http://bugs.winehq.org/show_bug.cgi?id=5917
--- Comment #5 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2008-02-10 02:51:32 ---
(In reply to comment #4)
Please remove your ~/.wine directory and do not bother report bugs when using
ies4linix. You configuration is not supported and will not be supported.
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http://bugs.winehq.org/show_bug.cgi?id=11484
Summary: winword.exe will not run
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: qwexer(a)gmail.com
Created an attachment (id=10627)
--> (http://bugs.winehq.org/attachment.cgi?id=10627)
error message I receive
I type in wine "c:\program files\microsoft office\office\winword.exe" and
receive the following error message
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http://bugs.winehq.org/show_bug.cgi?id=11525
Summary: source code will not compile for 9.55
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kd7tck(a)msn.com
Created an attachment (id=10690)
--> (http://bugs.winehq.org/attachment.cgi?id=10690)
output
I'm am attaching the first part of the output, I have all the libraries it
asked for.
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http://bugs.winehq.org/show_bug.cgi?id=8357
--- Comment #11 from Chad Sikorra <chad.sikorra(a)gmail.com> 2008-02-09 21:57:42 ---
Ok, I was feeling ambitious and started to mess around a little on my own.
I ended up modifying the following file:
/dlls/d3d9/device.c
I added your code "pCaps->MaxVertexBlendMatrices=0x4;" before "return hrc", so
the added code is on line 176. The game then started up fine with models and
all. This is on wine 0.9.55
Thanks again for investigating into the fix for this issue, Julio! Everquest is
the only thing (outside of work) that kept me booting into Windows XP.
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http://bugs.winehq.org/show_bug.cgi?id=5917
--- Comment #4 from Joe Hufnagel <jrhlao(a)verizon.net> 2008-02-09 20:10:19 ---
Created an attachment (id=10697)
--> (http://bugs.winehq.org/attachment.cgi?id=10697)
console output (wine 0.9.54)
Just tried with 0.9.54. Don't get the "Success" dialog anymore, but you do get
redirected to page with "Unable to open a graphics window ...".
First time after getting this and looking at the console output, saw the
following right after the line "f2 = ./useropt":
err:module:import_dll Library d3dx9_27.dll (which is needed by L"C:\\Program
Files\\Disney\\Disney Online\\Toontown\\libpandadx9.dll") not found
So, I went to a windows machine and copied said dll from the WINDOWS/System32
folder to the system32 folder in the ie6 configuration. The attached console
output is what I get now. (Except for the difference in what goes to the
console, still get redirected to the "Unable to open a graphics window ..."
page.)
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http://bugs.winehq.org/show_bug.cgi?id=8357
Chad Sikorra <chad.sikorra(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |chad.sikorra(a)gmail.com
--- Comment #10 from Chad Sikorra <chad.sikorra(a)gmail.com> 2008-02-09 19:59:53 ---
> So while we wait for a dev answer about this the 'fix' that replaces the prior
> 'HOWTO' is as follows:
>
> Add this line:
>
> pCaps->MaxVertexBlendMatrices=0x4;
>
> In file:
>
> (your wine source directory)/dlls/d3d9/directx.c
>
> At function:
>
> IDirect3DDevice9Impl_GetDeviceCaps(LPDIRECT3DDEVICE9 iface, D3DCAPS9* pCaps)
>
> Before returning (return hrc;), line 176 (as of 0.9.55)
>
> Build wine as usual and happy Everquesting
I modified that file like you have described, but it still crashes on the
character select screen for me (with nearly identitical wine output as attached
by Charity). I tried the modification by compiling from the source of 0.9.54
and 0.9.55. However, the previous modification you listed (commenting out a
section in vertexshader.c) did work to stop the crashing (though the model
issue remained).
I'm curious of the results other people have had with makeing this change, as I
suspect I may simply be doing something wrong. However, I also attempted
installing the modification with the detailed how to you put up (using git to
bring down the source then applying the patch file) and I still had the same
issue.
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http://bugs.winehq.org/show_bug.cgi?id=11513
Summary: English/Portuguese/Spanish dictionary
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rbrguard2005-who(a)yahoo.com.br
CC: rbrguard2005-who(a)yahoo.com.br
Hi!
I frequently use the Multilingual dictionary called "Dic Michaelis" (AppDB:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=3200&sAllBugs),
which is the only electronic english to portuguese dictionary I could possibly
find, for any OS (except some very poor online translators).
I have it installed on Ubuntu 6.06 with wine 0.9.53~winehq0~ubuntu~6.06-1, and
it works perfectly; probably the program was installed with some previous wine
version, however still runs smoothly with wine 0.9.53 .
The problem is, I'm actually using latest Ubuntu (7.10) with the most recent
wine (version 0.9.54~winehq0~ubuntu~7.10-1) but the following problems occur:
* There are now actually two "programs" in the taskbar; the first one contains
the main body of the dictionary; the second, when clicked,
displays the search word field;
* Whenever I switch from english/portuguese to portuguese/english and
vice-versa, the search box disappears and I need to select it again in the
taskbar;
* When the application is minimized, or another application such as firefox is
chosen, the main body minimizes, but the search box remains over all the other
programs I have open i.e. browser etc.; So the only solution I have at the time
is closing the dictionary application every time after searching for the
translation; this can be quite annoying.
* Everytime I switch between applications I have to click again in the second
"program" in the taskbar so I can enter the search word. Because of the nature
of the activity (browsing foreign language, using translator) this happens
quite frequently.
SUMMARY: this issue is not a priority, however it did not happened in prior
versions of wine (except when minimizing the search box remained in top of
everything else) and I assume it happens with other applications also.
I'm attaching a photo so you can see what I'm talking about :)
THANK YOU AND I REALLY APPRECIATE YOUR WORK!
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http://bugs.winehq.org/show_bug.cgi?id=3003
--- Comment #12 from Alexander Dorofeyev <alexd4(a)inbox.lv> 2008-02-09 19:13:25 ---
Hmm, after more extensive testing it appears that what I've seen (used memory
growth when entering level and exiting it) isn't really memory leaks, but
rather wine heap routines keeping the memory for future use. So the process
resident set size grows for some time, but it seems to find equilibrium at some
point after repeating those steps a lot of times. So I guess there's no problem
there.
Other bugs that were causing real memory leaks and a crash after few minutes of
gameplay are fixed, so I think this bug can be closed.
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http://bugs.winehq.org/show_bug.cgi?id=8868
--- Comment #9 from Sergey Alirzaev <zl29ah(a)gmail.com> 2008-02-09 17:16:43 ---
On 0.9.54 the bug remains AND patch seems to be inapplicable...
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Sergey Alirzaev <zl29ah(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |zl29ah(a)gmail.com
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