http://bugs.winehq.org/show_bug.cgi?id=10495
Summary: Wine should support PulseAudio
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin(a)gamesplace.info
Wine should have a PulseAudio output plugin. This is a feature request.
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http://bugs.winehq.org/show_bug.cgi?id=13068
Summary: iphlpapi dll error
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: svenwinkle(a)yahoo.com
Created an attachment (id=12824)
--> (http://bugs.winehq.org/attachment.cgi?id=12824)
trace from the point the program stopped working
When trying to run Saga (see playsaga.com) I receive the following message
during the login step:
wine: Call from 0x4e1577 to unimplemented function
iphlpapi.dll.GetAdaptersAddresses, aborting
The full trace is in a txt file I've attached. It looks like the program wants
to see what ip addresses are on my network interfaces, but bombs out. I've
tried running the program as root through sudo with the same result.
Thanks,
Jeff
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http://bugs.winehq.org/show_bug.cgi?id=14894
Summary: Segmentation Fault in Cubis Gold 2
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bywec8j02(a)sneakemail.com
Created an attachment (id=15464)
--> (http://bugs.winehq.org/attachment.cgi?id=15464)
output from terminal
using
~/.wine/drive_c/Program Files/CubisGold2$ rpm -qa|grep wine
wine-esd-1.0-1.fc9.i386
wine-twain-1.0-1.fc9.i386
wine-tools-1.0-1.fc9.i386
wine-ldap-1.0-1.fc9.i386
wine-capi-1.0-1.fc9.i386
wine-nas-1.0-1.fc9.i386
wine-1.0-1.fc9.i386
wine-cms-1.0-1.fc9.i386
wine-jack-1.0-1.fc9.i386
wine-desktop-1.0-1.fc9.i386
wine-core-1.0-1.fc9.i386
on Fedora 9 32bit, AMD64, 1GB ram.
and get a segmentation fault. See attachment.
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http://bugs.winehq.org/show_bug.cgi?id=11107
Summary: Adobe AIR / Adobe Media Player pre 2 never shows GUI
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The Adobe Media Player doesn't seem to do anything;
watching +crypt,+wininet,+winsock shows that
it does crypto stuff for about 15 seconds,
then goes into a loop talking to a bunch of
web servers forever.
Perhaps it's looking for updates in the background,
as it fiddles with files in
.wine/drive_c/windows/profiles/dkegel/Application
Data/Adobe/AIR/update/background
and is doing requests like this:
trace:wininet:HttpOpenRequestW (0x2, L"HEAD", L"", (null), L"app:/AMP.swf",
0x1ab738, 8040c000, 008c12c0)
But I would expect it to put up a GUI or something.
To repeat:
download
http://fpdownload.macromedia.com/get/flashplayer/current/install_flash_play…
download http://download.macromedia.com/pub/labs/air/air_b3_win_121207.exe
download
http://download.macromedia.com/pub/labs/mediaplayer/adobemediaplayer_p2_122…
wineserver -k
rm -rf .wine
wine install_flash_player.exe
wine air_b3_win_121207.exe
wine ~/.wine/drive_c/Program\ Files/Common\ Files/Adobe\
AIR/Versions/1.0.6/Adobe\ AIR\ Application\ Installer.exe
adobemediaplayer_p2_122007.air
cd ".wine/drive_c/windows/profiles/dkegel/Start Menu/Programs"
wine start "Adobe Media Player.lnk"
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http://bugs.winehq.org/show_bug.cgi?id=14518
Summary: GetTextMetrics on Tahoma font metrics returns an invalid
tmInternalLeading
Product: Wine
Version: 1.1.1
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
Created an attachment (id=14854)
--> (http://bugs.winehq.org/attachment.cgi?id=14854)
testcase
As the attached testcase demonstrates, Wine returns an invalid
tmInternalLeading for Tahoma of size 32. This causes a test for
comctl32/tests/status.c to fail. This test fails on Wine with both Wine Tahoma
as well as with Tahomas copied from Windows XP and Windows Vista. This suggests
that the problem is in gdi32, not the font.
