http://bugs.winehq.org/show_bug.cgi?id=10895
Summary: Nancy Drew and the Haunted Carosel Refuses to Install
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rebecca.gettys(a)comcast.net
When you try to install Nancy Drew and the Haunted Carosel, even if you're not
running a composited WM, you get this error:
Error Number: 0x80040707
Description:Dll function call crashed: ISRT._SetColor
Setup will now terminate.
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http://bugs.winehq.org/show_bug.cgi?id=10833
Summary: WoW indoors/instance white characters. Vram problems?
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: iphands(a)yahoo.com
When the latest wine went stable 0.9.49 (also tried .9.50, .9.51) I upgraded,
along with the 2.3.0 WoW update.
I had had a problem long ago where going indoors would cause characters
(persons (i.e. not letters)) would turn bright white (with no textures), also
some objects would lose all textures. This problem was once dismissed by
"ensuring" X that I had enough Vram ("VideoRam 128000" in my xorg.conf).
With the most recent update of WoW (I even tried downgrading wine) the problem
has resurfaced. I have added these ram options in user.reg:
[Software\\Wine\\OpenGL] 1197730869
"DisabledExtensions"="GL_ARB_vertex_buffer_object"
"VideoMemorySize"="200"
[Software\\Wine\\Direct3D] 1197775965
"PixelShaderMode"="enabled"
"VertexShaderMode"="hardware"
"VideoMemorySize"="200"
Dxdiag.exe also seems to report the correct amount of Vram.
Thanks
-Ian
Note: This is happening in both the opengl and directx modes, and only on my
laptop (VGA compatible controller: Intel Corporation Mobile 945GM/GMS,
943/940GML Express Integrated Graphics Controller (rev 03)).
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http://bugs.winehq.org/show_bug.cgi?id=10540
Summary: Soul Reaver 2 no longer starts with wine 0.9.49
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fuag155555(a)gmail.com
CC: fuag155555(a)gmail.com
Soul reaver 2 will no longer start with wine 0.9.49.
The italien version of the game was working with 0.9.48, i no longer have this
to test, but i bought the english version and now it will not start up without
any error messages on wine 0.9.49. It does install though.
I'm on kubuntu 7.10, amd64, and a gefroce 8600 gts.
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http://bugs.winehq.org/show_bug.cgi?id=10426
Summary: Starcraft sound other than music breaks in 0.9.49
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toad(a)amphibian.dyndns.org
Starcraft no longer plays unit acknowledgements (mostly, occasionally I get
one), the briefing room speech, and some minor sounds in the menus. It was
working before (0.9.47 I think). This is the winehq debian package 0.9.49.
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http://bugs.winehq.org/show_bug.cgi?id=10248
Summary: Carrara 5 Pro W/ 5.1patch: 3D View draw/render fails to
show 3D objects
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tempeodor(a)yahoo.com
In Wine 0.9.47, after opening the program, when I open a new document to start
a session the 3D view window opens for the new document but is completely blank
with the word "Rendering..." up in the corner indicating it's trying but
failing to show/render the scene in the 3D view window area. When I load a 3D
object the 3D view window continues to show nothing then the words "Failed to
render" appear in the upper left corner after a few seconds. Also menus fail to
show and are cut off from the point where they cross over the view window.
Total show stopper.
Program data. Carrara 5Pro W/ render node installed plus update patch 5.1 on
both.
A trial verison of this 3D program can be found at DAZ3D with this link.
http://www.daz3d.com/i.x/support/downloads/-/?product=car_down
Extra note. Carrara 5Pro worked fine in the past under Wine 0.9.33 but the
other programs I must use only work in the latest Wine.
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http://bugs.winehq.org/show_bug.cgi?id=9967
Summary: crash at the end of the installation of XOP
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tritemio(a)gmail.com
Created an attachment (id=8477)
--> (http://bugs.winehq.org/attachment.cgi?id=8477)
crash dum of wine during xop installation
I'm trying to run the XOP program[0] under wine in linux since the linux
version of XOP does not work on any recent distribution I'm aware of.
The executable I've tried can be downloaded from the xop website[1] (file name:
setup_xop211.exe).
At the end of the installation I get a wine crash dump that I've attached.
Please tell me if you need more debug info.
The program does requires the MFC42.DLL file to be run. After downloading it
and putting it in the XOP directory I have been able to run the software but it
gives an error that it can't find a file.
FYI, the program run fine on windows xp.
Cheers,
~ Antonio
[0] http://www.esrf.eu/computing/scientific/xop2.1/intro.html
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http://bugs.winehq.org/show_bug.cgi?id=9966
Summary: Regression: Jade Empire ingame fonts are no longer
visible
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jroehl(a)freenet.de
Like said in summary, fonts are not drawn in menu and ingame. However JE is
unplayable with and without this bug, because of others.
Regression tests results in:
4438b3be06880706c813f25507e9be4f86ee855a is first bad commit
commit 4438b3be06880706c813f25507e9be4f86ee855a
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Sun Aug 19 19:47:38 2007 +0200
wined3d: Texture transform flag test.
:040000 040000 4675067c38ea90f92f13f5c8c92d44439d3078ea
33fe3850a55ec0296dd5d36c4977c7120c743fb2 M dlls
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http://bugs.winehq.org/show_bug.cgi?id=10668
Summary: Safari hangs
Product: Wine
Version: 0.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: artanddebmiller(a)comcast.net
I have installed the Safari browser vi WINE on Freespire 2.X The installation
went well the initial page opens and it locks up. Other apps running act up
until the Safari app is closed.
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http://bugs.winehq.org/show_bug.cgi?id=11189
Summary: Cannot open URLs from SciFinder Scholar 2007
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vaku42(a)yahoo.com
SciFinder Scholar has the ability to launch the default browser of the system.
This used to work with my 2006 installation. When I upgraded to 2007, this
function ceased to exist. I've reinstalled 2007 many times.
Whenever I click a link, I got an error message in the terminal:
Usage: winebrowser URL
Seems to be a minor bug in this implementation.
I'm running Ubuntu 7.10 (Gutsy) with Firefox 2.0.0.11.
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http://bugs.winehq.org/show_bug.cgi?id=10575
Summary: Neverwinter Nights 2: Game crashes at a certain point in
the campaign
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: haukew(a)gmx.de
Created an attachment (id=9362)
--> (http://bugs.winehq.org/attachment.cgi?id=9362)
the errorlog
Neverwinter Nights 2 really works well. I could - except for the map-bug (
http://bugs.winehq.org/show_bug.cgi?id=9193 ) play through the campaign to the
point when you take Shandra to the Sunken Flagon
(
http://www.gamebanshee.com/neverwinternights2/walkthrough/shandrasfarm-seco…
). When you are in the Flagon, Shandra says she wants to go to bed. Then the
screen fades out and the game crashes. What should have happened is that the
githyanki attack the Flagon.
I tried this with wine 0.9.48 and 0.9.49, both versions crash.
The game didn't crash one single time before - playing time until this point is
some hours, maybe 5
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