http://bugs.winehq.org/show_bug.cgi?id=9300
Summary: Master of Orion 2: intro movie video stops when moving
mouse cursor into window
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunk(a)stusta.de
Wine 0.9.42 and 0.9.43 have the following regression (up to 0.9.41 it works
fine):
The intro movie video starts normally.
It runs until I move the mouse cursor into the Wine window for the first time.
After this the video no longer runs, and it doesn't run again when leaving the
Wine window with the mouse cursor.
The Wine window contains a freeze image of what was shown when the mouse first
entered the Wine window, and after switching in FVWM to a different virtual
desktop and back it isn't redrawn.
When also enabling sound in winecfg the sound of the intro movie continues
running normally although the video has stopped.
Clicking on the left mouse button inside the Wine window for aborting the intro
movie and getting into the main menu of the game still works.
How to reproduce:
$ wine --version
wine-0.9.43
$ rm -rf ~/.wine
$ winecfg
Graphics
[x] Emulate a virtual desktop # due to #7174
$ cd /mnt/Misc/Orion2
$ wine orion95.exe
err:wgl:X11DRV_wglGetProcAddress (wglMakeContextCurrentARB) - not found
err:wgl:X11DRV_wglGetProcAddress (wglGetCurrentReadDCARB) - not found
err:wgl:X11DRV_wglGetProcAddress (wglCreatePbufferARB) - not found
err:wgl:X11DRV_wglGetProcAddress (wglGetPbufferDCARB) - not found
err:wgl:X11DRV_wglGetProcAddress (wglReleasePbufferDCARB) - not found
err:wgl:X11DRV_wglGetProcAddress (wglDestroyPbufferARB) - not found
err:wgl:X11DRV_wglGetProcAddress (wglQueryPbufferARB) - not found
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x164c20) : stub,
simulating 64MB for now, returning 64MB left
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x1632c8)->(0x40024,00000011)
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 16 to
8
fixme:ddraw:IDirectDrawImpl_WaitForVerticalBlank (0x1632c8)->(1,(nil)): Stub
# intro movie starts playing
# no additional messages when moving the mouse cursor into the Wine window
resulting in the stopped video
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http://bugs.winehq.org/show_bug.cgi?id=10939
Summary: Mackie Tracktion gui is very cpu hungry
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ireneshusband(a)gmail.com
The audio output of Mackie Tracktion is extremely choppy when (and only when)
the GUI is visible. The choppiness is much worse at lower latencies (using
jack/wineasio), so I presume that this means the cpu is under very heavy load.
To reproduce this:
Go to http://www.mackie.com/products/tracktion3/index.html and download and
install the demo. You'll also need to have wineasio for this.
Start Jack and then Tracktion. Play the demo track "Spiralling".
What you will probably hear will be very choppy indeed. You will probably also
see a huge number of xruns.
Now switch from X to a virtual console (ctrl-alt-F1). The choppiness
disappears. On my machine (a 2.8GHz P4) when I run top from a virtual console I
find that Tracktion uses between 45% and 70% cpu time while playing
"Spiralling" at 10ms latency. However when the gui is visible it stutters badly
even with a project containing nothing but a single wav file or a single
undemanding vsti plugin.
I have experienced this problem both on an Ubuntu Gutsy system and a on
recently installed Gentoo system.
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http://bugs.winehq.org/show_bug.cgi?id=10307
Summary: mono-1.2.5 quoting problem somewhere...
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Found this while trying http://www.mono-project.com/GtkSharp:_Hello_World
$ wget http://kegel.com/wine/winetricks
$ sh winetricks mono12
$ cd ~/".wine/drive_c/Program Files/Mono-1.2.5.2"
$ rm -f x.cs
$ touch x.cs
$ wine cmd /c bin/mcs.bat x.cs -pkg:gtk-sharp-2.0
fails with
error CS2001: Source file
`Files/Mono-1.2.5.2/lib/mono/gtk-sharp-2.0/pango-sharp.dll' could not be found
(On Windows, it correctly complains that there's no entry point.)
The file "~/.wine/drive_c/Program
Files/Mono-1.2.5.2/lib/mono/gtk-sharp-2.0/pango-sharp.dll"
exists.
+relay shows a few clues.
