http://bugs.winehq.org/show_bug.cgi?id=14002
Summary: Game loads in virtual desktop then when you click start
it crashes upon trying to load the game interface.
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=applica
tion&iId=4394
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r2theicky(a)yahoo.com
Created an attachment (id=14193)
--> (http://bugs.winehq.org/attachment.cgi?id=14193)
Working & Non working "Last Chaos" logs under wine 0.9.55 and 1.0
I believe I am doing this bug report right. I contacted Scott Ritchie and he
advised me to do this so I am. The game "Last Chaos" as listed in the
appdb.wineqh.org database only works for wine version 0.9.55 for me. I have
Kubuntu Gutsy 7.10 and it works for me. But all the later versions of wine does
not work with it. I have attached a txt document of the game running in
terminal under 0.9.55 working, and 1.0 where it crashed. The purpose of this
bug report is to fix it so the game will load on later wine versions. I have no
problem using this wine version but I would rather it work on newer wine
versions. I am trying to get my friend to get it to work and he is unable to
get it work. He is using OS Debian Lenny and he cannot get it working at all.
The game works pretty flawless, other then the game lags after it has been open
for a few hours but I think that has to do with me needing more ram.
The problem that occurs is that when the game loads in the virtual desktop,
which it has to load in to work from my study, at a resolution of 1024 x 700.
There are a few other settings that need to be changed in order for the game to
work that I can supply if needed. But in order for me to get this game to work
it loads in the virtual desktop. After it updates if updates need to be
applied, I click start and the game screen disappears for a few seconds, during
that time I have to click around in the virtual desktop then after a few
seconds the game screen appears. If I do not click around on the virtual
desktop after I click start game most of the time it will not load. It seems
very odd to me also but it works and I love this game so much, so I do what I
have to do.
On other wine versions this does not work. The game screen loads in the virtual
desktop as I described and when I click start, the game screen disappears for a
few seconds, during that time I click around on the virtual desktop but this
time the game screen flashes on the virtual desktop after 4 seconds of clicking
around, then wine crashes. I was messing around with many different settings on
version 1.0 trying to make it work but after an hour I gave up. I was unable to
get it to work on this latest version.
So I am hoping all the details that I have described above and the text
document I have attached helps the coders and developers tremendously, and hope
they are able to fix these problems so me and my friend are able to play with
awesome game.
Thanks and hope to be hearing from someone.
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http://bugs.winehq.org/show_bug.cgi?id=13748
Summary: Last Chaos does not work anymore since *.57
Product: Wine
Version: 1.0-rc4
Platform: All
URL: http://lastchaos.aeriagames.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nicolai_spohrer(a)gmx.de
Created an attachment (id=13786)
--> (http://bugs.winehq.org/attachment.cgi?id=13786)
Error log
Last Chaos works fine with *.55. But does not with newer versions (althouh I
did not test *.56, but *.57). It stops after clicking the "START" button.
Log attached (wine 1.0-rc3).
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http://bugs.winehq.org/show_bug.cgi?id=14159
Summary: Takes a while to unbind port
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mrmikejj(a)gmail.com
After closing an application which has a port bound to it (definetely TCP and
possibly UDP), it takes about a minute or two for this port to be released.
I have noticed this behaviour when restarting two programs (uTorrent and DC++).
If restarted immediately after closing them, uTorrent gets the
Red-Unconnectible icon in the bottom tray. DC++ reports that the port is in
use and another should be assigned.
If closed and left for a few minutes it works as expected.
Sorry if this has been reported before, i did search, but failed at finding
this issue mentioned before.
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http://bugs.winehq.org/show_bug.cgi?id=6936
--- Comment #43 from Wine? Gimme Beer! <furex.furetto+wine(a)gmail.com> 2008-06-28 11:10:51 ---
Until someone approaches the problem with some creative thinking, it won't be
fixed any time soon, I recommend reading the comments by Anastasius Focht who
explained why eMule is so resource-hungry under Linux.
Regarding eMule viability: anyone that uses ED2K on a regular basis knows
native clients suck so bad that, besides ditching ED2K entirely, eMule is the
only thing that works at acceptable speeds.
aMule 2.1.3 is a sorry excuse, given its awkward interface (just look at the
search engine screenshots on amule.org!), the prehistoric set of features and
the sheer amount of bugs affecting it.
OTOH version 2.2 has been utter vaporware, perpetually claimed to be on the
verge of being released Real Soon Now(tm), for *over* *two* *years*, that is
until a couple weeks ago. It isn't officially available through my distro yet,
and I have very little faith in the developers, but I will give it a spin as
soon as the new package shows up.
