http://bugs.winehq.org/show_bug.cgi?id=5774
------- Additional Comments From damjan.jov(a)gmail.com 2007-20-06 04:49 -------
Yes the changes are in 0.9.39, should we close this bug?
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http://bugs.winehq.org/show_bug.cgi?id=5774
------- Additional Comments From zthg4821(a)gmail.com 2007-20-06 04:43 -------
Seems this one is fixed finally. Did the git changes make it into 0.9.39?
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http://bugs.winehq.org/show_bug.cgi?id=7545
------- Additional Comments From rob(a)codeweavers.com 2007-20-06 04:03 -------
Created an attachment (id=6819)
--> (http://bugs.winehq.org/attachment.cgi?id=6819&action=view)
Patch implementing cross-process running-object table support.
The attached patch should fix this bug when a few supporting widl & rpcrt4
patches have been committed.
However, I'm unable to test because TestComplete doesn't install due to an
apparant MSI crash.
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http://bugs.winehq.org/show_bug.cgi?id=8746
Summary: Wine 3D does not work properly
Product: Wine
Version: 0.9.37.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: imamdxl8805(a)yahoo.com
Sir,
My System is Pentium II 333 MHz , 196MB RAM, 128 Nvidia Geforce FX 5200.\
Operating system is Fedora Core 6.
I have downloaded wine version 0.9.37. and built it from source code.
When I ran one of old game it was working properly.
The screen is remained black and the sound was playing.
But the game uses old directx version.
It is uses Direct3D for graphichs.
I ran this game with older wine version properly ex wine 0.9.2
But latest wine does not working.
The game is Sega Sonic 3 Race.
Why you people do not use SDL for wine 3D and 2D.
because glut's resolution changing is not good.
Please Consider my opinion.
Wine should replace MS WINDOWS and Cedega
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http://bugs.winehq.org/show_bug.cgi?id=8742
------- Additional Comments From austinenglish(a)gmail.com 2007-20-06 03:28 -------
I can confirm using clean .wine and win 0.9.39, kubuntu feisty. Tried install
msttcorefonts, but didn't help.
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http://bugs.winehq.org/show_bug.cgi?id=8739
------- Additional Comments From viljanen.matti(a)gmail.com 2007-20-06 02:39 -------
Created an attachment (id=6818)
--> (http://bugs.winehq.org/attachment.cgi?id=6818&action=view)
Wine console output
That's what I get from 'wine winscp402.exe' command.
The crash occurs just browsing local dirs for a while. It's not releated to one
protocol, at leats it happened for both FTP and SFTP.
I can set up a ftp/ssh server, but not until weekend...
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http://bugs.winehq.org/show_bug.cgi?id=7800
------- Additional Comments From Sonicadvance1(a)gmail.com 2007-20-06 02:21 -------
This also affects Project 64 when trying to configure the controller, it is
constantly pressing a button. Quite annoying and it's blocking me from using
Project 64 with a gamepad!
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http://bugs.winehq.org/show_bug.cgi?id=8275
o.oudin(a)free.fr changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From o.oudin(a)free.fr 2007-20-06 02:17 -------
Hi all !
I've fully test with wine 0.9.39 on my Ubuntu Feisty, and now it's working !
Crypt32.dll and rsaenh.dll don't need to be native anymore.
I must thank all wine devs !
You are doing a very great job !
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http://bugs.winehq.org/show_bug.cgi?id=7929
------- Additional Comments From damjan.jov(a)gmail.com 2007-20-06 01:34 -------
An app asks to bind to A.B.C.D, and on Windows that means it sends only through
that NIC, receives unicasts from only that NIC, and still receives broadcasts
through that NIC. On Linux it means it also sends only through that NIC, also
receives unicasts only from that NIC, but *DOESN'T* receive any broadcasts from
that NIC or any other. It's not a wine-specific bug, it's a long standing bug in
Java too, see http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=4212324.
User-space filtering is unthinkably ugly - you would have to bind to 0.0.0.0 so
you can receive broadcasts, but you would not only get broadcasts from other
NICs but also unicasts from other NICs (on the same port), as well as sending
broadcasts through other NICs you would not normally send to. It would be a
terrible hack - not only would bind/connect/recv/send have to be patched, but
functions like select as well (since it has to peek at incoming UDP datagrams
and chuck out the ones from the wrong NIC...) and getsockname (you have to lie
to the app and say you're bound to A.B.C.D) and probably numerous others. It
means you need radically different treatment of TCP and UDP sockets, and the
patch would not only span ws2_32 but wineserver as well.
The SO_BINDTODEVICE option needs root access - so I can think of 2 solutions
where wine doesn't run as root. You could pass the socket to a helper process
that runs as root and have it apply SO_BINDTODEVICE for us, and if the helper
process doesn't exist or have root access, fall back to what we have now. Or,
when a UDP socket binds to an address other than 0.0.0.0, call a helper process
and have it bind to 0.0.0.0 and the same port, then when the helper process
receives a broadcast packet, filter it, and either use a raw socket to send it
to the wine app that wants broadcasts or send it from a well-known port and
somehow pass wine additional data that tells ws2_32 what to put into the address
field of recvfrom().
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http://bugs.winehq.org/show_bug.cgi?id=8745
Summary: openwatcom debugger hits unimplemented function
vdmdbg.dll.VDMEnumProcessWOW
Product: Wine
Version: CVS
Platform: Other
URL: http://openwatcom.org
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To repeat:
wget http://ftp.openwatcom.org/ftp/open-watcom-c-win32-1.6.exe
wine open-watcom-c-win32-1.6.exe
wineboot
cd .wine/drive_c/WATCOM/samples/win/alarm/win16
wine wmake
wine wdw alarm.exe
The debugger exits right after putting up a splash screen, saying:
wine: Call from 0x7b83fa70 to unimplemented function
vdmdbg.dll.VDMEnumProcessWOW, aborting
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