000e:Call msvcrt.fopen(00153588 "C:\\Program
Files\\Mono-1.2.5.2\\lib\\pkgconfig\\gtk-sharp-2.0.pc",004059fa "r")
ret=00405ae3
...
000e:Call ntdll.strlen(001510e8 "Libs:
-r:${libdir}/mono/gtk-sharp-2.0/pango-sharp.dll
-r:${libdir}/mono/gtk-sharp-2.0/atk-sharp.dll
-r:${libdir}/mono/gtk-sharp-2.0/gdk-sharp.dll
-r:${libdir}/mono/gtk-sharp-2.0/gtk-sharp.dll") ret=00403d73
...
000e:Call ntdll.strlen(00151698 "-r:C:/Program
Files/Mono-1.2.5.2/lib/mono/gtk-sharp-2.0/pango-sharp.dll -r:C:/Program
Files/Mono-1.2.5.2/lib/mono/gtk-sharp-2.0/atk-sharp.dll -r:C:/Program
Files/Mono-1.2.5.2/lib/mono/gtk-sharp-2.0/gdk-sharp.dll -r:C:/Program
Files/Mono-1.2.5.2/lib/mono/gtk-sharp-2.0/gtk-sharp.dll") ret=00409aa7
...
000e:Call ntdll.strlen(001518c0 "-r:C:/Program") ret=00403d73
...
000e:Call ntdll.strlen(001518ce
"Files/Mono-1.2.5.2/lib/mono/gtk-sharp-2.0/pango-sharp.dll") ret=00403d73
Somehow when ${libdir} was expanded, some quotes were left off,
or something.
It kind of looks like the variable expansion is happening inside mono.
+all shows
000e:Call ntdll.strcmp(00155a30 "libdir",00155b78 "libdir") ret=672f5c28
000e:Ret ntdll.strcmp() retval=00000000 ret=672f5c28
000e:RET libglib-2.0-0.g_str_equal() retval=00000001 ret=672d181e
000e:RET libglib-2.0-0.g_hash_table_lookup() retval=00155bd0 ret=004033bf
000e:CALL libglib-2.0-0.g_strdup() ret=004033c7
000e:Call ntdll.strlen(00155bd0 "C:/Program Files/Mono-1.2.5.2/lib")
ret=672f3670
so presumably it's mono that is screwing up here.
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http://bugs.winehq.org/show_bug.cgi?id=9471
Summary: OpenZelda Quest Designer Rendering issues.
Product: Wine
Version: 0.9.44.
Platform: PC
URL: http://openzelda.thegaminguniverse.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kphillisjr(a)gmail.com
Created an attachment (id=7813)
--> (http://bugs.winehq.org/attachment.cgi?id=7813)
Screenshot of the example rendering bug.
This is a fairly major rendering error that makes some of the main features of
OpenZelda unusable, when it comes to having the quest designer used.
Errors and fixme's left on this application:
err:wgl:X11DRV_wglGetProcAddress (wglMakeContextCurrentARB) - not found
err:wgl:X11DRV_wglGetProcAddress (wglGetCurrentReadDCARB) - not found
fixme:win:EnumDisplayDevicesW ((null),0,0x34f58c,0x00000000), stub!
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x133560) : stub,
simulating 64MB for now, returning 64MB left
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x132780)->(0x1002a,00000008)
fixme:d3d:IWineD3DClipperImpl_SetClipList (0x174530,0x34f9e8,0),stub!
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00000001
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00000001
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00000001
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 00000001
fixme:ddraw:IDirectDrawImpl_SetCooperativeLevel (0x132780)->((nil),00000008)
note: here is an example of how the Quest Designer is supposed to Render.
http://openzelda.thegaminguniverse.com/images/screenshot3.PNG
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http://bugs.winehq.org/show_bug.cgi?id=10251
Summary: 1cv77 on platform 25 page fault
Product: Wine
Version: 0.9.47.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: virtualprotoss(a)yahoo.com
Created an attachment (id=8878)
--> (http://bugs.winehq.org/attachment.cgi?id=8878)
1cv77_platform25
When start the 1cv7s.exe, normally starting, then open any configs - 1-3
seconds, and crash with Unhandled exception: page fault on read access to
0x0fa43720 in 32-bit code (0x0041d2b7).
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http://bugs.winehq.org/show_bug.cgi?id=11367
Summary: Flysis: Launcher resolution dropdown box lists no
options.
