http://bugs.winehq.org/show_bug.cgi?id=10619
Summary: wineprefixcreate sometimes thinks c: is on /media/cdrom!
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: critical
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Check this out:
$ rm -rf .wine
$ wine-git/wine /media/cdrom/setup.exe
wine: creating configuration directory '/home/dank/.wine'...
Could not load Mozilla. HTML rendering will be disabled.
wine: '/home/dank/.wine' created successfully.
Warning: the specified Windows directory L"c:\\windows" is not accessible.
Warning: the specified System directory L"c:\\windows\\system32" is not
accessible.
$ ls .wine/dosdevices/ -l
total 0
lrwxrwxrwx 1 dank dank 13 2007-11-30 17:17 c: -> /media/cdrom0
lrwxrwxrwx 1 dank dank 8 2007-11-30 17:17 c:: -> /dev/hdc
lrwxrwxrwx 1 dank dank 13 2007-11-30 17:17 d: -> /media/cdrom0
lrwxrwxrwx 1 dank dank 8 2007-11-30 17:17 d:: -> /dev/hdc
lrwxrwxrwx 1 dank dank 1 2007-11-30 17:17 z: -> /
Ain't that a hoot? Doesn't seem to be terribly reproducible,
but I saw it happen twice so far in two days.
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http://bugs.winehq.org/show_bug.cgi?id=10301
Summary: EVE Online item icons are displayed with alpha channel
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.eve-online.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kelfe(a)gmx.de
Created an attachment (id=8950)
--> (http://bugs.winehq.org/attachment.cgi?id=8950)
transparent ship icon with font showing behind it
EVE renders item/ship icons and stores these renderings on harddisk
(.wine/drive_c/windows/profiles/user/Local Settings/Application
Data/CCP/EVE/cache/Pictures/Gids/)
these images contain an alpha channel
when loading/displaying these icons the alpha channel is stripped/ignored on
windows
under wine the images are displayed with alpha channel
reproducable by clearing the files in the folder mentioned above and looking up
ships in the market (for example search and select a nyx then move the market
window around)
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http://bugs.winehq.org/show_bug.cgi?id=10141
Summary: Valgrind reports heap error early in wine startup
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Sometimes on my core 2 gutsy laptop, warn+heap make test
fails in msvcrt on tests/heap.c, so I tried it under
valgrind:
$ cd dlls/msvcrt/tests
$ WINEDEBUG=warn+heap valgrind --trace-children=yes
--suppressions=$HOME/supp.txt ../../../tools/runtest -P wine -M msvcrt.dll -T
../../.. -p msvcrt_test.exe.so heap.c
(where supp.txt is system dependent and optional; it just skips false
positives. I'll attach mine.)
Here's the first error in the output:
==12738== Invalid write of size 1
==12738== at 0x4023894: memset (mc_replace_strmem.c:490)
==12738== by 0x43F178E: HEAP_CreateFreeBlock (heap.c:143)
==12738== by 0x43F184D: HEAP_ShrinkBlock (heap.c:567)
==12738== by 0x43F24D9: RtlAllocateHeap (heap.c:1220)
==12738== by 0x43F8FBA: load_builtin_callback (loader.c:1256)
==12738== by 0x402CABC: wine_dll_set_callback (loader.c:480)
==12738== by 0x43F61C7: __wine_process_init (loader.c:2504)
==12738== by 0x402C448: wine_init (loader.c:645)
==12738== by 0x7BF0139A: main (main.c:111)
==12738== Address 0x7F000140 is not stack'd, malloc'd or (recently) free'd
Amusingly, this error happens regardless of what app you try to run,
even a nonexistant one emits the same error, e.g.
$ WINEDEBUG=warn+heap valgrind --trace-children=yes
--suppressions=$HOME/supp.txt xyzzy
Is this real, or a false positive? Maybe somebody just forgot
an annotation in ntdll?
