http://bugs.winehq.org/show_bug.cgi?id=3544
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #3 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:11:53 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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http://bugs.winehq.org/show_bug.cgi?id=6096
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #12 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:11:53 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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http://bugs.winehq.org/show_bug.cgi?id=8298
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #22 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:11:53 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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http://bugs.winehq.org/show_bug.cgi?id=9822
Summary: Regression - page fault in Laser Squad Nemesis - Wine
0.9.46
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aim_here2002(a)yahoo.co.uk
Created an attachment (id=8286)
--> (http://bugs.winehq.org/attachment.cgi?id=8286)
Page fault in Laser Squad Nemesis, running under wine 0.9.46
Wine version 0.9.46, Laser Squad Nemesis version 3.10
OS - Debian Sid, Nvidia 6200 with proprietary driver version 100.14.11
--
Laser Squad Nemesis now throws a page fault whenever anyone visits the menu
screens - a shame, since it worked fairly well under 0.9.44 and even better
under 0.9.40. Beyond the menu screens, the actual game still works fine,
however (you can run the LSN executable with a gamefile as an argument to go
straight into the main game, bypassing the initial menu screens, but the bug
still renders it unplayable).
The backtrace shows that the line causing the damage is line 1001 of
./dlls/wined3d/surface.c, which spams a big bunch of 0xFF to some d3d surface's
alpha channel, as a fix to Sid Meier's pirates. Commenting out the line that
reads '*data |= 0xFF000000;' makes Laser Squad not break.
Wine output with backtrace and error messages attached - here the game was
running in it's own windowed (as opposed to fullscreen) mode, and wine was not
running with a virtual desktop, although the page fault occurs under virtual
desktop mode too.
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http://bugs.winehq.org/show_bug.cgi?id=3881
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:11:52 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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http://bugs.winehq.org/show_bug.cgi?id=9769
Summary: Painkiller demo crashes
Product: Wine
Version: 0.9.45.
Platform: PC
URL: http://www.jeuxvideopc.com/demo/demo-407-painkiller.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Created an attachment (id=8202)
--> (http://bugs.winehq.org/attachment.cgi?id=8202)
console output
The demo of Painkiller crashes very early. It is a regression. Here is the
first bad commit
git-bisect good
243ac3ed75e3ee2ac570dba6f72398320327ab5a is first bad commit
commit 243ac3ed75e3ee2ac570dba6f72398320327ab5a
Author: Roderick Colenbrander <thunderbird2k(a)gmx.net>
Date: Sun Sep 23 00:46:21 2007 +0200
wined3d: Move video memory tracking to the adapter.
:040000 040000 d94c62a2dbe8f22fac8e39cd94f337a2e4bbc053
fa5b85bac160aa6d803356e193300c07a6526702 M dlls
:040000 040000 0525dc21d43e62511cbeb219ea1e3ad4520e1e30
e79115a66b78acd77bc56e25b04eb83e2afde3ad M include
I attached the console output
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=2735
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #4 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:11:48 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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http://bugs.winehq.org/show_bug.cgi?id=6995
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #5 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:11:45 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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http://bugs.winehq.org/show_bug.cgi?id=5021
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #6 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:11:44 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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http://bugs.winehq.org/show_bug.cgi?id=3486
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #4 from Dan Kegel <dank(a)kegel.com> 2008-01-28 06:11:44 ---
Closing all RESOLVED FIXED bugs older than 0.9.54.
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