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http://bugs.winehq.org/show_bug.cgi?id=12474
Summary: Resolume - Black preview windows
Product: Wine
Version: 0.9.58.
Platform: PC
URL: http://www.resolume.com/download/index.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tlarhices(a)gmail.com
Created an attachment (id=12030)
--> (http://bugs.winehq.org/attachment.cgi?id=12030)
The few lines outputed in the terminal
Resolume has several preview windows in it's interface and they are all black
making the application useless.
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http://bugs.winehq.org/show_bug.cgi?id=11755
Summary: MediaMonkey 3.0.2 Error initializing Media Player
Product: Wine
Version: unspecified
Platform: PC
URL: http://mediamonkey.com/download.htm
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jimrorie(a)logisys.biz
In the release version of MediaMonkey, the program throws a "Error during
player Initialization" dialog during startup. The program will not play mp3's.
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http://bugs.winehq.org/show_bug.cgi?id=15563
Summary: AVG Free 7.1 fails due to missing or broken DLLs
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brett.jr.alton(a)gmail.com
Created an attachment (id=16562)
--> (http://bugs.winehq.org/attachment.cgi?id=16562)
stack trace
Installing Grisoft's AVG Free 7.1 fails.
When installing, it tells me twice that "Something horrible went wrong. Here is
the link to the install log..."
The installer than continues, runs a stack trace and give me this:
"Local machine: installation failed
Initialization:
Warning: Windows Firewall activity checking failed.
- created : SetupMachine.cpp (11024)
Error 0x80040154
- created : avgwf.cpp (22)
- thrown : avgwf.cpp (22)
- caught : SetupMachine.cpp (11021)
Warning: Failed to compare versions between psapi.dll and relater
windir redist psapi.dll_WNT.
- created : SetupMachine.cpp (2962)
Internal error. Value not evaluated.
- created : Evaluated.h (34)
- thrown : Evaluated.h (34)
- caught : SetupMachine.cpp (2959)
Warning: Failed to compare versions between dbghelp.dll and relater
windir redist dbghelp.dll_WNT.
- created : SetupMachine.cpp (2962)
Internal error. Value not evaluated.
- created : Evaluated.h (34)
- thrown : Evaluated.h (34)
- caught : SetupMachine.cpp (2959)
Installation:
Error: Action failed for file avgtdi.sys: starting service....
- created : SetupMachine.cpp (8046)
- returned: SetupMachine.cpp (8052)
Service request timeout (1053)
- created : AvgServs.cpp (562)
- thrown : SetupMachine.cpp (5504)
- caught : SetupMachine.cpp (7756)
- returned: SetupMachine.cpp (7765)
- thrown : SetupMachine.cpp (8025)
- caught : SetupMachine.cpp (8029)"
I have attached AVGs actual install log and error report.
AVG Free 7.1 is an older version and is no longer supported. I figured it would
be interesting to have an error report on an anti-virus program nonetheless.
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http://bugs.winehq.org/show_bug.cgi?id=15697
Summary: Overlay cursor not functioning in Ultima IX
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=14203
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: soulmata(a)gmail.com
In versions 1.18 and 1.19 of the game (earlier versions not tested), on Wine
versions 1.1.6 and 1.1.5 (earlier versions not used), the overlay cursor is
invisible. This is the cursor that only appears when placed over static objects
(I believe gumps) in the game, such as HUD elements (toolbar) and configuration
elements (the in-game journal, spellbook, books, et cetera).
The game still is tracking the cursor and accepts input, but as the cursor
itself is invisible you cannot tell where exactly you are pressing. As even the
Exit button for the game is inside a gump, it makes it more or less unplayable.
I do not know if this falls under d3d or ddraw, since I do not know if ddraw is
responsible for the on-screen gumps.
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