http://bugs.winehq.org/show_bug.cgi?id=10708
Summary: Wine lacks support for animated cursors
Product: Wine
Version: 0.9.50.
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: major
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
CC: andrewriedi(a)gmail.com
Currently Wine lacks support for Animated cursors meaning that in games that
use them you either have no mouse at all or just the basic X mouse (which in
itself is a bug so eventually until this is fixed these games will lack a
cursor entirely).
Some examples of games are Battlefield 2, Act of War, Command & Conquer
Generals, etc. Ranked "Major" because it affects quite a few applications.
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http://bugs.winehq.org/show_bug.cgi?id=14633
Summary: Morrowind: water plane z-buffer problem with pshaders
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: stefandoesinger(a)gmx.at
Having rendering issues with the water plane when pixelshaders are activated (I
think the only thing that pshaders affect in Morrowind are the water plane).
Looks like some sort of z-buffer issue. Gonna attach screenshots.
Using TSE3: Morrowind version 1.2.0722.
The issues are no there if pshaders are switched off. Everything tested in
Seyda Neen so if you have to start a new game you don't have to travel far to
see this bug :)
Adding Stefan Dösinger since he is also CCed in this bug:
http://bugs.winehq.org/show_bug.cgi?id=10120
And #10120 also has to do with the water plane, so maybe both are somehow
connected...?!
Greets,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=14128
Summary: Oblivion crashes during certain quests when using
backbuffer for OffScreenRenderingMode
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smackdat1(a)gmail.com
Created an attachment (id=14368)
--> (http://bugs.winehq.org/attachment.cgi?id=14368)
Crash Log for Oblivion Bug
I've noticed during the dark brotherhood quests when using backbuffer for
OffScreenRenderingMode that the game may crash when certain things are done.
Entering certain doors will always cause a crash, jumping into the water during
certain points of certain quests will also cause a crash. It's seems that
numerous things trigger this crash, but they all produce an almost identical
back trace. If anyone has trouble reproducing this bug, then I'll post
additional info / my hardware.
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http://bugs.winehq.org/show_bug.cgi?id=10329
Summary: Sonic & Knuckles Collection freezes when starting a game
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=8995)
--> (http://bugs.winehq.org/attachment.cgi?id=8995)
Picture of the symptoms
When starting any of the games bundled in Sonic and Knuckles Collection, each
freeze while displaying the Sega logo. This logo is in black and white (Should
be in color), and is smooshed into a portion of the screen.
Execution of the game halts, and one (serious looking) fixme is displayed:
fixme:win:EnumDisplayDevicesW ((null),0,0x34f734,0x00000000), stub!
A downloadable demo is available at:
http://www.sega.com/support/support.php?item=support_games#pc
The bug occurs in the demo too.
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http://bugs.winehq.org/show_bug.cgi?id=13189
Summary: Localized cmd output corrupt
Product: Wine
Version: 1.0-rc1
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maci(a)satgnu.net
The output of localized cmd is corrupted.
Special chars are either not displayed at all or displayed faulty
[maci@notebob ~]$ echo $LANG
de_DE.utf8
[maci@notebob ~]$ wine cmd
CMD Version 1.0-rc1
Z:\home\maci>help
CMD eingebauten Befehle sind:
ATTRIB Zeigt an oder �ndert die DOS Dateieigenschaften
CALL Ruft eine Batch-Datei innerhalb einer anderen auf
CD (CHDIR) Wechselt in das Verzeichnis
CLS L�scht den Inhalt der Konsole
COPY Kopiert eine Datei
CTTY dert das Eingabe/Ausgabe - Ger�t
DATE Zeigt an oder �ndert das Systemdatum
DEL (ERASE) L�scht eine oder mehrere Dateien
DIR Listet den Inhalt eines Verzeichnisses
ECHO Kopiert den Text direkt zur Konsolenausgabe
HELP Zeigt detalierte Informationen zu einen Thema
MD (MKDIR) Erzeugt ein Unterverzeichnis
MORE Display output in pages
MOVE Bewegt eine oder mehrere Dateien oder einen Verzeichnisbaum
PATH Setzt oder zeigt den Suchpfad an
PROMPT dert den Befehlszeilenprompt
REN (RENAME) Benennt eine Datei um
RD (RMDIR) L�scht ein Unterverzeichnis
SET Setzt oder zeigt die Umgebungsvariablen an
TIME Setzt oder zeigt die aktuelle Systemzeit an
TITLE Setzt den Fenstertitel f�r die CMD - Sitzung
TYPE Gibt den Inhalt einer Textdatei aus
VER Zeigt die aktuelle Version von CMD an
VOL Zeigt die Bezeichnung eines Laufwerkes an
EXIT Beendet den CMD
Geben Sie HELP <Befehl> ein, damit Sie weitere Informationen f�r einen der
obigen Befehle erhalten.
