http://bugs.winehq.org/show_bug.cgi?id=9790
Summary: Regression in Heroes of Might and Magic 5
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martyspamtrap(a)comcast.net
This is observed on the full version of Heroes of Might and Magic 5 (but is
probably reproducible on the demo). After updating to Wine 0.9.45 (coming from
0.9.44), I started experiencing application lockups in Heroes 5 during game
play on the map screen. The lockup consists of no further mouse or keyboard
instructions being recognize, although the background music continues to play.
An ALT-TAB to a shell and a "kill -9" get me back in control.
The problem is triggered somewhat randomly, but I've reproduced it twice by
loading up a saved game, panning around the map, viewing a hero's status
screen, and returning to the map. At this point, some of the status windows
are no longer drawing themselves completely and my system starts thrashing on
my hard drive. A little more panning around the map results in the lockup.
This issue did not exist in Wine 0.9.44.
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http://bugs.winehq.org/show_bug.cgi?id=9791
Summary: Heroes of Might and Magic 5 (full) requires d3dx9_25.dll
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martyspamtrap(a)comcast.net
After a clean installation of Heroes 5 in Wine, attempting to run it fails.
The console reports that d3dx9_25.dll is required by H5_Game.exe. My
workaround is to either copy this file from a Windows installation, or copy
Wine's d3dx8.dll.so to d3dx9_25.dll. Nasty hack, but it seems to work. I'd
like to request an enhancement to include a more proper version of this DLL in
Wine.
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http://bugs.winehq.org/show_bug.cgi?id=12217
Summary: Documentation should be in XML and not SGML format
Product: Wine
Version: 0.9.58.
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: documentation
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
We need to convert the documentation to proper XML format instead of SGML.
Aside from allowing us to use modern build tools, this also allows Wine's
documentation to happily sit alongside other system documentation and, for
instance, be indexed by scrollkeeper.
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http://bugs.winehq.org/show_bug.cgi?id=11657
Summary: Problems with MessageBox API
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lightning_uk(a)imgburn.com
Created an attachment (id=10859)
--> (http://bugs.winehq.org/attachment.cgi?id=10859)
Screenshots
When using the 'MessageBox' API, wine doesn't handle the flag
'MB_CANCELTRYCONTINUE' correctly.
It ends up displaying every button possible rather than just...
'Cancel', 'Try Again', 'Continue'.
Also, when using MB_RETRYCANCEL it puts the two buttons like this...
'Cancel', 'Retry'.
rather than...
'Retry', 'Cancel'
Screenshots of both issues have been attached.
There may be other inconsistencies, I've not tried them all.
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http://bugs.winehq.org/show_bug.cgi?id=9823
Summary: Mentioning "wine eject" in SGML
Product: Wine
Version: 0.9.45.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-documentation
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marco(a)harddisk.is-a-geek.org
Created an attachment (id=8287)
--> (http://bugs.winehq.org/attachment.cgi?id=8287)
A patch for Wine Doc including a description of "wine eject"
In http://www.winehq.org/site/docs/wineusr-guide/command-line-options there
currently is no mention of "wine eject" command .
The patch in the attachment adds a section about wine eject.
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http://bugs.winehq.org/show_bug.cgi?id=13304
Summary: Halo 2: Launching files, app sits there munching 100%
CPU
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Created an attachment (id=13161)
--> (http://bugs.winehq.org/attachment.cgi?id=13161)
+all logfile (7.5MB extracted)
Alright, after I defeated the msvc*8*.dll problem (which was related to my
.wine) the next problem arises. Halo 2 manages to launch, but does nothing. I
get one line of regular log
fixme:powrprof:DllMain (0x7e3f0000, 1, 0x1) not fully implemented
after which the app proceeds to use 100% CPU power while doing nothing.
I tried various debug channels, including +ALL. Even with +ALL, logging ceases
after 7.4MB. It's like it's waiting for something.
I have no idea what the matter could be. Hopefully some dev can look into this
and maybe even fix this. No idea.
