http://bugs.winehq.org/show_bug.cgi?id=9554
Summary: Sound / Music in UFO:ET doesn't work at all
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sm(a)kleinreich.de
Created an attachment (id=7925)
--> (http://bugs.winehq.org/attachment.cgi?id=7925)
Debugchannel +dmloader while starting UFO:ET
Sound and Music is broken in UFO Extraterrestrials.
Estimated cause:
warn:dmloader:IDirectMusicLoaderFileStream_Attach : failed
err:dmloader:IDirectMusicLoaderImpl_IDirectMusicLoader_SetObject : could not
attach stream to file
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http://bugs.winehq.org/show_bug.cgi?id=6997
Andrew <andrew.tereshko(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |andrew.tereshko(a)gmail.com
--- Comment #14 from Andrew <andrew.tereshko(a)gmail.com> 2008-12-28 18:48:25 ---
Error spam in console output;
err:d3d_shader:shader_get_registers_used No texture bound to sampler 0
wine 1.1.10
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http://bugs.winehq.org/show_bug.cgi?id=7870
--- Comment #18 from Saulius K. <saulius2(a)gmail.com> 2008-12-28 11:06:19 ---
I recommend using version 0.9.33 or 0.9.37, as these two were used while
testing installation.
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http://bugs.winehq.org/show_bug.cgi?id=6971
--- Comment #200 from Tomasz Sałaciński <tsalacinski(a)gmail.com> 2008-12-28 11:03:41 ---
Update:
The game Pariah IS grabbing the mouse. Just try the demo:
http://www.fileshack.com/file.x/7324/Pariah+Singleplayer+Demo
I've tested it and confirmed on Windows XP Professional. Just go to Video
Options->Advanced->Windowed mode. When in menu, the mouse is not grabbed. When
the game loads, the mouse IS grabbed and user cannot move it outside of the
game's screen (needs to alt-tab). On WINE, mouse just goes out of the game's
window (as on windows, but in the game's menu). Pariah is touching the mouse
pointer and it is grabbing it. At some point, WINE should grab the mouse.
So, the approach WINE developers took is ok, but avoiding mouse grabbing is too
restrictive. I'll try to discover what function is making the grab.
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http://bugs.winehq.org/show_bug.cgi?id=16652
Summary: MeuhMeuhTV : always crashes when lauching
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rodeo_fly(a)yahoo.fr
Created an attachment (id=18267)
--> (http://bugs.winehq.org/attachment.cgi?id=18267)
error log when lauching mmtv
MeuhMeuhTV (used legaly !) crashes each time I launch it due to a mixer fault.
Everythings looks good and works in wine audio config
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http://bugs.winehq.org/show_bug.cgi?id=15297
Summary: WoW either fails at startup, runs fine, or crashes the
XServer, all at random.
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rankincj(a)yahoo.com
Created an attachment (id=16112)
--> (http://bugs.winehq.org/attachment.cgi?id=16112)
WINEDEBUG=warn+opengl,+wgl,+x11drv fails with a GLX error
I've noticed this bug for several months now, and can't remember exactly when
it started. Basically, I am running World of Warcraft using both Wine and Mesa
from their respective git repositories. My PC is a dual P4 Xeon machine, with
hyperthreading enabled, so that I have four virtual CPUs. I am using a Radeon
9550 graphics card.
When I run WoW in OpenGL mode, then one of three things happens:
a) WoW completely fails to start, and reports this error:
X Error of failed request: GLXBadDrawable
Major opcode of failed request: 156 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 586
Current serial number in output stream: 586
b) WoW runs fine(-ish), albeit slowly. (But maybe that's just Mesa's R300
support)
c) The entire X server crashes, and the Xorg.0.log file reports a SIGSEGV while
calling __glxDeassociateContext.
So assuming that I don't crash the X server first, I can eventually get WoW to
start just by trying to run it again and again. It sounds like there might be
some hideous sort of race condition in the context-handling code.
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http://bugs.winehq.org/show_bug.cgi?id=15049
Summary: Wine configure script doesn't find HAL development files
on Fedora 9
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aldwulf(a)gmail.com
Created an attachment (id=15705)
--> (http://bugs.winehq.org/attachment.cgi?id=15705)
Configure script output
I fetched WINE from GIT and runned configure script. It detected all HAL
headers, but at the end of output it returned that libhal devel files were not
found. I have installed hal-devel package (there's no package like
libhal-devel), but it didn't help.
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http://bugs.winehq.org/show_bug.cgi?id=14912
Summary: Phalanx Visual Chat Crashes
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.bhlabs.com/downloadsplash.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dunerkahl(a)yahoo.de
Created an attachment (id=15486)
--> (http://bugs.winehq.org/attachment.cgi?id=15486)
Error messages Phalanx produces
Phalanx Visual Chat doesn't work, it crashes on startup with Various Runtime
Errors (see Attachment)
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