http://bugs.winehq.org/show_bug.cgi?id=709
--- Comment #15 from Alex Villacís Lasso <a_villacis(a)palosanto.com> 2008-04-28 12:27:38 ---
Created an attachment (id=12544)
--> (http://bugs.winehq.org/attachment.cgi?id=12544)
Remove redundant WM_NOTIFY events for selection change. Fix for crash 1 of 3
caused by richedit
I have identified at least three distinct crashes caused by richedit bugs. This
patch fixes crash #1. Builtin richedit was sending redundant WM_NOTIFY events,
including one right at the creation of the document.
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http://bugs.winehq.org/show_bug.cgi?id=8326
Alex Villacís Lasso <a_villacis(a)palosanto.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|wine-bugs(a)winehq.org |a_villacis(a)palosanto.com
--- Comment #9 from Alex Villacís Lasso <a_villacis(a)palosanto.com> 2008-04-28 12:24:02 ---
Created an attachment (id=12543)
--> (http://bugs.winehq.org/attachment.cgi?id=12543)
Consider possibly multiple rows in a paragraph too when updating text height
After fixing the RTF stream issue, there is also a problem of the absence of a
scrollbar, caused by the entire text being streamed into a single paragraph
with multiple rows. Attached patch fixes this issue. Already sent to
wine-patches. Waiting for approval of this patch before marking this as fixed.
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http://bugs.winehq.org/show_bug.cgi?id=7585
--- Comment #27 from Alexander Dorofeyev <alexd4(a)inbox.lv> 2008-04-28 11:26:30 ---
I'll see if I can tweak my integrated card's video apperture size in bios,
maybe it will make some difference.
We need to clarify what kind of a hang exactly it is. I assume it isn't a total
system freeze, but it is game's process that hangs. Are you sure it really
"hangs", or maybe just stops updating screen properly? I've seen this on
geforce 2 mx in thief and system shock 2 menus - there readtex mode is broken
for some reason and when i press esc i draws nothing except a still image of
last frame the game rendered. So it appears kind of hanged. But another esc
resumes the game. So it isn't really a hang, it's just that menu drawing fails
to actually update the screen. Are you sure you are not experiencing something
like that? You can run the game so that you get +d3d, +d3d_surface output to
the terminal, then watch if it actually stops when they game appears to hang.
AFAIK there isn't much places in wined3d where it can actually hang (as opposed
to fail to draw things). If it does get stuck in a loop or something like that,
then try sending SIGABRT signal to the game's process - maybe will force it to
show a backtrace that may help to understand what function did it get stuck in.
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http://bugs.winehq.org/show_bug.cgi?id=6710
Lei Zhang <thestig(a)google.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #11 from Lei Zhang <thestig(a)google.com> 2008-04-28 10:49:41 ---
reported fixed.
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http://bugs.winehq.org/show_bug.cgi?id=8712
--- Comment #12 from joaopa <jeremielapuree(a)yahoo.fr> 2008-04-28 10:37:35 ---
There are not the patches which were committed. Please use the wine-git dated
of this afteronon. If the crash still occurs, please attach a console output
when using the wine-git.
Thanks
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=9140
TomaszD <dominikowski(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |dominikowski(a)gmail.com
--- Comment #6 from TomaszD <dominikowski(a)gmail.com> 2008-04-28 09:38:41 ---
Hmm, my bug 12593 might be a duplicate, but I have some detailed logs there
(relay as well) and I'm testing using recent git WINE.
The bug still persists though.
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http://bugs.winehq.org/show_bug.cgi?id=7125
M.S. <wine(a)sukimashita.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine(a)sukimashita.com
--- Comment #7 from M.S. <wine(a)sukimashita.com> 2008-04-28 09:32:53 ---
Judging by this bug (http://bugs.winehq.org/show_bug.cgi?id=8225) the
regression test was already done:
2143dee78a0acf8be8c07062e84cc12ef18ef7cb is first bad commit
commit 2143dee78a0acf8be8c07062e84cc12ef18ef7cb
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Jan 4 14:24:59 2008 +0100
mountmgr.sys: Create disk devices for all configured drives.
:040000 040000 83838416a46ff7bce80f10a0db9ce2b51197180b
82531f7db8b87d1bebb4989d5131241a9d5dc88b M dlls
Hope that helps.
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http://bugs.winehq.org/show_bug.cgi?id=3270
--- Comment #71 from billstei <billstei(a)hbci.com> 2008-04-28 09:20:33 ---
It would seem that Bug# 12640 is addressing part (or all) of this problem.
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KuSh <kush.knowledge(a)laposte.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |kush.knowledge(a)laposte.net
--- Comment #31 from KuSh <kush.knowledge(a)laposte.net> 2008-04-28 09:19:22 ---
I don't know if it's the right place to report, I will open a new bug report if
asked.
I'm trying to install dotnet20 (using winetricks) and it seems that
CreateProcessW (called by HANDLE_CustomType34) is case sensitive, it results in
a err:msi:HANDLE_CustomType34 Unable to execute command
L"\"C:\\windows\\Microsoft.NET\\Framework\\netfxsbs20.exe\" /install" output
because the correct name of the file is NETFXSBS10.exe.
manually launch wine C:\\windows\\Microsoft.NET\\Framework\\NETFXSBS10.exe
/install seems to work.
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