http://bugs.winehq.org/show_bug.cgi?id=7975
blin(a)gmx.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|ASSIGNED |RESOLVED
Resolution| |FIXED
------- Additional Comments From blin(a)gmx.net 2007-18-07 16:58 -------
Ok. You were talking about the pop-up message in comment #14, that's what made
me think you were talking about that one, too.
So anyway, with all the dependencies installed, QIP starts up just fine.
Marking bug fixed.
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http://bugs.winehq.org/show_bug.cgi?id=8988
the3dfxdude(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |http://sacred.uptodown.com
Keywords| |download
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http://bugs.winehq.org/show_bug.cgi?id=8997
timgelvin(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
URL| |www.troopmaster.com
Keywords| |FIXME
------- Additional Comments From timgelvin(a)gmail.com 2007-18-07 16:52 -------
Updated keywords and url.
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http://bugs.winehq.org/show_bug.cgi?id=8997
timgelvin(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|CLOSED |REOPENED
Resolution|INVALID |
------- Additional Comments From timgelvin(a)gmail.com 2007-18-07 16:46 -------
You can download troopmaster from www.troopmaster.com . The DOTNET feature
allows the scoutmasters and their assistants to keep their data on a server
outside of their troop so that all the leaders can have access to the database
at any time.
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You can download troopmaster from www.troopmaster.com . The DOTNET
feature allows the scoutmasters and their assistants to keep their data
on a server outside of their troop so that all the leaders can have
access to the database at any time.
On Wed, 2007-07-18 at 15:16 -0500, Wine Bugs wrote:
> http://bugs.winehq.org/show_bug.cgi?id=8997
>
>
> vitaliy(a)kievinfo.com changed:
>
> What |Removed |Added
> ----------------------------------------------------------------------------
> Status|RESOLVED |CLOSED
>
>
>
>
> ------- Additional Comments From vitaliy(a)kievinfo.com 2007-18-07 15:16 -------
> For the night reading:
> http://www.winehq.org/site/docs/wineusr-guide/bug-reporting
>
> BTW what is "DOTNET"?
>
http://bugs.winehq.org/show_bug.cgi?id=3997
------- Additional Comments From mikolaj.zalewski(a)gmail.com 2007-18-07 16:21 -------
Created an attachment (id=7158)
--> (http://bugs.winehq.org/attachment.cgi?id=7158&action=view)
example program
I have also had such a problem with one of the programs - it created a managed
child of an unmanaged window. The unmanaged window was on top and hiding it's
child so the program looked like it hanged. If someone is interested here is a
sample program (with source code) that does that. In this program, at least
under KDE, it's still possible to start the application, as the message box is
visible in the taskbar - it's possible to move it outside the splash screen. In
the app I had the dialog wasn't even listed in the taskbar.
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http://bugs.winehq.org/show_bug.cgi?id=61
------- Additional Comments From scott(a)open-vote.org 2007-18-07 16:00 -------
Update: Some of the folks behind scons have expressed interest in tackling this
problem. The goal is that you can take a Visual Studio .dsp file, run it
through some sort of script, and then have an scons build system that works on
both Windows and Linux with Winelib. I'll create a wiki page for this and link
it here.
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http://bugs.winehq.org/show_bug.cgi?id=8671
------- Additional Comments From juan_lang(a)yahoo.com 2007-18-07 15:51 -------
I can't confirm that it goes just fine - deselecting Bonjour and Apple Update
Services still reaches a final dialog that errors were encountered.
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http://bugs.winehq.org/show_bug.cgi?id=3068
------- Additional Comments From the3dfxdude(a)gmail.com 2007-18-07 15:30 -------
Well, to reproduce, you actually have to have a program crash with wine, but not
crash the debugger with program having dwarf symbols to make sure it's fixed.
For me to do it now, I can revert the patch I sent to mesa a while ago and
recompile it and crash it :)
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