Z:\home\maci>
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http://bugs.winehq.org/show_bug.cgi?id=13783
Summary: mmap fail on GVFS
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fnjordy(a)gmail.com
Microsoft Excel '97 fails to open GVFS mounted files with the following errors:
err:virtual:map_file_into_view shared writable mmap not supported, broken
filesystem?
err:virtual:NtMapViewOfSection map_file_into_view 0x8f0000 6000 000000000
failed
The document works fine when copied to the local file system. Also, Microsoft
Word '97 can open files whilst reporting the same two error messages:
err:virtual:map_file_into_view shared writable mmap not supported, broken
filesystem?
err:virtual:NtMapViewOfSection map_file_into_view 0x8b0000 c000 000000000
failed
Mount point is created via Nautilus, then file is openedby navigating to
~/.gvfs/....
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http://bugs.winehq.org/show_bug.cgi?id=15593
Summary: Unclear how to link a bug report to a still queued
application / version
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)hoogenraad.net
I completely agree with the mail sent to me below.
I did not consider filing a bug report while the application was not yet in the
application db.
Neither did I see a link to add the reference to a bug report to a version
which is still in the queue.
Can ot be explained in the text while submitting a new app/version how to do
this (change in screen texts) and/or should there be an enhancement to the
AppDB and/or bugzilla to allow linking to bugs to queued items ?
AppDB wrote:
> Test Results added to version 2007 of Tiny op de boerderij by JeffZ
> -------------------------------------------------------
> http://appdb.winehq.org/objectManager.php?sClass=version&iId=14045&iTesting…
> This Test data has been submitted by Jan Hoogenraad.
> Appdb admin reply text:
> please don't paste debug info into your test reports - if your application does not work, file a bug report and attach the debug output in addition to filing a test report here
>
> Best regards.
> The AppDB team
> http://appdb.winehq.org/
>
>
> If you don't want to receive any other e-mail, please change your preferences:
> http://appdb.winehq.org/preferences.php
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>
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http://bugs.winehq.org/show_bug.cgi?id=15795
Summary: Dead Space crashes with unhandled exception
Product: Wine
Version: 1.1.7
Platform: PC
URL: http://deadspace.ea.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
When I start the game, it gives me black screen, then crashes with Unhandled
page fault on read access to 0x00000004 at address 0x1d51977 (thread 0018).
Same with fbo, or pbuffer and sound on or off.
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http://bugs.winehq.org/show_bug.cgi?id=14888
Summary: winefile is slow with drawing columns
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julius(a)zgod.cjb.net
When opening a new directory in winefile, it takes a while before the directory
is displayed (especially when it's larger) and column painting is slow enough
to see things change while it's being done.
I don't like this, because winefile is often the quickest way for me to run an
application through Wine.
Everything should be done, so winefile can easily be used as a GUI to launch
Windows applications. (It's just easier to browse c:\ in winefile than a
drive_c in a hidden .wine in konq/naut!)
I'm using Wine 1.1.2 on Ubuntu Hardy.
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http://bugs.winehq.org/show_bug.cgi?id=13956
Summary: Warcraft III does not start
Product: Wine
Version: 1.0-rc5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amikrop(a)gmail.com
I am using Wine 1.0-rc5 under Ubuntu 8.04. When I try to run Warcraft III
(either Reign of Chaos, or The Frozen Throne), I get stack at a black screen,
right after Warcraft lowers the screen resolution (as it always does). No logs
are created, and that occurs whether I use the -opengl Warcraft option, or not.
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