http://bugs.winehq.org/show_bug.cgi?id=9474
Summary: Wine plays all games with static instead of sound.
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goce_jeb(a)yahoo.com
When playing any games, wine outputs static instead of sound. Wine 9.43 was
fine, but Wine 9.44 is not fine at all.
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http://bugs.winehq.org/show_bug.cgi?id=9472
Summary: OpenZelda Player Window Menu Rendering issues.
Product: Wine
Version: 0.9.44.
Platform: Other
URL: http://openzelda.thegaminguniverse.com/
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kphillisjr(a)gmail.com
Created an attachment (id=7814)
--> (http://bugs.winehq.org/attachment.cgi?id=7814)
Open Zelda Player Menu Rendering Issue.
This might be wrong on the information, but here's a small trace i did...
err:wgl:X11DRV_wglGetProcAddress (wglMakeContextCurrentARB) - not found
err:wgl:X11DRV_wglGetProcAddress (wglGetCurrentReadDCARB) - not found
fixme:win:EnumDisplayDevicesW ((null),0,0x34f9f8,0x00000000), stub!
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x1352b0) : stub,
simulating 64MB for now, returning 64MB left
fixme:dmime:IDirectMusicPerformance8Impl_Init (iface = 0x1665c28, dmusic =
0x1003ca44, dsound = 0x15fe480, hwnd = (nil))
err:dmloader:IDirectMusicLoaderImpl_IDirectMusicLoader_SetObject : could not
attach stream to file
fixme:dmime:IDirectMusicPerformance8Impl_Stop (0x1665c28, (nil), (nil), 0, 0):
stub
fixme:dmime:IDirectMusicPerformance8Impl_CloseDown (0x1665c28): stub
from that i don't know what else is going on with that, but i also do know that
i have an example of how the player window is supposed to be rendered... which
is below.
http://openzelda.thegaminguniverse.com/images/screenshot2.PNG
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http://bugs.winehq.org/show_bug.cgi?id=9451
Summary: Mouse movements causes crash
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r_hurst(a)microwavesoft.com
Created an attachment (id=7781)
--> (http://bugs.winehq.org/attachment.cgi?id=7781)
console output
Dungeon Siege @
http://appdb.winehq.org/appview.php?iVersionId=3776&iTestingId=2591
now breaks under newer version 0.9.43, and is reproducible by simply moving the
mouse to over SECOND item for highlighting (first item highlight works). I
tried on/off option for 'Allow DirectX apps to stop mouse leaving their
window', with no improvement. I declared GOLD for this app using 0.9.39, but
it has been breaking since. Multi-threading issues? Attaching console output.
FYI, game loads to continue adventuring regressed to poor performance (30x +
longer, i.e., 6-seconds to minutes) from the previous version 0.9.42. Not
critical, but disappointing.
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http://bugs.winehq.org/show_bug.cgi?id=9445
Summary: La Mulana crashes with unhandled page fault
Product: Wine
Version: 0.9.43.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Rincebrain(a)gmail.com
Created an attachment (id=7778)
--> (http://bugs.winehq.org/attachment.cgi?id=7778)
Console output of La Mulana on crash
I attempted to install and run the freeware game La Mulana, and after it
changed my screen resolution to the 512x384 it utilizes, I was dumped to
console with the attached output taunting me.
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http://bugs.winehq.org/show_bug.cgi?id=9440
Summary: Disabled toolbar icons at screen depth 16bit are
invisible
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marcinzw(a)gmail.com
Created an attachment (id=7770)
--> (http://bugs.winehq.org/attachment.cgi?id=7770)
Screenshot at depth 16bit
It seems there is something wrong with function either
comctl32/toolbar.c:TOOLBAR_DrawMasked or
comctl32/imagelist.c:ImageList_DrawIndirect at screen depth 16 bits per pixel,
because
disable icons on toolbar are invisible. Everything looks fine at depth 24bit,
though. (I attached screenshots). It is worth to mention that with native
comctl32.dll icons also are OK.
