http://bugs.winehq.org/show_bug.cgi?id=11447
Summary: Solver addin in excel 2003 gives an "Out of Memory"
error
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smorar(a)gmail.com
An "Out of Memory" error occurs when trying to open the Solver tool from within
excel 2003.
Output to the terminal prints the following error message:
fixme:ole:_invoke unsupported number of arguments 126 in stdcall
Steps to reproduce:
1) Install Office 2003 to a new wine drive.
2) During the installation, customize the installation, and install the
"Solver" addin.
3) Run excel with wine
4) Under Tools->Addins, select "Solver"
5) Restart excel
6) Select Tools->Solver
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http://bugs.winehq.org/show_bug.cgi?id=10050
Summary: oleaut32 and ITypeInfo::Invoke arguments
Product: Wine
Version: 0.9.47.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
I'm trying to see an application (a cnc simulator/manager called ZFlash) in
wine. It is a quite big VB6 application and I hope one day (not so distant)
will run in linux. There are strange (for me :) errors:
...
ab},x=0,y=0,f=0,0x33e8b8), partially implemented.
fixme:ole:OleLoadPictureEx
(0x1451a0c,3134,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x33f17c),
partially implemented.
fixme:ole:OleLoadPictureEx
(0x1460794,2110,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x33f530),
partially implemented.
fixme:ole:OLEPictureImpl_SaveAsFile (0x1d94008)->(0x21ed868, 0, (nil)), hacked
stub.
fixme:ole:OLEPictureImpl_Render type -1 not implemented
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
HERE IS THE 'STRANGE' LINE
fixme:ole:_invoke unsupported number of arguments 70 in stdcall
fixme:ole:OLEPictureImpl_Render type -1 not implemented
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
icons...
fixme:ole:OLEPictureImpl_Render type -1 not implemented
fixme:ole:OLEPictureImpl_Render Not quite correct implementation of rendering
... continue
In the wine sources:
/dlls/oleaut32.dll, file typelib.c
/* ITypeInfo::Invoke
DWORD _invoke(FARPROC func,CALLCONV callconv, int nrargs, DWORD *args) {
...
switch (callconv) {
case CC_STDCALL:
switch (nrargs) {
case 0:
res = func();
break;
case 1:
res = func(args[0]);
break;
...
case 30: ...
it finishes at 30, but the application seems to need also the 46 and 70 case.
I have added the two case and seems ok (it stops for another thing after this
but I think is another story)
My question is: 30 is considered only a big number or there is a reason?
Seems that this application need bigger numbers...
(wine 0.9.47 clean from sources)
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http://bugs.winehq.org/show_bug.cgi?id=9995
Summary: font/menu problems ocurring with 0.9.41
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Hannes.Krueger(a)uibk.ac.at
I use a windows application with wine. wine version 0.9.39 and 0.9.40 work fine
with this application, versions from 0.9.41 (incl. builds from most recent
git/cvs sources) fail to run this software:
No text is displayed in the main window of the application. Browsing through
the dropdown menus (which also do not contain any text) leads to a crash.
The output of a successfull run with wine 0.9.40 and the output of a crash
using version 0.9.41 is attached.
Maybe somebody has an idea what the problem is.
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http://bugs.winehq.org/show_bug.cgi?id=9989
Summary: Oracle OCI client: Hangs on updating LOB data
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yurtk(a)mail15.com
Created an attachment (id=8509)
--> (http://bugs.winehq.org/attachment.cgi?id=8509)
log file (with WINEDEBUG=+all) containing last lines before freeze
A business application written in Delphi that uses Oracle OCI client, worked
normally in Wine 0.9.33 under Ubuntu 7.04. After upgrade to Wine 0.9.46 (or
even to 0.9.41) it starts working faster but also starts hanging on update LOB
data if these data amount more than ~10 KBytes.
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http://bugs.winehq.org/show_bug.cgi?id=10761
Summary: Sim Town fails to play background music.
Product: Wine
Version: 0.9.50.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Sim Town fails to play the game's background music. Sound effects work fine.
Related fixme's:
fixme:mcimidi:MIDI_mciPlay NIY: MIDI port=0, track=1
fixme:mcimidi:MIDI_mciPlay NIY: MIDI port=0, track=2
fixme:mcimidi:MIDI_mciPlay NIY: MIDI port=0, track=3
fixme:mcimidi:MIDI_mciPlay NIY: MIDI port=0, track=4
The demo of this game does not work due to bug 10760.
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http://bugs.winehq.org/show_bug.cgi?id=11685
Summary: PSN Downloader, PSP not up to date
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shindekokoro(a)gmail.com
Playstation network downloader does not allow download of PSN title because it
says that PSP system is not up to date.
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http://bugs.winehq.org/show_bug.cgi?id=11451
Summary: Guild 2: Smaller Screen with Bloomshader
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Renegade2200(a)yahoo.de
In Guild 2, the visual screen is smaller that the normal screenresolution if
activating Bloomshader (see screenshot:
http://appdb.winehq.org/screenshots.php?iAppId=4854&iVersionId=10510 )
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http://bugs.winehq.org/show_bug.cgi?id=12982
Summary: MP3tag - <keep> value not set if multiple fields
selected
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robin-winehq(a)robinbowes.com
When multiple tracks are selected, any fields in the tag panel that are not
common to all tracks should automatically change to "<keep>", i.e. don't update
this value.
Under Wine, this does not happen.
This is a major usability pain because it results in the tags in the selected
tracks being over-written.
Currently using Mp3Tag 2.41, although I have seen the same behaviour in earlier
versions of both Mp3Tag and Wine.
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http://bugs.winehq.org/show_bug.cgi?id=12943
Summary: Fonts in some games are displayed incorrectly
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg87(a)online.de
322b55e29a83a3ab61a1912d751816aa24662e9f is first bad commit
commit 322b55e29a83a3ab61a1912d751816aa24662e9f
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Sun Aug 19 19:43:44 2007 +0200
wined3d: Fix the half pixel correction.
:040000 040000 6b9745ea236afc4f1f97a6cba5f9b419989b3dcb
40b52b28192c89048fc64c57b9d2b03
After this commit in some games, the fonts get displayed only hardly readable.
Affected Games: X-Wing Alliance, BF1942 maybe some more.
I found a topic which displayed the things:
http://forum.winehq.org/viewtopic.php?t=765
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