http://bugs.winehq.org/show_bug.cgi?id=5163
--- Comment #57 from James Hawkins <truiken(a)gmail.com> 2008-06-05 17:55:54 ---
Please stop posting logs. This isn't an issue that will get magically fixed by
a random commit.
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http://bugs.winehq.org/show_bug.cgi?id=3864
--- Comment #9 from Detlef Riekenberg <wine.dev(a)web.de> 2008-06-05 17:46:26 ---
(In reply to comment #8)
> Is this still an issue in 1.0-rc3?
Yes ...
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http://bugs.winehq.org/show_bug.cgi?id=7871
--- Comment #5 from Ben Hodgetts (Enverex) <ben(a)atomnet.co.uk> 2008-06-05 16:31:34 ---
Sorry for the lack of reply. Desktop machine (which I need for testing Wine)
has been out of action for some time and I also don't have the game at the
moment either. I'm working on both though and will re-open the bug if I get a
chance to try the game again.
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http://bugs.winehq.org/show_bug.cgi?id=3005
--- Comment #8 from Alexander Dorofeyev <alexd4(a)inbox.lv> 2008-06-05 16:12:36 ---
Currently there are still short but annoying freezes/lags in main menu when
game becomes non-responding and sounds stops for a short while. Just as the
original report states similar things happen in XP w/ DirectX9. Much shorter
than 10-15 sec though, but this could depend on how fast the machine is.
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http://bugs.winehq.org/show_bug.cgi?id=8951
Karsten Elfenbein <kelfe(a)gmx.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |kelfe(a)gmx.de
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http://bugs.winehq.org/show_bug.cgi?id=8951
Karsten Elfenbein <kelfe(a)gmx.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |NEW
Ever Confirmed|0 |1
--- Comment #8 from Karsten Elfenbein <kelfe(a)gmx.de> 2008-06-05 16:11:50 ---
*** This bug has been confirmed by popular vote. ***
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http://bugs.winehq.org/show_bug.cgi?id=7711
Ferry Toth <ftoth(a)tiscali.nl> changed:
What |Removed |Added
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CC| |ftoth(a)tiscali.nl
--- Comment #47 from Ferry Toth <ftoth(a)tiscali.nl> 2008-06-05 15:47:49 ---
I've got a TomTom One XL, and like to help.
I've got Wine 1.0-rc2 from Debian Lenny. Installed TomTom Home 2 (2.3.0.70)
fine. When plugging in TomTom the driver is autodetected as G:\ and pops up in
Wine File.
No detection in TomTom Home though.
I've got the device working normally on a Windows2000 installation, so I can
get registry info there if needed.
What can I do to produce useful information?
Up to now I've only discovered the /.xsession-errors file, so I could use some
hints :-)
Ferry
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http://bugs.winehq.org/show_bug.cgi?id=7640
Wiebe Cazemier <wiebe(a)halfgaar.net> changed:
What |Removed |Added
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CC| |wiebe(a)halfgaar.net
--- Comment #20 from Wiebe Cazemier <wiebe(a)halfgaar.net> 2008-06-05 15:09:41 ---
Is there any progress in this bug? I have issues in Call of Duty 1.5 which look
very much like what is described here. The mouse doesn't move jerky, but the
speed varies. Why I try to move the cursor around, it's very difficult to make
a good circle, because the cursor speed is variable. This of course also
interferes with the headshots.
It started happening only recently, in one of the release candidates of Wine,
but I don't know which one.
Also, switching to native dinput(8) doesn't help (suggested in other bug). In
fact, even disabling the library doesn't change anything, leading me to believe
the library configuration isn't picked up on by Call of Duty. I use the Loki
version of CoD, which simply is a wrapper script for wine, it should still use
my normal Wine config.
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