http://bugs.winehq.org/show_bug.cgi?id=8829
--- Comment #6 from Vorobyov Anton <phoenix(a)mail.ru> 2008-06-13 04:15:09 ---
Created an attachment (id=13971)
--> (http://bugs.winehq.org/attachment.cgi?id=13971)
Transparent wall screenshot
EVE Online Empryan Age, wine 1.0-rc4, still applicable.
These lines coming from bottom-left corner should be wall, as far as i
understand.
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http://bugs.winehq.org/show_bug.cgi?id=7814
Vorobyov Anton <phoenix(a)mail.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |phoenix(a)mail.ru
--- Comment #15 from Vorobyov Anton <phoenix(a)mail.ru> 2008-06-13 03:45:07 ---
This issue seems to apply to lots of ingame bitmaps, e.g. mp browser (RMB in
space - show solar system in browser).
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http://bugs.winehq.org/show_bug.cgi?id=8351
--- Comment #11 from Alexandre Julliard <julliard(a)winehq.org> 2008-06-13 03:36:58 ---
The file is needed. Please email it to me privately.
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http://bugs.winehq.org/show_bug.cgi?id=8351
--- Comment #10 from Saulius K. <saulius2(a)gmail.com> 2008-06-13 03:10:17 ---
Ah, then it's mostly of your garden, AJ. Is the DLL file itself needed for
fixing bug, or some some debug trace will be sufficient (such as +module,
+imports or even +ntdll) ?
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http://bugs.winehq.org/show_bug.cgi?id=13358
Summary: X.org freezes when installing BMC Remedy 7.0
Product: Wine
Version: 0.9.58.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bryan.christ(a)gmail.com
When installing BMC Remedy 7.0 on Fedora 9, X.org freezes. Specifically, the
freeze occurs when Remedy is trying to install Crystal Reports. In order to
recover from this error I have to cycle power on the computer.
wine-tools-0.9.58-1.fc9.i386
wine-capi-0.9.58-1.fc9.i386
wine-ldap-0.9.58-1.fc9.i386
wine-cms-0.9.58-1.fc9.i386
wine-0.9.58-1.fc9.i386
wine-core-0.9.58-1.fc9.i386
wine-esd-0.9.58-1.fc9.i386
wine-jack-0.9.58-1.fc9.i386
wine-nas-0.9.58-1.fc9.i386
wine-twain-0.9.58-1.fc9.i386
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http://bugs.winehq.org/show_bug.cgi?id=7585
--- Comment #38 from Puchkov Vladimir <dduck(a)rambler.ru> 2008-06-13 02:38:13 ---
(In reply to comment #37)
> (In reply to comment #36)
> > I got this error after some seconds or minutes after begin of a level. The
> > "Esc" key doesn't affect on this.
> > My system: AMD Athlon 64 X2 with 1 Gb of RAM.
> > GPU: GeForce 6100 (embedded in motherboard)
> > OS: ASPLinux 11. Core: 2.6.23.17.
>
> Is this a dual core processor? With multicore processors or SMP Thief's Dark
> Engine is known to be unstable (even on windows). This affects not only Thief
> but related games like System Shock 2 as well. There are workarounds involving
> "taskset" for which you can google.
>
Yes, it is. CPU Speed 5200 MHz. 2600 by 1 core. In windows this problem can be
solved by disabling 1 core and by downloading the module "thieffixed.exe".
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http://bugs.winehq.org/show_bug.cgi?id=7640
--- Comment #27 from Wiebe Cazemier <wiebe(a)halfgaar.net> 2008-06-13 02:31:32 ---
> More then 1 year ago is recently? Also don't forget that drivers are changing.
> And there were lots of code in d3d/opengl/gdi put under the x11drv lock. That
> indeed was recent change.
>
> Of course you can always run regression testing to identify the patch. However
> I'm not sure how close you will get. All depends on the game and what parts of
> the Wine it's using.
It's definitely not more than a year. Perhaps a month or two. Perhaps I'll do a
regression test later, but I don't have the time right now.
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--- Comment #9 from Alexandre Julliard <julliard(a)winehq.org> 2008-06-13 02:21:05 ---
No, c00000020 is STATUS_INVALID_FILE_FOR_SECTION, meaning that there is
something in the format of that file that Wine doesn't like.
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--- Comment #8 from Saulius K. <saulius2(a)gmail.com> 2008-06-13 02:15:57 ---
ntoskrnl.exe.KeInitializeInterrupt was implemented ~1y ago (fbbd91544f2ad...)
and crash is gone, but I still do not see any driver being loaded in the log.
Anyways, the app crashes further:
0009:trace:loaddll:load_native_dll Loaded L"D:\\program files\\EGOSOFT\\X2 -
The Threat\\X2.EXE" at 0x400000: native
0009:err:module:import_dll Loading library IJL10.DLL (which is needed by
L"D:\\program files\\EGOSOFT\\X2 - The Threat\\X2.EXE") failed (error
c0000020).
...
0009:trace:loaddll:load_native_dll Loaded L"D:\\program files\\EGOSOFT\\X2 -
The Threat\\PROTECT.DLL" at 0x63d0000: native
0009:err:module:LdrInitializeThunk Main exe initialization for L"D:\\program
files\\EGOSOFT\\X2 - The Threat\\X2.EXE" failed, status c0000135
So the bugreport is still valid. Google finds IJL10.dll being Intel JPEG
Library. And if c0000020 refers to 32 (0x20), then this means
ERROR_SHARING_VIOLATION. Probably +relay,+snoop would reveal some reason about
IJL10.dll failing to load.
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http://bugs.winehq.org/show_bug.cgi?id=2332
Saulius K. <saulius2(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #3222 is|0 |1
obsolete| |
--- Comment #16 from Saulius K. <saulius2(a)gmail.com> 2008-06-13 00:32:20 ---
Created an attachment (id=13965)
--> (http://bugs.winehq.org/attachment.cgi?id=13965)
Updated hack-fix.
Austin, yes, it still is. Loading of main NE module still hasn't changed. And
we don't have Win16API test framework integrated into the project.
I updated the patch to know newer name of "kernel32" (not "kernel"). BTW, it
is not necessary a hack. IMHO, we just have no proof to confirm or refute
corectness of it.
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