http://bugs.winehq.org/show_bug.cgi?id=6095
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Target Milestone|1.0.0 |1.2.0
--- Comment #33 from Dan Kegel <dank(a)kegel.com> 2008-06-06 09:13:56 ---
Wine 1.0 is in deep code freeze. Deferring.
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http://bugs.winehq.org/show_bug.cgi?id=6519
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Target Milestone|1.0.0 |1.2.0
--- Comment #11 from Dan Kegel <dank(a)kegel.com> 2008-06-06 09:10:30 ---
Wine 1.0 is in deep code freeze. Deferring to 1.2.
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http://bugs.winehq.org/show_bug.cgi?id=8439
Dan Kegel <dank(a)kegel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Target Milestone|1.0.0 |1.2.0
--- Comment #25 from Dan Kegel <dank(a)kegel.com> 2008-06-06 09:09:34 ---
1.0 is in deep code freeze. Deferring to 1.2.
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http://bugs.winehq.org/show_bug.cgi?id=94
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #17 from Alexandre Julliard <julliard(a)winehq.org> 2008-06-06 08:30:28 ---
Closing.
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http://bugs.winehq.org/show_bug.cgi?id=7585
--- Comment #34 from Alexander Dorofeyev <alexd4(a)inbox.lv> 2008-06-06 05:56:23 ---
If Andrew or anyone else will have time and hardware for this, there are a few
things that would be interesting to try to get more insight about this bug.
First, what happens if setting DirectDrawRenderer=opengl in registry (probably,
the problem then should occur immediately after starting the game without
pressing anything). Second, what happens in ddraw visual conformance test
(that's cd dlls/ddraw; make test) with DirectDrawRenderer=opengl. Third, are
there any similar problems with similar games (like System Shock 2 that's
derived from same engine) or games that also do lots of render target locking
(starcraft, C&C - red alert 1). Demos of the above mentioned games are
available for download on many sites.
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http://bugs.winehq.org/show_bug.cgi?id=8924
--- Comment #7 from jvlad <dmda(a)yandex.ru> 2008-06-06 05:01:23 ---
Austin English, thanks for update. I'd love to check 1.0rc3 but the most recent
wine package I can find for my FedoraCore8 is wine-0.9.58-1.fc8. Do you know
where to find 1.0rc3 for FC8?
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http://bugs.winehq.org/show_bug.cgi?id=4605
--- Comment #14 from Bernd Buschinski <b.buschinski(a)web.de> 2008-06-06 02:55:35 ---
issue still present in 1.0_rc3/todays cvs
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http://bugs.winehq.org/show_bug.cgi?id=2236
--- Comment #6 from Luke Bratch <l_bratch(a)yahoo.co.uk> 2008-06-06 02:44:53 ---
PR0METHEUS, do not reply to wine-bugs, please post in Bugzilla. Email read:
"Austin,
In reference to the bug you closed, here is a link to the game in question,
Silkroad Online.
http://www.silkroadonline.net. I believe you have to create an account on
the website (for free) to download and install the game (for free). I have
forgotten my winehq password and account info, and I do not use this gmail
account regularly, but I thought I'd point out the game for you anyway.
If you do test it out, log into one of the new servers like Venus. It is
easier to log into than an older server like Xian or Venice.
I haven't noticed the 'freezing' problem as much, but it does still occur
from time to time. It may be just my video card overheating, but I'm not
sure. If you have any other questions, you can contact me at
wshaffer(a)gmail.com
Thanks,
Wayne"
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James Hawkins <truiken(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
--- Comment #13 from James Hawkins <truiken(a)gmail.com> 2008-06-06 02:25:37 ---
Sadly? Fixed either way.
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http://bugs.winehq.org/show_bug.cgi?id=7585
--- Comment #33 from Alexander Dorofeyev <alexd4(a)inbox.lv> 2008-06-06 02:20:56 ---
(In reply to comment #32)
> I have tested Thief: the dark project on some versions of Wine and get this
> error:
>
> err:ntdll:RtlpWaitForCriticalSection section 0x69a198 "?" wait timed out in
> thread 0009, blocked by 000e, retrying (60 sec)
>
> This error also appears from time to time in Counter-Strike 1.3 and game hangs
> up.
> I think, that this is truly reason of hanging of the game.
>
That message is usually a symptom of the problem, not the cause. When do you
get the problem and on what hardware? Does it match Andrew's description
exactly?
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