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http://bugs.winehq.org/show_bug.cgi?id=9389
Summary: Joost installs, but does not run
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: izamryan(a)gmail.com
Created an attachment (id=7679)
--> (http://bugs.winehq.org/attachment.cgi?id=7679)
Screenshot of error
Joost installs perfectly fine, after changing winecfg to default to emulate
Windows XP.
When I try to run Joost using the command line:
wine xulrunner/tvprunner application.ini
wine reports back:
Microsoft Visual C++ runtime library
Runtime Error!
R6031
- Attempt the initialize the CRT more than once.
This indicates a bug in your application.
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http://bugs.winehq.org/show_bug.cgi?id=9730
Summary: Problem while using delphi to do a select in a MS-SQL
database
Product: Wine
Version: 0.9.45.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: renetf77(a)yahoo.com
Hi,
Sorry for my english, i am from Brazil and i am trying to use a third-part
ERP, writing in Delphi, using unixodbc and Borland BDE to connect in a MS-SQL
database.
I had the unixodbc configured and working and installed Borland BDE using wine.
I can start the ERP, using wine, but when I try to filter some data in any
module I receive the following errors:
1 - "Query1: Parameter "Coditem 1" not found
2 - "Query1: Field "Coditem" is of a unknown type
Obviously, the program works fine in a Windows XP, in my case.
I used winedebug to generate a log and it's attached.
Please, anyone try to help me, this problem is critical to purge Windows for my
environment and change all desktops to linux.
Thanks
Renê
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http://bugs.winehq.org/show_bug.cgi?id=9716
Summary: Please sortout MTS Component Installation problem in
Wine
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: salmanskm(a)gmail.com
Anyone who can help me
--------------------------------
I am trying to install Banking Application (n-tier architecture) on Ubuntu
Feisty (7.04) by using Wine 0.9.44 Release.
Software Detail
-----------------------------------------------------------
Banking software PIBAS
Application Front-End tool VB6
Application proxy (middle tier) MTS COM+ Components (MSI file)
Back End database Oracle 9.0.1.2
PIBAS Software installed perfectly but when I tried to install Application
Proxy/Middle tier (COM+ Components .msi extinction file) it generates error and
system become stuck.
Please help me to install COM+ Components (msi file) manually
Detail of error
-----------------------------------------------------------------
salman@skm-ubuntu:~/skm-ubuntu-share/ApplicationProxy$ wine start
PIBASLIB1_1001WS-101.MSI
fixme:exec:SHELL_execute flags ignored: 0x00000500
salman@skm-ubuntu:~/skm-ubuntu-share/ApplicationProxy$
fixme:advapi:LookupAccountNameW (null) L"salman" (nil) 0x34f7fc (nil) 0x34f800
0x34f7f4 - stub
fixme:advapi:LookupAccountNameW (null) L"salman" 0x1395a8 0x34f7fc 0x12db08
0x34f800 0x34f7f4 – stub
<<<System become Stuck>>>
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http://bugs.winehq.org/show_bug.cgi?id=9701
Summary: Freelancer loses connection after undocking to space
Product: Wine
Version: 0.9.45.
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: M.B.Lankhorst(a)gmail.com
Created an attachment (id=8124)
--> (http://bugs.winehq.org/attachment.cgi?id=8124)
+winsock,+loaddll - The game is entered after the gundll is unloaded.
Freelancer will run, with native dpnet and probably some other directplay
dll's, however when entering space it will randomly stop transmitting packets.
It will still receive packets through, you can see npc's moving, but the lag
indicator thinks it is disconnected and then drops connection after 30 seconds.
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http://bugs.winehq.org/show_bug.cgi?id=9687
Summary: C++ exception while trying to save a game
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d4rky(a)cultofpepsi.com
Created an attachment (id=8109)
--> (http://bugs.winehq.org/attachment.cgi?id=8109)
Debug data from winedbg after crash
When trying to save a game, wine crashes, Deus Ex freezes and C++ exception
occurs. If it happens on fullscreen, only reboot or Alt+SysRq+E helps.
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