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http://bugs.winehq.org/show_bug.cgi?id=10122
Summary: "MSVCRT___RTDynamicCast Unknown parameter is non-zero:
please report" error in Adobe PSA 2.0
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://download.adobe.com/pub/adobe/magic/photoshopalbum
/win/2.x/psa2se_nl.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
I get the error from the summary while trying to launch Adobe Photoshop Album
2.0.
The application doesn't start due to this bug. With native msvcrt it gets a bit
further
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http://bugs.winehq.org/show_bug.cgi?id=9553
Summary: wineserver uses around 50% in EVE Online
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.eve-online.com/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kelfe(a)gmx.de
the wineserver uses around 50% cpu in EVE Online after
commit 94074ad31eed9c5d8bcbc5155bea124d39f85f2f
Author: Rob Shearman <rob(a)codeweavers.com>
Date: Fri Aug 31 15:41:36 2007 +0100
shell32: Don't use the working directory passed into ShellExecute*
functions if it isn't valid.
this causes the game to hang/freeze
the strange part seems to be that the changed function is never even called
(bumped the trace to a fixme and nothing is dumped to the terminal)
it seems to happen only on the testserver when the ingame voice support is
enabled
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http://bugs.winehq.org/show_bug.cgi?id=11351
Summary: battlefield 1942 - strange text rendering
Product: Wine
Version: 0.9.54.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thebohemian(a)gmx.net
Created an attachment (id=10459)
--> (http://bugs.winehq.org/attachment.cgi?id=10459)
screenshot showing text problem
Hi,
the rendering of text in battlefield 1942 (v.1.6) is somewhat strange. In some
part of the screen it is completely fine and readable. In other parts however
it looks like some vertical lines of the bitmap that makes up a character is
not drawn.
I attached a screenshot.
GFX hardware is a nvidia geforce 2 mx with the proprietary kernel module.
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http://bugs.winehq.org/show_bug.cgi?id=11399
Summary: Cinema 4D R10 scrolling overlay
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pascal.duersteler(a)gmail.com
When scrolling in objects list, a grey overlay over 90% of the objects appears.
You need one click to let it disappear but its nasty if you want to select
different objects with ctrl
This not really generates an output in console so unfortunately i can't tell
more
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http://bugs.winehq.org/show_bug.cgi?id=11137
Summary: Trados not keeping track of settings
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yolande(a)haneder.biz
Some examples instead of logs:
1. On Windows the license file is checked once and all components request to
the license server. On Wine, you have to enter the path to the license
everytime you are opening the same component (one it had checked and it is OK,
the component should not have to check the license since the license server is
doing it).
The component should remember the settings of the license server.
2. When opening a translation memory, it is alway prompting you to enter your
user ID. The user ID had been entered during installation. Usually it is not
asked again, the installation settings are taken over.
3. When opening Workbench, it should always open the translation memory that
had been previously opened. At this time it is opening blank even if you have
just worked on a translation memory.
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http://bugs.winehq.org/show_bug.cgi?id=11110
Summary: Tony Hawk's Pro Skater 3: Crash on quit game
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andre.wisplinghoff(a)gmail.com
Created an attachment (id=10144)
--> (http://bugs.winehq.org/attachment.cgi?id=10144)
Interesting part of +relay log quitting the game
When clicking "exit game" in the main window, a page fault occurs and wine
hangs while trying to start the debugger.
The register/stack dumps are at the end of the attached +relay log (only the
part that seems to be most interesting)
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http://bugs.winehq.org/show_bug.cgi?id=11066
Summary: Kid Pix Deluxe 4 Home Edition installer ereg wants IE4
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
winetricks fakeie6 isn't enough for it... log shows
trace:reg:NtOpenKey (0x38,L"Software\\Microsoft\\Internet Explorer",1,0x34fbf4)
trace:reg:NtOpenKey <- 0x40
trace:reg:RegQueryValueExA (0x40,"Build",(nil),(nil),(nil),0x34fbf0=0)
trace:reg:NtQueryValueKey (0x40,L"Build",2,0x34faa8,256)
...
trace:text:DrawTextExW L"Sorry, Internet Explorer 4.0 or higher is required.",
-1, [(0,0)-(352,0)] 00000450
Looks like we need to add a registry key?
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