http://bugs.winehq.org/show_bug.cgi?id=7169
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #9 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-02-10 17:25:57 ---
This appears to be fixed some time ago. Just verified several times to be sure.
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=5114
Shane Mc Cormack <Dataforce(a)Dataforce.org.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |Dataforce(a)Dataforce.org.uk
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http://bugs.winehq.org/show_bug.cgi?id=5114
--- Comment #4 from Shane Mc Cormack <Dataforce(a)Dataforce.org.uk> 2008-02-10 16:58:07 ---
Created an attachment (id=10710)
--> (http://bugs.winehq.org/attachment.cgi?id=10710)
Patch to add requested functionality
This patch adds the functionality.
However I am not a C programmer and this was created by trial and error so I'm
not sure if its the best way of doing it, or if it will cause any problems.
It seems to work, but someone who knows C/wine a bit better than me might see a
problem I didn't.
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http://bugs.winehq.org/show_bug.cgi?id=7801
--- Comment #1 from Marcel Hasler <mahasler(a)gmail.com> 2008-02-10 15:15:24 ---
This seems to be the cause of the problem:
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadTexture (0x19870c0) Operation not
supported for scratch textures
fixme:d3d:stretch_rect_fbo >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glBlitFramebuffer() @
device.c / 6343
This happens every time you ESC out of the game back to the menu.
Commenting out the "if (This->resource.pool == WINED3DPOOL_SCRATCH)" test in
IWineD3DSurfaceImpl_LoadTexture() in dlls/wined3d/surface.c fixes this and
makes the screenshots work.
Apparently more games are affected by this bug, e.g. "Touhou Bunkacho" (see the
comments at AppDB).
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http://bugs.winehq.org/show_bug.cgi?id=8776
--- Comment #12 from Gregor Münch <greg87(a)online.de> 2008-02-10 14:52:46 ---
I'd like to nominate this for 1.0.
Reason: Recent game and working patch for it available.
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http://bugs.winehq.org/show_bug.cgi?id=9043
--- Comment #2 from Dan Kegel <dank(a)kegel.com> 2008-02-10 14:37:14 ---
Found a better URL and recorded it in
http://wiki.winehq.org/AdobeIndesign
Hang/crash still happening after "Calling late initializers..." with
wine-0.9.53 or so, even after installing corefonts:
wine: Unhandled page fault on write access to 0x40000086 at address 0x7efa1d30
(thread 0009), starting debugger...
Installing native dcom98 changes things now - it fails sooner,
with fatal dialog
"Adobe InDesign is missing required system fonts or CMap files. "
There are a couple pages saying how to work around this in Windows,
but they don't seem to help. e.g.
http://www.jaredritchey.com/fix-missing-cmap-error.htmlhttp://indesignhelp.com/adobe-indesign-is-missing-required-system-fonts-or-…
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http://bugs.winehq.org/show_bug.cgi?id=6618
--- Comment #31 from Rico <kgbricola(a)web.de> 2008-02-10 14:07:02 ---
Another way to get the intro movie is to switch to init level 3 (at least kill
the x-server). After that you can delete your .wine directory. Now you can run
"xinit wine War3.exe --:1-depth16" and the game should start without trouble
showing the intro movie.
Apart from that WC3 crashes if I press "ESC" during the movie.
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Rico <kgbricola(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |kgbricola(a)web.de
--- Comment #29 from Rico <kgbricola(a)web.de> 2008-02-10 11:50:19 ---
For me I get the movie working ... I don't know how, but I have seen it ;-).
The colors are not the right but I can see most of it ...
This step make it work for me:
- delete the .wine-directory
- winecfg and set the Virtual Desktop to 640x480
- wine War3.exe (the application is installed on Z:)
If I didn't set the Virtual Desktop the application hangs, but can be killed.
And you can watch the intro.
My system:
Fedora 7 x86_64
wine 0.9.55
Geforce 8800GTS (100.14.23)
WarCraft 1.18
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http://bugs.winehq.org/show_bug.cgi?id=8236
James Hawkins <truiken(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #22 from James Hawkins <truiken(a)gmail.com> 2008-02-10 11:15:38 ---
Reported fixed.
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