http://bugs.winehq.org/show_bug.cgi?id=10575
Summary: Neverwinter Nights 2: Game crashes at a certain point in
the campaign
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: haukew(a)gmx.de
Created an attachment (id=9362)
--> (http://bugs.winehq.org/attachment.cgi?id=9362)
the errorlog
Neverwinter Nights 2 really works well. I could - except for the map-bug (
http://bugs.winehq.org/show_bug.cgi?id=9193 ) play through the campaign to the
point when you take Shandra to the Sunken Flagon
(
http://www.gamebanshee.com/neverwinternights2/walkthrough/shandrasfarm-seco…
). When you are in the Flagon, Shandra says she wants to go to bed. Then the
screen fades out and the game crashes. What should have happened is that the
githyanki attack the Flagon.
I tried this with wine 0.9.48 and 0.9.49, both versions crash.
The game didn't crash one single time before - playing time until this point is
some hours, maybe 5
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http://bugs.winehq.org/show_bug.cgi?id=13447
Summary: hl2-based games crash with a bug in mshtml
(setup_nswindow)
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oneofone(a)gmail.com
CC: jacek(a)codeweavers.com, schuh(a)berkeley.edu
Same bug as #12582, started happening around -rc1.
+++ This bug was initially created as a clone of Bug #12582 +++
solidworks crashes a startup calling setup_nswindow in mshtml. It is a major
regression, as it used to work for a long time.
I tried to force gecko installation with winetricks gecko, but it doesn't
change anything (it is already installed during installation).
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http://bugs.winehq.org/show_bug.cgi?id=13126
Summary: Game maker games don't run.
Product: Wine
Version: 0.9.6.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ivshti(a)gmail.com
Created an attachment (id=12920)
--> (http://bugs.winehq.org/attachment.cgi?id=12920)
The runlog
Games made with Game maker don't draw in a proper way, or simply give
"Unexpecter error while running the game". I think the problem is with directx,
I'm 95 % sure.
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http://bugs.winehq.org/show_bug.cgi?id=12308
Summary: Itunes 7.6.1 ubuntu 7.10 installation failed
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tychocity(a)gmail.com
Created an attachment (id=11761)
--> (http://bugs.winehq.org/attachment.cgi?id=11761)
error after hangs
itunes 7.6.1 not install
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http://bugs.winehq.org/show_bug.cgi?id=11825
Summary: Not connected to the internet
Product: Wine
Version: 0.9.56.
Platform: PC-x86-64
URL: http://forum.winehq.org/viewtopic.php?t=123
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kisrokus(a)gmail.com
I try to use an ebook reader with wine! It needs to activate itself, so I can
open it. When I try to to so I get the error massage from the eBook reader
application, that i would be not connected to the internet... witch is silly
because I play an MMORPG game with Wine!
So its an exe file that includes the eBook and the reader file too. If i run
it, I can choose a demo version... I mean the reader software would work with
wine... only the registration is the problem!
Its a hungarian software: http://safepublisher.com/ and on their site they say
its under developement... so i dont think there is a trial from it.
WINEDEBUG=+wininet,+winsock wine book.exe
Here is the output:
http://rafb.net/p/SLAP6I11.html
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http://bugs.winehq.org/show_bug.cgi?id=13405
Summary: Miranda MSN Plugin fail on connect
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: angel16882(a)gmail.com
after the update vom wine1.0rc1 to 1.0rc2 the MSN plugin will always fail to
connect the server ... ICQ/YAHOO/GTALK will connect without any problems and
several other plugins also worked.
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http://bugs.winehq.org/show_bug.cgi?id=11198
Summary: C & C Tiberian Sun reporsts comctl32.dll is an older
version on winver higher then 98
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jamesp(a)ndsupernet.com
Created an attachment (id=10262)
--> (http://bugs.winehq.org/attachment.cgi?id=10262)
The report when wine is set to win XP
C & C Timberian Sun reports that the comctl32.dll is an older version when in
wine is set to a windows version higher the windows 98. (never tried winver ME)
But on XP or win 2000, you get this error. After that wine reports that
comctl32.dll is up todate, thus a catch 22.
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http://bugs.winehq.org/show_bug.cgi?id=12082
Summary: Project Nomads: dialog speeches too fast
Product: Wine
Version: 0.9.57.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitriy.geels(a)gmail.com
Created an attachment (id=11463)
--> (http://bugs.winehq.org/attachment.cgi?id=11463)
New game start and then exit example
Game uses RIFF (little-endian) data, WAVE audio, Microsoft PCM, 16 bit, mono
22050 Hz files, which are played during cut-in scenes, these files are playing
about 2-3 times faster, than it should.
When sound is playing, log messages about
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan stub appear.
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http://bugs.winehq.org/show_bug.cgi?id=13150
Summary: d3dx9_36.dll unimplemented functions
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gnivil(a)gmail.com
Created an attachment (id=12953)
--> (http://bugs.winehq.org/attachment.cgi?id=12953)
Guitar Hero 3 1.1 output with no native libs
To track unimplemented calls made to d3dx9_36.dll
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http://bugs.winehq.org/show_bug.cgi?id=13426
Summary: When installing WebEngine you get the message
"http://download.virtualmechanics.com/download/install/w
ebenginev2/200N/WebEngineV200N.msi is not trusted"
Product: Wine
Version: 1.0-rc1
Platform: PC-x86-64
URL: http://virtualmechamics.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nlaw(a)nildram.co.uk
When installing WebEngine Version V200N you get the message
"http://download.virtualmechanics.com/download/install/webenginev2/200N/WebE…
is not trusted"
To reproduce this error download the installer program
http://download.virtualmechanics.com/download/install/webenginev2/200N/Setu…
and run it with wine. It will then bring up a dialog box showing you that it is
downloading WebEngineV200N.msi. Upon completion of this download ( ie the
WebEngineV200N.msi is downloaded and placed in the directory
~/.wine-080415/drive_c/windows/profiles/[yourusername]/Local Settings/Temporary
Internet Files/Content.IE5/4Z83EH3Z/WebEngineV200N.msi
A dialog appears with the following message "Windows Installer Installation
Wrapper" Installation Failed,
http://download.virtualmechanics.com/download/install/webenginev2/200N/WebE…
is not trusted.
So the focus of this bug report is the fact the program reports that a
site/file is not trusted.
As the msi successfully downloaded ( odd, since the site was not trusted ) you
can try installing it by typing
msiexec /i WebEngineV200N.msi
Now on my system it fails with another error. However as that's a separate bug
I'll create a new bug report for that.
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