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
URL: http://dlcl.gfsrv.net/flysis/clients/en/FLYSISsetup_1009
.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jscinoz(a)gmail.com
Created an attachment (id=10474)
--> (http://bugs.winehq.org/attachment.cgi?id=10474)
Console output of running the Flysis launcher.
The launcher for the MMOFPS Flysis has a resolution dropdown box. However when
the game is run under Wine no options are listed and thus the game cannot be
started.
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http://bugs.winehq.org/show_bug.cgi?id=11267
Summary: err:local:LOCAL_GetBlock not enough space in USER heap
10d7 for 80 bytes
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sydro(a)bb.fowhe.com
I run Macromedia Flash Mx ver 7 and I try to open a file .fla but cpu go to
100% and
I must kill wine to restore system.
err:local:LOCAL_GetBlock not enough space in USER heap 10d7 for 80 bytes
err:local:LOCAL_GetBlock not enough space in USER heap 10d7 for 80 bytes
err:local:LOCAL_GetBlock not enough space in USER heap 10d7 for 80 bytes
err:local:LOCAL_GetBlock not enough space in USER heap 10d7 for 80 bytes
err:local:LOCAL_GetBlock not enough space in USER heap 10d7 for 80 bytes
err:local:LOCAL_GetBlock not enough space in USER heap 10d7 for 80 bytes
err:local:LOCAL_GetBlock not enough space in USER heap 10d7 for 80 bytes
err:local:LOCAL_GetBlock not enough space in USER heap 10d7 for 80 bytes
err:local:LOCAL_GetBlock not enough space in USER heap 10d7 for 80 bytes
err:local:LOCAL_GetBlock not enough space in USER heap 10d7 for 80 bytes
err:local:LOCAL_GetBlock not enough space in USER heap 10d7 for 80 bytes
err:local:LOCAL_GetBlock not enough space in USER heap 10d7 for 80 bytes
err:local:LOCAL_GetBlock not enough space in USER heap 10d7 for 80 bytes
err:local:LOCAL_GetBlock not enough space in USER heap 10d7 for 80 bytes
err:local:LOCAL_GetBlock not enough space in USER heap 10d7 for 80 bytes
err:local:LOCAL_GetBlock not enough space in USER heap 10d7 for 80 bytes
err:local:LOCAL_GetBlock not enough space in USER heap 10d7 for 80 bytes
err:local:LOCAL_GetBlock not enough space in USER heap 10d7 for 80 bytes
err:local:LOCAL_GetBlock not enough space in USER heap 10d7 for 80 bytes
err:local:LOCAL_GetBlock not enough space in USER heap 10d7 for 80 bytes
err:local:LOCAL_GetBlock not enough space in USER heap 10d7 for 80 bytes
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http://bugs.winehq.org/show_bug.cgi?id=11207
Summary: Problem running iRO 3.0 (recruiting application)
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: o-z(a)arcor.de
Created an attachment (id=10284)
--> (http://bugs.winehq.org/attachment.cgi?id=10284)
Backtrace
Hi!
I need to run iRO 3.0, a recruiting application for Windows and Mac. I am using
the Windows version (http://downloads.kon5.de/iRO30PC.zip) and getting some
errors.
Please consult the attachment for a backtrace. Any help is appreciated!
Oliver
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http://bugs.winehq.org/show_bug.cgi?id=10934
Summary: Nikon Camera Control Pro thinks trial is up immediately
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.nikonusa.com/software/CameraControlPro/NSAWIN
/EN.zip
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Looked at this because of a complaint at
http://ubuntuforums.org/showthread.php?t=650937
The trial download of Nikon Camera Control Pro
installs ok, but when you start it, it
says there are zero days left in the trial.
Looking at +relay I see it does things like
CreateFileA("\\\\.\\SICE",...
so I imagine it's copy protected. It seems
to come with a .sys file, too. Bleah.
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http://bugs.winehq.org/show_bug.cgi?id=9657
Summary: Framemaker 8 setup requires setting Window version to
Vista even if XP and 2000 should also work
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
But when the version is set to 2000 or XP there is a dialog that saying that
Framemaker requires 2000 SP4, XP SP2 or Vista. GetVersionEx returns these
service packs. For Win2000 the build number is invalid (it corresponds to SP0,
not SP4) but for WinXP all the data seems correct.
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