Additional info: I'm using the Loader.exe which came with my version of Halo2
that was modified to work with WinXP. My command: wine Loader.exe halo2.exe
( Executing halo2.exe directly makes it crash with these messages:
fixme:ole:CoInitializeSecurity ((nil),0,(nil),(nil),1,3,(nil),0,(nil)) - stub!
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not
registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc}
could be created for context 0x1
err:ole:CoGetClassObject class {88d969c0-f192-11d4-a65f-0040963251e5} not
registered
err:ole:CoGetClassObject no class object {88d969c0-f192-11d4-a65f-0040963251e5}
could be created for context 0x1
This program tried to use a DOMDocument object, but
libxml2 support was not present at compile time.
fixme:ole:CoCreateInstance no instance created for interface
{2933bf95-7b36-11d2-b20e-00c04f983e60} of class
{f5078f32-c551-11d3-89b9-0000f81fe221}, hres is 0x80004001
fixme:msxml:DllCanUnloadNow
err:ole:CoUninitialize Mismatched CoUninitialize )
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http://bugs.winehq.org/show_bug.cgi?id=13065
Summary: 3D window edit moves all windows behind main window
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rschaffter(a)comcast.net
Created an attachment (id=12821)
--> (http://bugs.winehq.org/attachment.cgi?id=12821)
Screenshot of hidden child windows.
Poser 7.0 is a 3D model manipulation and rendering program. It has a main
background window and several child windows, including a 3D viewport using
openGL. It runs quite well in a virtual windows desktop in version 0.9.55. In
versions after that, when the 3D window is manipulated, the child windows all
disappear behind the main window, as shown in the attached shot. Resizing the
main window will allow one to bring the child windows to the foreground, but it
happens after EVERY manipulation of the viewport. It only happened very rarely
under 0.9.55.
This doesn't occur when running on the KDE desktop using the window Manager;
however, in this mode moving the window causes the cursor to flash between the
normal pointer and the cross shapped move window icon, and the mouse buttons
and keyboard to become unresponsive for between 20 seconds and one hour-this
did occur prior to version 0.9.55(I suppose I should report this one whilst I'm
here). Eventually the flashing stops and the window can then be moved.
I'm running openSUSE 10.3 with KDE 3.59 and the nVidia proprietary video
drivers.
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http://bugs.winehq.org/show_bug.cgi?id=11079
Summary: Feature request: Ability to set refresh rate and color
depth with Emulated virtual desktops
Product: Wine
Version: 0.9.52.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bigfox(a)gmail.com
Adding the ability to set the refresh rate and color depth when Emulating a
virtual desktop would help get some of the more nit-picky games to run.
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http://bugs.winehq.org/show_bug.cgi?id=11023
Summary: Lack of ole2disp.dll.SAFEARRAYDESTROYDESCRIPTOR causes
Nota Bene to refuse to launch
Product: Wine
Version: 0.9.52.
Platform: PC
URL: https://www.notabene.com/download/demos/nbdemo80.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=10022)
--> (http://bugs.winehq.org/attachment.cgi?id=10022)
Terminal output in wine 0.9.52
When testing bug 5255, I ran into this unimplemented function. Backtrace is
attached.
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http://bugs.winehq.org/show_bug.cgi?id=10638
Summary: winegcc: gcc failed
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: manish.iitm(a)yahoo.co.in
Created an attachment (id=9448)
--> (http://bugs.winehq.org/attachment.cgi?id=9448)
The attachment is the config.log file generated by wine while configuring.
While compiling the wine-0.9.49 I am getting these error.
Please help me to resolve these error's.
-------------------------------------------
winegcc: gcc failed
make[2]: *** [winex11.drv.so] Error 2
make[2]: Leaving directory
`/home/manish/Desktop/Download/wine-0.9.49/dlls/winex11.drv'
make[1]: *** [winex11.drv] Error 2
make[1]: Leaving directory
`/home/manish/Desktop/Download/wine-0.9.49/dlls'
make: *** [dlls] Error 2
--------------------------------------------------
But, by the way my gcc version is gcc-3.4.4.
And my operating system is "Red Hat Enterprise Linux WS release 4 (Nahant
Update 2)".
Also I have attach the config.log file.
Thanking in anticipation.
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