http://bugs.winehq.org/show_bug.cgi?id=11843
Summary: Word pronounciation played in loop
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alteriks(a)gmail.com
There is problem with sound in Wielki Multimedialny Słownik Angiel 2004
http://appdb.winehq.org/objectManager.php?sClass=version&iId=6542 Word
pronounciation doesn't work as expected, the sound stucks after about one
second and is played in loop.
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http://bugs.winehq.org/show_bug.cgi?id=10733
Summary: doesn't start!
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: der_billyboy(a)hotmail.com
Created an attachment (id=9575)
--> (http://bugs.winehq.org/attachment.cgi?id=9575)
Console LOG
Okay, i've got it nearly starting *g*
Maybe i missed some things...
First all things that have to be done until you could try to start...
Installing DirectX from Lost Planet CD:
- Nativ fusion.dll
- Nativ Msvcr70.dll
- Nativ MsCoree.dll
After this ones the directx version on CD will install!
Game: WMVCore.dll -> is located in the Lost Planet Folder in the steam folder!
-> Installed Windows Media Player 9 and copied the wmvcore.dll from there to
the LP folder and overwritten the 24 KB file with 2 MB file!
- Nativ Quartz
- Nativ devenum
- Nativ wmvcore
- Nativ mscat32
And now i got far away from old crash point, but got a nice crash dump/console
output!
Maybe it's usefull for anyone...
Ah, before i forget about it: tried to start the dx9 version of game!
Greets
Dark
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http://bugs.winehq.org/show_bug.cgi?id=12046
Summary: MinGW32: unhandled page faults and exceptions
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ibaldo(a)adinet.com.uy
- install MinGW32 and MSYS.
- go to the MSYS directory.
- wine cmd
- msys.bat (it opens an rxvt or another terminal with bash)
- ld --version
- ld --help
It doesn't display anything on rxvt or the terminal where you are running bash,
and on the console where you started wine the following error appears:
wine: Unhandled page fault on write access to 0x2d656c78 at address 0x7bc42874
(thread 0026), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc42874
Running ld directly with Wine works:
- go to the MinGW32 directory.
- cd bin
- wine ld --version
- wine ld --help
Another (more direct) way to reproduce the fault:
- go to the MSYS directory.
- cd bin
- wine start sh (or wineconsole sh)
- cd /mingw/bin
- ./ld --help
- ./ld --version
Instead of ld you may try gcc or dlltool or windres, etc.
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http://bugs.winehq.org/show_bug.cgi?id=12310
Summary: Tony Hawk's Underground 2 - Unhandled page fault
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kneczaj(a)gmail.com
Created an attachment (id=11765)
--> (http://bugs.winehq.org/attachment.cgi?id=11765)
wine's output
Tony Hawk's Underground 2 does not start. After a few videos at the begining
games loads and then the game crashes. I attached the wine's output.
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http://bugs.winehq.org/show_bug.cgi?id=10839
Summary: The virtual desktop should be resizable
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thedamocles(a)gmail.com
When running using a virtual desktop, Wine create a window with a fixed size
(for example 640x480). And when the application running requires another
resolution, the size of the virtual desktop changes.
But the window itself (which contains the virtual desktop) is unmaximisable and
unresizable. For some old games that require an old resolution it would be
convenient to be able to resize and maximise the window of the virtual desktop.
The virtual desktop itself (inside the window) should just be put in the center
of the window with some black border. Only the window should resizable.
Then, we could be able to run application with a false fullscreen resolution
with the virtual desktop in the center of the screen using (for example) the
function "toggle fullscreen mode" of Gnome.
It would even be better to add an option "Run Fullscreen" to the virtual
desktop of winecfg to run this false fullscreen. The expected result being to
have a black screen in front of everything (panel, other windows) and the
virtual desktop put in the center.
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http://bugs.winehq.org/show_bug.cgi?id=11779
Summary: Recent kernel32 patch breaks CD checks and copy
protection
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: major
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
Some (many) games have now stopped working, showing the following when trying
to run:
[enverex@Xenith ../Winedows/Games/Starcraft]$ wine StarCraft.exe
fixme:ntoskrnl:KeInitializeTimerEx 0x110ab0 0
fixme:fiber:FlsAlloc 0x15008bba: stub!
err:module:LdrInitializeThunk "storm.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\Games\\Starcraft\\StarCraft.exe" failed, status c0000142
The layout is the same for each one, i.e. Battlefield 2 fails the same way, but
instead with MSCVRT7.1.dll instead of Storm.dll (but other than that the
message is identical).
Dimity's test (which fixed this) was to comment out lines starting Fls*
(FlsAlloc etc.) in the kernel32.spec file before compiling.
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http://bugs.winehq.org/show_bug.cgi?id=9821
Summary: Civilization IV crashes with fixme:winmm:MMDRV_Exit
Closing while ll-driver open
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fredrik.p.persson(a)gmail.com
Created an attachment (id=8284)
--> (http://bugs.winehq.org/attachment.cgi?id=8284)
Annotated trace
I've installed Civ IV 1.61 + NOCD with wine 0.9.45. Installation worked, but
the program wouldn't start.
Now with 0.9.46, the program still fails to start but with another error
message.
I've included a trace as an attachement. I've also included a screenshot of the
error message that pops up.
I'm running with the lowest possible settings in the games graphics, I have a
256MB graphics card and I've tried to set Video RAM in regedit to both 64MB and
256MB.
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http://bugs.winehq.org/show_bug.cgi?id=11218
Summary: Device control software is not usable
Product: Wine
Version: 0.9.53.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aleks(a)spamtest.ru
Created an attachment (id=10297)
--> (http://bugs.winehq.org/attachment.cgi?id=10297)
warn+all,+comm,+relay
We have a spectrophotometer and control software (several programs for specific
tasks). No problems with communication via RS-232 in wine, but a problem with
GUI-interface in the most useful program.
After a communication with device BIO-WS program should draw a graph (no line
on graph) and prompt for a sample (no message box) - not usable in lab
practice.
It seems problem near "warn:gdi:GDI_GetObjPtr Invalid handle (nil) ".
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http://bugs.winehq.org/show_bug.cgi?id=10748
Summary: Unhandled Exception: Football Manager 2008 will crash
occasionally
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hujztym(a)yahoo.com
Created an attachment (id=9589)
--> (http://bugs.winehq.org/attachment.cgi?id=9589)
Console debug log of the crash (WINE 0.9.49)
Debian Etch 4.0, using 2.6.22 kernel (own config) from official debian sources.
Hardware: ACER Aspire 5002 WLMi (AMD64 Turion, but running in 32bit).
It usually happens after a match being played, when you get back to main
window. Console debug output attached. Will test 0.9.50 as soon as it gets into
Debian package.
If it happens again, i will try to provide more details, as well as debug logs.
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http://bugs.winehq.org/show_bug.cgi?id=10024
Summary: Steam un-minimize animation problem
Product: Wine
Version: 0.9.47.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
If I minimize a Steam window using the minimize button on the window, when I
un-minimize it, the moving titlebar animation in KDE goes to the lower-left
corner of the screen instead to the previous position of the window, but the
window appears at the right place. Un-minimize animation works fine if I
minimize the window by clicking on its entry in the toolbar.
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