http://bugs.winehq.org/show_bug.cgi?id=14432
Summary: The Client99SE.exe crashes at start
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sz__g(a)freemail.hu
Created an attachment (id=14754)
--> (http://bugs.winehq.org/attachment.cgi?id=14754)
xterm output
The install of the protel99se_full_trial_version.exe was successful, but the
Client99SE.exe crashes at start.
I created an attachment.
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http://bugs.winehq.org/show_bug.cgi?id=11821
Summary: SEH stack overflow in DiaryOne trial application
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.pimone.net/download/diaryone_setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=11086)
--> (http://bugs.winehq.org/attachment.cgi?id=11086)
Output when launching DiaryOne application
On current Git (wine-0.9.56-286-g1032ba6), after successfully installing the
DiaryOne trial application, when launching the actual application, a trialware
reminder dialog shows, but after quickly dismissing the dialog by pressing OK,
the application terminates with:
err:seh:setup_exception stack overflow 100 bytes in thread 0011 eip b7dc43df
esp 00240f9c stack 0x241000-0x350000
Occasionally, and it seems to happen if I wait a while at the dialog, the
application seems to start normally, and normal login screens are presented.
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http://bugs.winehq.org/show_bug.cgi?id=12948
Summary: zmud does not run under Ubuntu 8.04 (...turn off system
debuggers)
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martym.de.lagos(a)gmail.com
Created an attachment (id=12688)
--> (http://bugs.winehq.org/attachment.cgi?id=12688)
terminal output while running zmud
Upon launchiung zMud.exe a message appears:
"For security purposes, this program will not run while system debuggers are
active. Please remove or disable the system debugger before trying to run this
program again."
The app worked fine with the 2.6.24-15-generif kernel but not under 2.6.24-16
so it looks like it is a problem with the latest kernel update?
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http://bugs.winehq.org/show_bug.cgi?id=13315
Summary: lotro shaddows of angmar video card problem
Product: Wine
Version: 0.9.59.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ictniekict(a)gmail.com
Connecting to world login queue for realm [EN] Eldar...
23:23:17 URL:http://195.33.152.250/login/login_queue.php [325] ->
".launcher/WorldQueue.config" [1]
Ready. Now starting the client...
preloader: Warning: failed to reserve range 00000000-60000000
err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address space,
please report
err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not
registered
err:ole:CoGetClassObject no class object {4590f811-1d3a-11d0-891f-00aa004b2e24}
could be created for context 0x1
err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not
registered
err:ole:CoGetClassObject no class object {4590f811-1d3a-11d0-891f-00aa004b2e24}
could be created for context 0x1
err:ole:CoGetClassObject class {4590f811-1d3a-11d0-891f-00aa004b2e24} not
registered
err:ole:CoGetClassObject no class object {4590f811-1d3a-11d0-891f-00aa004b2e24}
could be created for context 0x1
I also get the error that he can't find the video card i know that I have to
add it in regedit somehow but i somehow i don't know exectly how
hope someone can help
greetzzz Niek
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http://bugs.winehq.org/show_bug.cgi?id=12068
Summary: First Wine instance always hangs, the second one works
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: julius(a)zgod.cjb.net
Created an attachment (id=11436)
--> (http://bugs.winehq.org/attachment.cgi?id=11436)
Output of strace -p <wineserver pid>
When I run Wine for the first time on this computer (by running winefile f.e.),
it always hangs the first time and I can't kill this process.
The second time I run it then however, it works without any problems. I have
this even after starting over with a fresh .wine and on both Ubuntu Dapper &
Hardy with all recent Wine versions as far as I can remember.
I suspect it is related to my hardware in some way. I've attached the output of
strace -p on the wineserver pid. strace -p on the first wine-pthread pid
doesn't give anything.