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http://bugs.winehq.org/show_bug.cgi?id=6316
Detlef Riekenberg <wine.dev(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine.dev(a)web.de
--- Comment #16 from Austin English <austinenglish(a)gmail.com> 2008-06-20 15:22:57 ---
If this is a regression, please run a regression test:
http://wiki.winehq.org/RegressionTesting
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http://bugs.winehq.org/show_bug.cgi?id=6936
--- Comment #42 from James Hawkins <truiken(a)gmail.com> 2008-06-28 01:43:01 ---
(In reply to comment #41)
>
> These workarounds have been known for sometime now and what we want is a fix
> not a workaround but with wine at version 1.0 the chances of that happening a
> extremely remote. I would advise everyone to use amule if possible. Emule in
> its present state just isn't viable
>
What does the version being 1.0 have to do with whether this bug will get fixed
or not?
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--- Comment #41 from Keith <keith_kw_muir(a)blueyonder.co.uk> 2008-06-28 01:40:21 ---
(In reply to comment #40)
> Hello,
> a) "work-around" for high CPU usage
> just open "detail" window of a file in the download order list and let it open.
> CPU usage will drop. (Same tip above like with "options menu")
>
> b) second "work-around" if CPU usage is very high
> Let emule sort the upload/download slots (- lower window if view is split).
> Press _every_ column to find the column which let emule permanently and
> incredible fast sorting the list.
>
These workarounds have been known for sometime now and what we want is a fix
not a workaround but with wine at version 1.0 the chances of that happening a
extremely remote. I would advise everyone to use amule if possible. Emule in
its present state just isn't viable
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http://bugs.winehq.org/show_bug.cgi?id=10010
Summary: Call of Duty 4 Demo: Fails to start: "Video card or
driver doesn't support separate alpha blend."
Product: Wine
Version: 0.9.46.
Platform: PC-x86-64
URL: http://www.gamershell.com/download_21400.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spencercw(a)googlemail.com
Created an attachment (id=8540)
--> (http://bugs.winehq.org/attachment.cgi?id=8540)
Screenshot
Wine version: wine-0.9.46-310-g5a47043
Distro: Gentoo Linux 2007.0
GCC version: gcc (GCC) 4.1.2 (Gentoo 4.1.2)
Program: Call of Duty 4 Demo
Command: (from installation dir) `wine iw3sp.exe`
Reproducable: Always
When starting up the Call of Duty 4 demo, two error messages come up:
"Video card or driver doesn't accelerate dynamic textures."
"Video card or driver doesn't support separate alpha blend, glow will be
disabled."
The CoD4 console pops up (see screenshot) and the game doesn't start.
I am attaching +relay and +d3d logs, let me know if I can provide anything
else.
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http://bugs.winehq.org/show_bug.cgi?id=14143
Summary: Map glitches in Garry's Mod (READ P.S.)
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: capsup(a)live.dk
Hello people, I've encountered an issue which I need some help with. I can't
seem to fix it on my own.
My command line:
#!/bin/bash
wine ./srcds.exe -game garrysmod +map gm_spacewar_v2-6 +maxplayers 12 +
rcon_password ****** -port 27015 +sv_defaultgamemode SpaceBuild2 -secure
-console +sv_password ***** +sbox_godmode 0 +sv_lan 0 +hostname "Capsups Build
Server"
I'm running Fedora on it, and as this game doesn't support Linux binaries yet,
I'm running the game in Wine. He has stated at his website that it works in
Wine. This is fully compatible with Steam by the way.
Gcc version:
4.1.2 20070925
Glibc version:
2.7
Kernel version:
2.6.23.1-42.fc8
Wine version:
wine-0.9.37 (Even though I have done yum install wine, yum upgrade and yum
update. Nothing seems to change this.)
Hardware:
RAM: 2GB
Harddrive: 15GB
Processor: 3,2 Ghz. That, or something bigger. I know it's atleast that. But
it's not the hardware that is my problem.
In EVERY-SINGLE map, there's a glitch. Even on the standard map that follows
with Garry's Mod, gm_construct. Somewhere, on the map, if you walk upon
something, that could be the grass, some stones, ANYTHING, it glitches, and
you're stuck there. If you try to move, you simply can't. This happens on every
single map, just different places on each map ofcourse. It's like friction
instantly hits 0.00 on this place, and you're totally stuck. For example: In
the gm_construct map, if you enter White Room, this happens. If anyone knows
gm_Spacewar_V2-6, it happens on all planets but the one, you spawn on. Now, I
tried looking in my output console, on the server, but it is overspammed with
errors. So, I can't manage to read, if anyone of them have anything to do with
the map. But that shouldn't be the problem, since it happens on all maps I try.
I tried doing an clean install, didn't help
Now, my question is: What do I do?
Could it be a missing file, a corrupted file? Or could it my OS?
Any help appreciated.
Capsup
P.S. Don't close this! You have closed my others, so people can't help me, THAT
is why I make this one. And, you told me to write comments in the
non-duplicated one. You have closed all of my bug reports....
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