http://bugs.winehq.org/show_bug.cgi?id=9281
Summary: Characters in Sacred Demo are not being displayed
because of Specular Lighting not being supported yet
Product: Wine
Version: 0.9.42.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)gamesplace.info
Characters are not being displayed in Sacred Demo because of Specular Lighting
not being supported yet.
Following errors are being displayed:
err:ddraw:set_render_state Specular Lighting not supported yet.
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http://bugs.winehq.org/show_bug.cgi?id=9826
Summary: OpenGL rendering in C&C TS/RA2 not working for newer
GeForce cards
Product: Wine
Version: 0.9.45.
Platform: PC
URL: ftp://ftp.westwood.com/pub/tiberiansun/previews/demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
While setting DirectDrawRenderer = 'opengl' gives great speed improvements for
GeForce FX cards, it renders the game unstable with GeForce 6 or 7 cards, and
makes the drawing even slower.
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http://bugs.winehq.org/show_bug.cgi?id=9843
Summary: Gothic crashes when entering old mine
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d1m1(a)gmx.ch
Created an attachment (id=8312)
--> (http://bugs.winehq.org/attachment.cgi?id=8312)
wine stderr, no WINEDEBUG set
This bug shows the same behaviour (from the players view, the game window, not
the console output (which looks similar too, but i didn't compare)) as this
bug, which is already fixed, with the exception that it doesn't freeze very
long.
(but i did neither test on ati-cards nor did i wait over 7 minutes in the world
until the game crashes, if it does)
http://bugs.winehq.org/show_bug.cgi?id=6142
and at the same time has the same regression as this bug:
http://bugs.winehq.org/show_bug.cgi?id=8835
which is fixed too:
summary:
When entering the old mine, gothic freezes for a while and then quits (crash)
e7578dca3612ebf8c549718ae659284e64797749 is first bad commit
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http://bugs.winehq.org/show_bug.cgi?id=11051
Summary: Grand Thef Auto windows version hangs on start
Product: Wine
Version: 0.9.51.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.hurst(a)shef.ac.uk
Created an attachment (id=10057)
--> (http://bugs.winehq.org/attachment.cgi?id=10057)
trace output with +relay
In Grand Theft Auto (the original, and best version), running "GRAND THEFT
AUTO.EXE" the game hangs without starting.
Attached a ~relay trace.
Any more appropriate traces?
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http://bugs.winehq.org/show_bug.cgi?id=10979
Summary: Descent FreeSpace Retail and Demo hang in
IDirectDraw2Impl_SetDisplayMode
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remailer(a)gmail.com
Created an attachment (id=9935)
--> (http://bugs.winehq.org/attachment.cgi?id=9935)
WINEDEBUG=relay wine FS.exe 2>FS.exe.txt ; bzip2 FS.exe.txt
Descent FreeSpace the Great War Retail and Demo appear to hang in
IDirectDraw2Impl_SetDisplayMode. Tested with 800x600 virtual desktop.
Attached relay log of wine-0.9.52 - I don't think this application has been
working under wine before.
The demo version can be obtained from here:
http://www.pxo.net/files/fsdemo10.exe - 26MB
The hang occurs regardless of whether software or hardware acceleration is used
in the settings. I interrupted wine after several minutes of this behavior
which is where the log terminates.
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http://bugs.winehq.org/show_bug.cgi?id=10083
Summary: Inverted colours in C&C RA demo exit screen
Product: Wine
Version: 0.9.47.
Platform: PC
URL: ftp://ftp.westwood.com/pub/redalert/previews/demo/ra95de
mo.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
CC: stefandoesinger(a)gmx.at
The exit screen of the Red Alert demo is displayed in inverted colours. This
appears to be a consequence of the DirectDraw rewrite, adding Stefan Dösinger
to the CC list.
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http://bugs.winehq.org/show_bug.cgi?id=10339
Summary: Sonic & Knuckles Collection games display wrong in
windowed mode
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=9008)
--> (http://bugs.winehq.org/attachment.cgi?id=9008)
Picture of symptoms
All three games in the Sonic and Knuckles Collection display wrong in windowed
mode. (Looks fine in fullscreen) The graphics are in black and white and are
smooshed to the left side of the screen. (See attached picture)
A downloadable demo is available at:
http://www.sega.com/support/support.php?item=support_games#pc
To work around the game crashing at startup, follow this procedure found by
Louis Lenders:
"I did however get the game running by doing wine RUNSONIC.EXE, then under
options select the checkbox "No background music". Then the game window is
responsive (still displays graphics wrong) After selecting "full screen" in the
menu, it looks rather ok, but the speed of the game seems way to high to me. "
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http://bugs.winehq.org/show_bug.cgi?id=10659
Summary: Regression: X-Wing Vs. Tie Fighter fails to run
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: whispersbreath(a)hotmail.com
Xwing vs Tie Fighter fails to run, gives the warning "DirectDraw Init FAILED at
2"
This is a regression in .9.50, since in earlier versions it worked perfectly
for me. I know this is an older game and not many people are actively playing
it in WINE but its one of my favorites. What more info do i need to provide?
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http://bugs.winehq.org/show_bug.cgi?id=10712
Summary: LieroX direct draw error
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pleasedontspamme(a)mail2mycell.com
trying to run lierox, I get the error:
Failed to set the video mode 640x480x16
ErrorMsg: DirectDrawSurface:Release: Unknown DirectDraw error: 0x1
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http://bugs.winehq.org/show_bug.cgi?id=10167
Summary: sacred: Sacred crashes randomly after several actions in
game
Product: Wine
Version: 0.9.47.
Platform: PC
URL: http://www.sacred-game.com/index.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daniel.spies(a)fuceekay.com
CC: daniel.spies(a)fuceekay.com
Created an attachment (id=8753)
--> (http://bugs.winehq.org/attachment.cgi?id=8753)
Console output of Crash
Sacred crashes randomly if you do several things ingame.
Some examples:
- clicking on a portal (similar to Diablo 2 town-portals)
- opening the quest log (key "L")
- opening the overview map (key "M")
- pressing escape to get the game menu
Sometimes the game crashes without doing anything.
I will submit several crash logs...
Regarding the logs I assume this is an wine-directx-ddraw issue.
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