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http://bugs.winehq.org/show_bug.cgi?id=13565
Summary: Shin Megami Tensei Online: Imagine errors out
Product: Wine
Version: 1.0-rc2
Platform: PC
URL: http://www.megatenonline.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pat(a)snowfox.fur.com
Created an attachment (id=13508)
--> (http://bugs.winehq.org/attachment.cgi?id=13508)
screenshot
Shin Megami Tensei Online, as the name suggests, is an MMORPG, and a Japanese
one at that. It's one of those free-to-play types, with optional real-world
payment for certain items.
Many things work flawlessly -- installation, upgrading, and the like, but it's
when one actually tries to play that problems arise.
As you can see by the screenshot, a few moments after starting the game, a
message box pops up; clicking OK shuts down the program. Although the boxes
visible in the screenshot are rather less than enlightening, I was able to grab
the actual error message through an error log created by the program:
(1.163)例外エラーが発生しました(10009)[19,81,14]。真・女神転生Imagineを終了します。
...or, in English, "(1.163) An exception error has occurred (10009)[19,81,14] -
Imagine's Shin Megami Tensei Online will now close -"
Oddly, running the program on a computer that's under a heavy load (by, say,
using a 'noisy' WINEDEBUG setting) lets one actually get in-game... but the
error still eventually occurs, but with different numbers after the 10009.
Also odd is that turning off Vertex Shader Support in winecfg stops the error
from happening altogether. However, this disables 3D graphics, which makes the
game a little hard to play. ;)
(A warning for those who want to duplicate the error: it requires the
downloading of a couple of gigs of data, first to install, and then to update;
you'll also need the ability to input Japanese text through an IME if you want
to get past the character creation screen. The error still happens in the
latter case, however.)
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http://bugs.winehq.org/show_bug.cgi?id=13973
Summary: Can't move Steam window with alt + drag
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Using KDE 3.5.7, I can move the main Steam window by dragging the title bar.
However, if I try to do it by holding down the alt key and dragging the window,
it would snap back to its original location when I release the mouse.
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http://bugs.winehq.org/show_bug.cgi?id=13603
Summary: Rome Total War 1.5: Mouse movement at screen borders
does not cause desired behavior
Product: Wine
Version: 1.0-rc3
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tjlyon(a)gmail.com
This happens with Rome Total War ver. 1.5 as installed from the Gold Edition
pack. It also happens in the Barbarian Invasion expansion.
On the campaign map, moving the mouse to the borders of the screen is supposed
to move the campaign map around. However, it only works when moving the mouse
to the top or to the left sides of the screen. It does nothing at the right or
bottom sides.
Similar behavior is experienced in the battle screens. Nothing happens when
moving the mouse to the right or bottom sides, when it is supposed to move or
rotate the view.
This might sound like not such a big deal, but for me it makes the battles
practically unplayable.
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http://bugs.winehq.org/show_bug.cgi?id=14649
Summary: Blades of Exile/OpenBOE crashes when playing certain
sounds if ALSA driver is used
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dlev89(a)gmail.com
If Wine's ALSA sound driver is used, the Spiderweb Software game Blades of
Exile (http://www.spiderwebsoftware.com/blades/winBOE.html) or the open source
version (http://info.wsisiz.edu.pl/~kowalsg0/) will freeze when certain sounds
are played, e.g. the sounds played on a teleport or when a character fires a
spell. No error message appears if the game is run from a terminal; it simply
freezes, and must be killed.
This never happens when OSS is used; however, ALSA is desirable, as OSS is
extremely slow for this game.
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http://bugs.winehq.org/show_bug.cgi?id=14583
Summary: Free Music Zilla incurs unhandled page fault on exit
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.freemusiczilla.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=14951)
--> (http://bugs.winehq.org/attachment.cgi?id=14951)
Free Music Zilla exception backtrace
While trying to test Free Music Zilla for bug 13328 with Wine version
wine-1.1.1-191-g5798b95, I noticed that when closing the application, an
unhandled page fault exception occurs. Backtrace and relay log are attached.
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