http://bugs.winehq.org/show_bug.cgi?id=13522
Summary: Food Force does not detect installed Quicktime
Product: Wine
Version: 1.0-rc2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Ronny.Standtke(a)gmx.net
I wanted to use wine to run the German version of Food Force
(http://www.food-force.com/de/). Direct download link:
http://de.download.yahoo.com/fu/foodforce/pc/wfp_food_force.exe
I could install and start the program. At the first startup you have to install
the included Quicktime player. Installation of Quicktime also works.
Unfortunately, Food Force does not detect the installed Quicktime, at every
startup it wants to install Quicktime again.
Please note that the English version of Food Force works with wine.
That this program does not work with wine is really, really a pity, because
Food Force is great, downloadable and free to use and share.
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http://bugs.winehq.org/show_bug.cgi?id=13528
Summary: most of kde4 for windows fails [dogfood]
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://windows.kde.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andriusmao(a)gmail.com
Most applications of kde4 for windows fails, just some applications (like
kturtle) work but they all fails when trying to open or save a file
I didn't try to compile it with winelib, that's a good chance to find errors in
both wine and kde4win codes.
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http://bugs.winehq.org/show_bug.cgi?id=3107
--- Comment #8 from Igor Tarasov <tarasov.igor(a)gmail.com> 2008-05-29 11:03:22 ---
Created an attachment (id=13462)
--> (http://bugs.winehq.org/attachment.cgi?id=13462)
Excerpt from acemoney +message log
Have just tested it with acemoney. I've found out that the message with code
-12 that I've mentioned above is NM_CUSTOMDRAW (list view) Notification (
http://msdn.microsoft.com/en-us/library/bb774865(VS.85).aspx ), but I dont
believe it has something to do with this bug.
However, I see that LVN_COLUMNCLICK is being managed quite different by native
and builtin comctl32.dll. Just see attached file, try to make diff of them, and
you'll see that builtin comctl32.dll just does nothing on header click.
So, this is not too much of bug, but rather missing functionality. Personally,
I have not seen apps having comctl listviews sorting working on wine.
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http://bugs.winehq.org/show_bug.cgi?id=7904
Lei Zhang <thestig(a)google.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #4 from Lei Zhang <thestig(a)google.com> 2008-05-29 10:36:52 ---
reported fixed.
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http://bugs.winehq.org/show_bug.cgi?id=5264
--- Comment #11 from dimesio(a)earthlink.net 2008-05-29 09:38:31 ---
Created an attachment (id=13459)
--> (http://bugs.winehq.org/attachment.cgi?id=13459)
Last 100k lines from relay log when trying to use equation editor in Word 2003
The problem is still present in 1.0-rc2 for Word 2003. I'm attaching the last
100,000 lines of the relay log generated when trying to use the equation editor
in Word 2003. I have the full log if needed.
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Andre Ryan <andreryan908(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed|0 |1
--- Comment #10 from Andre Ryan <andreryan908(a)gmail.com> 2008-05-29 07:08:00 ---
*** This bug has been confirmed by popular vote. ***
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Alan A. <grsfdhj(a)tiscali.it> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |grsfdhj(a)tiscali.it
--- Comment #3 from Alan A. <grsfdhj(a)tiscali.it> 2008-05-29 06:07:15 ---
Seems to work now in wine 1.0-rc2.
The content of the window is correctly displayed and it is possible to choose
"Register now" or "Register later".
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http://bugs.winehq.org/show_bug.cgi?id=5898
--- Comment #30 from Jason Edmeades <us(a)edmeades.me.uk> 2008-05-29 04:24:16 ---
Bearing in mind I was looking at this blind, basically the application DOES use
custom draw and hence the changes I did helped there. From the information
listed below, (1) is probably caused by the fact that tooltips draw the
contents first, then call the custom draw code (as the tests show) - to avoid
this causing problems, the tooltip text is set to " ", ie nothing... It would
appear from the description that for some reason once drawn this isnt being
overdrawn.... odd... I dont have time at the moment to look at it but this
might give a hint for a standalone test case!
As for (2), I think thats a completely different issue, but its quite hard to
understand!
One other customdraw comment - in windows the customdraw code occurs twice
(looking at the flags, once is to calc the size of the rect, the other to
draw), but my change only implemented the draw case as it resolved the test
program I was working on. I have no idea if this would help (but I doubt it -
just mentioning it for completeness).
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http://bugs.winehq.org/show_bug.cgi?id=5703
--- Comment #19 from joaopa <jeremielapuree(a)yahoo.fr> 2008-05-29 04:09:43 ---
I forgot to say that I disabled the sound :D
Joaopa
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http://bugs.winehq.org/show_bug.cgi?id=13284
Summary: Xlib: unexpected async reply - Touhou-9.5 halting
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ghost99(a)mail.ru
When game level is loading, in one moment it halts with error:
Xlib: unexpected async reply (sequence 0x2cc)!
or with another sequences (0x2b9, 0x2b8, 0x592 and may by more another).
In previous versions of wine (0.9.58 and maybe lower) is no problems with this.
With 'halt' word i mean just stopping of application, not exit(int). For close
it, i'm just run `kill`, or pressing Ctrl-C in terminal emulator.
P.S. interesting fact: to avoid this halt, i just full loading my CPU with
application with higher 'niceless' (compiling something big, for example) and
all works fine (but some laggy, of course).
Please do something.
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