http://bugs.winehq.org/show_bug.cgi?id=11218
Summary: Device control software is not usable
Product: Wine
Version: 0.9.53.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aleks(a)spamtest.ru
Created an attachment (id=10297)
--> (http://bugs.winehq.org/attachment.cgi?id=10297)
warn+all,+comm,+relay
We have a spectrophotometer and control software (several programs for specific
tasks). No problems with communication via RS-232 in wine, but a problem with
GUI-interface in the most useful program.
After a communication with device BIO-WS program should draw a graph (no line
on graph) and prompt for a sample (no message box) - not usable in lab
practice.
It seems problem near "warn:gdi:GDI_GetObjPtr Invalid handle (nil) ".
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http://bugs.winehq.org/show_bug.cgi?id=10748
Summary: Unhandled Exception: Football Manager 2008 will crash
occasionally
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hujztym(a)yahoo.com
Created an attachment (id=9589)
--> (http://bugs.winehq.org/attachment.cgi?id=9589)
Console debug log of the crash (WINE 0.9.49)
Debian Etch 4.0, using 2.6.22 kernel (own config) from official debian sources.
Hardware: ACER Aspire 5002 WLMi (AMD64 Turion, but running in 32bit).
It usually happens after a match being played, when you get back to main
window. Console debug output attached. Will test 0.9.50 as soon as it gets into
Debian package.
If it happens again, i will try to provide more details, as well as debug logs.
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http://bugs.winehq.org/show_bug.cgi?id=10024
Summary: Steam un-minimize animation problem
Product: Wine
Version: 0.9.47.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
If I minimize a Steam window using the minimize button on the window, when I
un-minimize it, the moving titlebar animation in KDE goes to the lower-left
corner of the screen instead to the previous position of the window, but the
window appears at the right place. Un-minimize animation works fine if I
minimize the window by clicking on its entry in the toolbar.
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http://bugs.winehq.org/show_bug.cgi?id=9351
Summary: Playing Videos in iTunes 6.0 leads to crash
Product: Wine
Version: 0.9.43.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r.swanwick(a)gmail.com
When trying to play a video in iTunes 6.0.5 a crash occurs. The 1st frame of
the video is displayed and then locks up.
terminal:
err:wave:DSDB_MapBuffer Could not map sound device for direct access
(Input/output error)
err:wave:DSDB_MapBuffer Please run winecfg, open "Audio" page and set
"Hardware Acceleration" to "Emulation".
fixme:ddraw:IDirectDrawImpl_GetFourCCCodes (0x18ef80)->(0x339208, (nil)): Stub!
with the last line repeated twenty or so times
Rich
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http://bugs.winehq.org/show_bug.cgi?id=12793
Summary: ubuntu Hardy Heron with wine Autorun not working
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: obelich(a)gmail.com
Hiyas in Ubuntu Hardy Heron is not working the autorun wine is not working say
error and close
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http://bugs.winehq.org/show_bug.cgi?id=12790
Summary: NeoSteam crashes
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: athaba(a)inode.at
Created an attachment (id=12465)
--> (http://bugs.winehq.org/attachment.cgi?id=12465)
Last 200 lines of WINEDEBUG="+relay" wine "C:\Games\NeoSteam\NeoSteam.exe"
When NeoSteam ist started with Neosteam.exe
wine "C:\Games\NeoSteam\NeoSteam.exe
instead of using the updater[1] it crashes immediately.
On Windows the game simply runs without updating.
[1]
The updater has other problems see 12788
It's the normal way to run Neosteam.
The executables are NSStarter.exe or Updater.exe
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http://bugs.winehq.org/show_bug.cgi?id=12725
Summary: Drakan order of the flame fails to start because the CD
check fails
Product: Wine
Version: 0.9.60
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felix(a)compsoc.nuigalway.ie
Created an attachment (id=12378)
--> (http://bugs.winehq.org/attachment.cgi?id=12378)
+tid,+seh,+loaddll,+ntoskrnl,+relay
As far as I can tell "Drakan: Order of the Flame" just uses a CD check.
Steps to reproduce:
1. Install Drakan
2. Start the game from either the command line or via the Autorun.exe on the CD
3. Attempt to start a new game from the menu
Expected Results:
Game should proceed to the the introduction and onto the first level.
Actual Results:
Message pops up about inserting the Drakan CD.
Workarounds:
Install patch 445 which removes the cd check.
While the workaround does work, wine should be able to handle a standard CD
check. I will look further into seeing if it is in fact some copy protection
scheme that I haven't managed to detect.
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http://bugs.winehq.org/show_bug.cgi?id=12715
Summary: Serious Sam 2 crashes on startup
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
CC: thunderbird2k(a)gmx.net
Serious Sam 2 crashes on startup when configured to work in D3D mode (OpenGL
works fine). This is a regression between Wine 0.9.57 and .58:
[0e9d02ded40810272f8cf8dfc429f8d07e9e6fb9] wined3d: Add correct autogenmipmap
support.
I'm attaching Wine output
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http://bugs.winehq.org/show_bug.cgi?id=11975
Summary: Portal 1.0 no audio
Product: Wine
Version: 0.9.57.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aikawarazuni(a)gmail.com
Portal 1.0, installed through steam, everything works but no audio output.
Without setting DEBUG=all the only relevant line I could find is this repeated
over and over:
fixme:d3d:IWineD3DVolumeImpl_LockBox (0x1d6b28) : pBox=0x34e2d8 stub
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http://bugs.winehq.org/show_bug.cgi?id=11905
Summary: Portal game crashes on exit
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitriy.geels(a)gmail.com
Created an attachment (id=11200)
--> (http://bugs.winehq.org/attachment.cgi?id=11200)
screenshot of debug dialog
Portal crashes on exit and shows debug dialog, telling 'Illegal termination of
worker thread'.
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