http://bugs.winehq.org/show_bug.cgi?id=8085
------- Additional Comments From chris.kcat(a)gmail.com 2007-02-06 18:22 -------
Can someone post a +quartz trace log without the patch (and a clean ~/.wine)?
If I can see what it's recursively looping on, I can get a better idea of what
the problem may be.
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http://bugs.winehq.org/show_bug.cgi?id=8085
------- Additional Comments From austinenglish(a)gmail.com 2007-02-06 17:51 -------
When doing regression testing, I've never done a 'make install'. I do use a
clean ~/.wine directory every time. My impression was that by doing a 'make' in
the git directory, then running the newly compiled wine with './wine
program.exe' it was using the newly built dll's.
I can give it a try with native quartz, I know that with older versions of wine
it was recommended to use native quartz, but more recent versions did not.
However, that doesn't change the fact that this IS a regression. It worked fine
up until wine 0.9.35. If someone can write a patch that needs to be tested, I'll
be happy to run any tests needed.
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http://bugs.winehq.org/show_bug.cgi?id=8085
------- Additional Comments From chris.kcat(a)gmail.com 2007-02-06 17:25 -------
You forgot to make install so the newly built DLLs will be used by wine.
However, I do not believe the patch is correct. It's merely masking whatever
the real problem is. The function being modified just reports if the
connection can possibly be made, although the connection should still fail as
needed later. The function is Wine-specific, so it's not likely a behavioral
difference to native. So if the patch really does do anything, it's likely
preventing an otherwise valid connection from being made (which would make
sense given that older Wine versions had many problems relating to connecting
filters).
What's likely is that native quartz has some other checks for a valid filter
chain. Possibly like not allowing multiple instances of the same filter on the
chain (although such a thing could be genuinely useful; someone would need to
determine what native quartz does).
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http://bugs.winehq.org/show_bug.cgi?id=8573
Summary: Some Apps are crashing beacuase of a missing OGL EXT:
wglSwapIntervalEXT
Product: Wine
Version: 0.9.38.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P5
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shade37337(a)gmail.com
I wanted to play CoD MP 1.1 as played it in past ( i think at wine version
0.9.30 or so...), and everything seemed to be normal, but when I started the
game server and joined It, it crashed, and i couldn't prees ctrl+alt+BkSp or
ctrl+alt+F1 or something to kill the App. My only opportunity was to kill it
over SSH from another PC.
And then I saw Wine's Log: The X11DRV_wglGetProcAddress crashed because the
Extension wglSwapIntervalEXT hasn't been found.
Can You Fix that by implementing that Funxtion (may only as stub...) so that the
Game may will work ?
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------- Additional Comments From leducvin(a)gmail.com 2007-02-06 17:01 -------
As for me, Steam updated itself, but it also times out when attempting to log
into my account. I tried deleting the ClientRegistry.blob. Steam updated
itself, but wine produced this error :
*** glibc detected *** C:\Program Files\Steam\steam.exe: corrupted double-linked
list: 0x7c074340 ***
======= Backtrace: =========
/lib/tls/i686/cmov/libc.so.6[0xb7d24b2a]
/lib/tls/i686/cmov/libc.so.6[0xb7d2650f]
/lib/tls/i686/cmov/libc.so.6(cfree+0x90)[0xb7d29e30]
/usr/bin/../lib/libGL.so.1[0x7e20694a]
/lib/tls/i686/cmov/libc.so.6(exit+0xe9)[0xb7ceb9d9]
/usr/bin/../lib/wine/ntdll.dll.so(NtSetInformationKey+0x0)[0x7bc461c0]
/usr/bin/../lib/wine/kernel32.dll.so(ExitProcess+0x2f)[0x7b87229f]
[0x47abf2]
[0x47ad4a]
======= Memory map: ========
Hope it helps someone figure out the problem. The steam update didn't seem to
cause any problem in Windows. And Steam was working quite well in Wine 0.9.37.
It is hard to tell if the Steam update caused this or it's the wine update, as
steam auto-updated itself after I updated wine.
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------- Additional Comments From austinenglish(a)gmail.com 2007-02-06 16:49 -------
Still present in 0.9.38. If someone could help me apply the patch, I can test it
to see if that helps.
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------- Additional Comments From ryanbach(a)adelphia.net 2007-02-06 16:47 -------
I get this same problem in other Source games as well. Subscribing.
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