http://bugs.winehq.org/show_bug.cgi?id=10009
Summary: QIP: window z-order is still wrong
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thesource(a)mail.ru
This is the remnant of bugs previously fixed.
The first problem is that main window stay-on-top function works improperly -
window does not always stay on top. Enabling stay-on-top just makes the window
to appear in front of all windows when restored but it still can be hidden
behind other windows.
The second problem is with smile select form. It appears under message window
instead of above it less frequently than before bug 3997 was closed as fixed,
but still does it.
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http://bugs.winehq.org/show_bug.cgi?id=9903
Summary: WinRAR with NXServer - black icons
Product: Wine
Version: 0.9.46.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atari(a)gabo.pl
First, this bug is a bit unusual, and I'm not sure if Wine is a problem.
I'm running WinRAR using Wine remotely using NXServer with Windows NXClient.
All icons in WinRAR toolbar look like there is only black mask drawn. Icons in
other windows (as far as I checked) look ok.
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http://bugs.winehq.org/show_bug.cgi?id=11104
Summary: Dance Praise 2: Does not respond to input
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
URL: http://dancepraise.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexperrier(a)superk.ca
When pressing any of the buttons on a first or third-party pad, the game acts
as if no buttons are pressed. Game can only be played with keyboard, but would
normally support pad.
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http://bugs.winehq.org/show_bug.cgi?id=10268
Summary: Robot Wars: Arena of Destruction: Application fails to
set original resolution on app quit
Product: Wine
Version: 0.9.48.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
When exiting the game, screen resolution does not return to normal. To
reproduce, exit the game.
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http://bugs.winehq.org/show_bug.cgi?id=9555
Summary: Wine crash when I run Stata 10
Product: Wine
Version: 0.9.44.
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hsuarezc(a)unsa.edu.pe
I have run Stata 10, but when I do click in help, the system crash and close.
The next commands were shown in the terminal:
I use wine 0.9.44 and I use Ubuntu 7.04
hebert@hebert-laptop:~$ env WINEPREFIX="/home/hebert/.wine" wine "C:\Archivos
de programa\Stata10\wsestata.exe"
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 53 (X_CreatePixmap)
Serial number of failed request: 19050
Current serial number in output stream: 19381
Could you help me.
Hebert Suarez Cahuana
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http://bugs.winehq.org/show_bug.cgi?id=9589
Summary: Static / Scratchy Sound with OSS in Call of Duty
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brian(a)brianvuyk.com
With the recent upgrade to 0.9.44, the sound in Call of Duty turned very
static, white-noiseish. Sorry I can't describe better.
No other system changes have been made between last known working version
(0.9.41, tested yesterday) and bug version (0.9.44, tested today).
Sound driver is OSS. Previously, sound was flawless.
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http://bugs.winehq.org/show_bug.cgi?id=11011
Summary: Call of Duty 1.0 doesn't run after install.
Product: WineHQ Apps Database
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: website-bugs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: twildt(a)gmail.com
Created an attachment (id=9995)
--> (http://bugs.winehq.org/attachment.cgi?id=9995)
output from running "wine codsp"
Call of Duty 1.0
Suse Linux Enterprise Desktop 10 sp1
I installed using this installer
http://mirrors.ecology.uni-kiel.de/games/liflg/wine/call_of_duty/
Everything installed just fine.
When I run the program, it starts the program and gives me the popup screen
that tells me "It appears that Call of Duty did not quit properly the last time
it ran." I hit yes or no and I get the same attached error.
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http://bugs.winehq.org/show_bug.cgi?id=10444
Summary: Wine's winhelp.exe does not behave like the Windows
version
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Hi,
When the Windows Help program (WINHLP32.EXE) is started without a command-line
argument, the Help window and a file open dialog box appear. (That is true at
least under Windows 95.)
When the Wine winhelp.exe is started without any arguments no file open dialog
appears.
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http://bugs.winehq.org/show_bug.cgi?id=9862
Summary: Regression? - Sibelius does not start up anymore
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: the_gamester28(a)msn.com
Cannot run Sibelius, fails to load. Can however, now run the installer
(couldn't do so before, so had to run from a Windows installation, which worked
perfectly because I don't think Sibelius needs many dlls, but now nothing
starts up at all)
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http://bugs.winehq.org/show_bug.cgi?id=9488
Summary: Old bug with fullscreen resolution using DirectX
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olamedia(a)gmail.com
This is a really very old bug.
In Half-Life(1)/mods, then you settting video mode to using of directx,
resolution is changing, but only for "virtual desktop", and real resolution is
setting to about 640x480. No scrolling is available. Doesn't matter which
resolution is choosed in game.
So this bug restricts to use only gl mode in this games.
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