http://bugs.winehq.org/show_bug.cgi?id=15645
Summary: Regression - winealsa.drv: Don't hang on last few bytes
not played.
Product: Wine
Version: 1.1.6
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: piekarzarkadiusz(a)gmail.com
In 1.1.5 all sounds played fine. Since 1.1.6 they hang every couple of seconds.
I've done a regression test and I got this:
717df5b2972b3cb998ca5a43279ae2283b117eaa is first bad commit
commit 717df5b2972b3cb998ca5a43279ae2283b117eaa
Author: Maarten Lankhorst <maarten(a)codeweavers.com>
Date: Sat Oct 4 12:04:12 2008 +0200
winealsa.drv: Don't hang on last few bytes not played.
Fixes winmm:wave test hanging.
:040000 040000 b58669103ba3743ad67dd567c2ee9dd5d591c529
566930ff46efb40c90159380051d9d90682b298a M dlls
BTW I couldn't add Maarten Lankhorst <maarten(a)codeweavers.com> to CC,
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http://bugs.winehq.org/show_bug.cgi?id=8178
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|msi |gdiplus
--- Comment #11 from Dan Kegel <dank(a)kegel.com> 2008-10-16 23:23:46 ---
BTW, the disc seems to have been badly mastered.
I had to mount the cdrom with the 'norock' option, else
the files on the disk are not readable.
The outer setup.exe still has problems. I tried
winetricks -q volnum win2k
wine setup
and it seemed to sucessfully install mdac and dotnet11
(modulo the usual crashes). It however had a stack overflow
error trying to install the actual product. (Possibly
because the .msi file is expected to be named greatplains.msi,
but is named greatp~1.msi because of the norock problem.)
To work around the short names created by mounting norock,
I created a directory full of symlinks to the files on the cdrom,
but with long names. This changed things; now it failed with
wine: Call from 0x7ee11140 to unimplemented function
gdiplus.dll.GdiplusNotificationHook, aborting
fixme:gdiplus:GdipGetLineSpacing stub!
Adding 'winetricks gdiplus' helped! The setup init screen
looked snazzier. It then fell over with
fixme:shell:URL_ParseUrl failed to parse
L"Microsoft.Dynamics.GP.Deployment.CommonDialogs.resources"
and the dialog
"Failed to load resources from resource file."
So we're getting quite close. Let's call it a gdiplus bug for now.
(FWIW:
The following recipe lets you install the product without using the outer
setup:
winetricks -q volnum dotnet11 win2k
wine bin/mdac/mdac_typ.exe
wine msiexec /i bin/greatp~1.msi
After doing that, the inner installer runs to completion
nicely, modulo two cosmetic problems,
list of countries looked like it hadn't
been expanded, couldn't access EULA)
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http://bugs.winehq.org/show_bug.cgi?id=15404
Summary: Fullscreen game windows are cropped to reveal GNOME menu
and task bars
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i_am_nitrogen(a)hotmail.com
Fullscreen game windows (from games such as Warcraft III) are cropped by the
GNOME menu and tasklist panels.
For example, in Warcraft III, if my desktop resolution is set to 1920x1200 with
a 24-pixel panel at the top and bottom of the screen, and I set the game
resolution to 1920x1200, the window will be created with a size of 1920x1152,
but the game still thinks it has the full 1920x1200 to work with.
The window should fill the entire screen when set for fullscreen. This was
introduced in wine 1.1.4 and continued in 1.1.5. Wine 1.1.3 and 1.0 do not
exhibit this problem.
Distribution: Ubuntu 8.04 64-bit
Wine build source: apt repository hosted by Budget Dedicated
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http://bugs.winehq.org/show_bug.cgi?id=4386
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #4 from Austin English <austinenglish(a)gmail.com> 2008-10-16 22:25:08 ---
Works fine in git.
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http://bugs.winehq.org/show_bug.cgi?id=10150
Summary: native dll import broke in 0.9.44 and on
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arno(a)teigseth.no
wtreader (Watchtower Reader) needs a native comctl32.dll to display a
tooltipbox when hovering the mouse over some link.
This used to work, but something broke from 0.9.43 and on.
Please note, I don't know if it would be correct to assign this to
wine-comctl32, the application is actually using the native comctl32.dll.
Interestingly, running winecfg and setting library comctl32.dll to NATIVE only
in 0.9.43 and earlier will let wtreader run.
But from 0.9.44 and on, if I set comctl32.dll to native only, a lot of error
messages comes up trying to run the app, saying something like "error importing
dll: comctl32.dll (needed by ...)" and also "error importing dll: commdlg.dll
(needed by ...)"
This makes me think maybe something having to do with calling/importing the
native dll broke from 0.9.44
my 2cents,
Arno
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http://bugs.winehq.org/show_bug.cgi?id=5022
--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2008-10-16 14:52:43 ---
(In reply to comment #4)
> My test application passes now with Wine, and I'm actually able to use
> graphedit in wine (though with several bugs)
>
Please file new bugs for these issues.
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it9zui001(a)sneakemail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #4 from it9zui001(a)sneakemail.com 2008-10-16 14:24:39 ---
My test application passes now with Wine, and I'm actually able to use
graphedit in wine (though with several bugs)
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http://bugs.winehq.org/show_bug.cgi?id=5455
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #5 from Austin English <austinenglish(a)gmail.com> 2008-10-16 12:35:05 ---
I'll mark it as fixed then. If anyone has access to the program and it's still
broken, reopen.
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http://bugs.winehq.org/show_bug.cgi?id=13220
Summary: warcraft 3 sound stops after a while
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maci(a)satgnu.net
when i play warcraft3 after some time the sound just stops.
theres no output in the console.
this problem does only occur when using alsa.
when i set to oss in winecfg it works fine.
this problem first occured with wine 1.0-rc1 here. 0.9.61 worked fine.
System:
[maci@notebob ~]$ uname -a
Linux notebob 2.6.24-ARCH #1 SMP PREEMPT Sun Mar 30 11:40:06 CEST 2008 i686
Intel(R) Pentium(R) M processor 1.50GHz GenuineIntel GNU/Linux
[maci@notebob ~]$ pacman -Qs alsa
local/alsa-lib 1.0.16-1
An alternative implementation of Linux sound support
local/alsa-utils 1.0.16-1
An alternative implementation of Linux sound support
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