0000, retrying (60 sec)
err:dsound:DSOUND_MixOne underrun on sound buffer 0x217018
wine: Critical section 00172d90 wait failed at address 0x7bc303b0 (thread 0009),
starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr 0x7bc37f64
It seems the background music is done by separate thread and there is some timeout.
In Wine 0.9.14 game exits directly when 1. start game, 2. goto menu, 3. select
exit. If a game is loaded from save, then game exit hangs too.
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http://bugs.winehq.org/show_bug.cgi?id=8271
------- Additional Comments From juan_lang(a)yahoo.com 2007-03-05 23:27 -------
I guess I should point out that getting Hyperterm to work may not get your app
to work. Better to tell us what your app is, and whether it's available to
download.
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http://bugs.winehq.org/show_bug.cgi?id=8271
------- Additional Comments From juan_lang(a)yahoo.com 2007-03-05 23:25 -------
There are lots of ways apps look for serial ports. Some just use CreateFile
directly, and these should work fine. Some poke around in the registry, some
use setupapi. You might try getting a +registry,+setupapi trace to see if it's
doing either of the above. Vitaliy suggests one set of registry entries that
might help; there are others.
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