http://bugs.winehq.org/show_bug.cgi?id=1908
--- Comment #15 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2007-09-07 15:43:53 ---
Oh sorry that I didn't say this before: I'd need a +ddraw,d3d7,d3d trace. I
hope that this gives more information about the enumerated video modes.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=1908
--- Comment #14 from Daniel Rech <danielrech(a)gmail.com> 2007-09-07 15:34:19 ---
Created an attachment (id=7991)
--> (http://bugs.winehq.org/attachment.cgi?id=7991)
Log using current git
In the git version right before the aforementioned patch the menu shows up and
I was even able to start a battle. It is unplayable though because of low-frame
rates, but the graphics do look perfect.
In the versions since that patch and later, the game crashes right in the
moment on which the menu shows up. The menu is also not displayed correctly.
I don't know about the behavior in older versions, since I've only started
playing around with Wine recently.
I've tried to "undo" the changes made in that patch to the current git, putting
the old IDirectDrawImpl_EnumDisplayModesCB function to work and changing
IDirectDrawImpl_EnumDisplayModes accordingly. It crashed though, maybe it is
imcompatible with the current DirectX implementation?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=4278
--- Comment #27 from Luke Bratch <l_bratch(a)yahoo.co.uk> 2007-09-07 13:38:50 ---
It will probably be fixed eventually, but for now you can use the patch and the
registry key which work fine.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=4278
--- Comment #26 from Martin Jürgens <martin(a)gamesplace.info> 2007-09-07 13:31:42 ---
Luke, thanks for the clarification.
So, is there any chance for the issue getting fixed?
I would LOVE to see another microsoft product (flight simulator X) running
using WINE ;)
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=1908
--- Comment #13 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2007-09-07 13:02:54 ---
Can you poste a log of the crash or whatever problem with today's git? The log
is from 2006, so not really up to date.
Also I assume that the game was broken originally(in 2003), then it worked
somewhen, then it broke again with my patch?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=4278
--- Comment #25 from Luke Bratch <l_bratch(a)yahoo.co.uk> 2007-09-07 13:01:46 ---
Thomas - HKCU/Software/Wine/X11 Driver/ScreenDepth
Martin - The 32-bit that the games expect is really just 24-bit. 32-bit
graphics in Windows just refers to 24-bit colour with an 8-bit alpha channel,
which X.org does support.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=4278
--- Comment #24 from Martin Jürgens <martin(a)gamesplace.info> 2007-09-07 12:46:30 ---
Why does X.org not support a screen depth of 32 bit?
Louis, are you able to play the games when you apply the patch or do they just
start?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=4278
Martin Jürgens <martin(a)gamesplace.info> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |martin(a)gamesplace.info
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=1908
Daniel Rech <danielrech(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |danielrech(a)gmail.com
--- Comment #12 from Daniel Rech <danielrech(a)gmail.com> 2007-09-07 12:32:34 ---
Doing regression testing, I've found the following patch breaks Medieval Total
War 1 right before the main menu is displayed:
27113156d96d20296409fcb92839609c8dd7e34a is first bad commit
commit 27113156d96d20296409fcb92839609c8dd7e34a
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Mon Feb 19 15:24:00 2007 +0100
wined3d: Remove IWineD3DDevice::EnumDisplayModes.
:040000 040000 afd0c009c3f9cb6bad7847381ba483e3090158ee
0c02ddd2cdd26216c36a29051ad3ca8dccc21527 M dlls
:040000 040000 b07da634cf0987c21e86d55e9a1695c1250b650d
45fdfe6b0129b5b110ff41e602fc8817ccc2feee M include
I'm using a NO-CD and the 'skip-intro' workaround to launch the game.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=8625
--- Comment #22 from Rob Shearman <rob(a)codeweavers.com> 2007-09-07 11:56:32 ---
devenum is returning S_OK from DllCanUnloadNow and yet an object appears to
still be in use, so it appears to be a bug in devenum. However, I'm puzzled as
to why it doesn't show up with native DCOM. Can you do a +relay,+snoop,+devenum
log for both native DCOM installed and without DCOM installed? Thanks.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.