http://bugs.winehq.org/show_bug.cgi?id=13204
Summary: winealsa.drv makes incorrect assumptions about hardware
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: galtgendo(a)o2.pl
The sound drivers should be among components to select.
Now the bug:
this is the conclusion of my own research and a bit of googling.
I decided to open a new bug for it to make it more outstanding.
The material for this bug:
my comments in http://bugs.winehq.org/show_bug.cgi?id=13090
a comment in alsa bug tracking -
https://bugtrack.alsa-project.org/alsa-bug/view.php?id=3943
and finally a post on pulseaudio-discuss from pulseaudio author
https://tango.0pointer.de/pipermail/pulseaudio-discuss/2008-May/001785.html
The short of it is:
using snd_pcm_delay for checking, if all sound has been played is plain wrong,
and breaks not only pulseaudio, but is probably responsible for
http://bugs.winehq.org/show_bug.cgi?id=12228
(and even if it's not it's still broken)
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http://bugs.winehq.org/show_bug.cgi?id=13130
Summary: Sound in Nightlong only working every couple of starts
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hein(a)kde.org
"Nightlong" is an adventure game released in 1998 by Team 17. It works well in
Wine, except for sound - music, ambient, dialogue - not working every time the
game is started, but only sometimes.
Tested Wine versions include 0.9.61 and 1.0rc1. I have never run the game with
an earlier version of Wine, so I have no "known good" to use in a bisect, and
don't know if the problem is a regression.
A Wine default config was used, except for the Windows version being set to
"Windows 98" as it seemed most appropriate given the age of the game. The bug
also happens with "Windows XP", however.
A demo of the game is available here:
http://www.fileplanet.com/28736/20000/fileinfo/Nightlong:-Union-City-Conspi…
However, I have used a patched full version of the game, not the demo.
I have created two logs with WINEDEBUG=+dsalsa,+wave as instructed by
mlankhorst on IRC. The first log is from a session in which sound is working,
the second from a session in which sound is not working. Both logs cover the
same actions: Starting the game, skipping the intro video, and in the
subsequent first interactive screen, double-clicking an interactive object to
make the player character utter a line of dialogue. Then, bringing up the menu
and quitting the game again. The logs are attached as gzipped plain text files.
I'm available to provide further debug information and test any patches or
solutions.
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http://bugs.winehq.org/show_bug.cgi?id=12615
Summary: EVE Online: Space textures are replaced with some other
things from video-memory
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.eve-online.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: holycheater(a)gmail.com
Wine version: GIT from 2008-04-14 and older versions (bug exists in 0.9.58 and
0.9.59, don't know about other versions)
EVE Client: Premium v4.12.53162, but using classic graphic contents.
OS Distro: Ubuntu 7.10 Gutsy
Videocard: Palit GeForce 8800GT Super + 1Gb.
Bug desc: Time from time when jumping from system to system looks like EVE
space texture are replaced with some other textures from video-memory. I'm
attaching some screenshots, on couple of them you could see something from
Firefox.
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http://bugs.winehq.org/show_bug.cgi?id=12492
Summary: Farcry on steam does not start
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vitaliy(a)kievinfo.com
When attempting to start Farcry on steam it shows a dialog to start game or the
configuration. Configuration starts ok, but game does not start at all. Just
prints standard ALSA fixme and exits.
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http://bugs.winehq.org/show_bug.cgi?id=11492
Summary: Perfect world entering world wait infinite
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alakhai(a)fastwebnet.it
Created an attachment (id=10644)
--> (http://bugs.winehq.org/attachment.cgi?id=10644)
WINEDEBUG=+sock
I installed the game perfect world on linux. I started and it worked, after i
choose the character to play with the game wait infinite on "Entering on realm"
i made a debug output with WINEDEBUG="+sock"
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http://bugs.winehq.org/show_bug.cgi?id=11223
Summary: uTorrent 1.8 alpha not working - getaddrinfo problem
Product: Wine
Version: 0.9.52.
Platform: Other
URL: http://forum.utorrent.com/viewtopic.php?id=31998&p=1
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: protomank(a)gmail.com
uTorrent 1.8 changed to getaddrinfo into the tracker hostname code.
In wine it just gives hostname not found, as if it could not detect the IP
address.
As uTorrent is one of the most used apps in wine, it would be interesting to
fix the bug before final release :)
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http://bugs.winehq.org/show_bug.cgi?id=10688
Summary: PSP 7.0 installation blows up
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c.charoux(a)gmail.com
Created an attachment (id=9530)
--> (http://bugs.winehq.org/attachment.cgi?id=9530)
snap of terminal layout
installation begins and stops with error messages on the terminal
see attached pieces
psp700fv.exe is the french psp installer running well under MS
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http://bugs.winehq.org/show_bug.cgi?id=12585
Summary: Unhandled pagefault in Return to Castle Wolfenstein
Product: Wine
Version: 0.9.59.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remco47(a)yahoo.com
Created an attachment (id=12177)
--> (http://bugs.winehq.org/attachment.cgi?id=12177)
output of the command line
At the end of the Tram level (3rd level I think) RtCW crashes with an unhandled
pagefault. It's on level change.
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http://bugs.winehq.org/show_bug.cgi?id=14251
Summary: Runtime error '429'
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bronner.mike(a)gmail.com
Created an attachment (id=14545)
--> (http://bugs.winehq.org/attachment.cgi?id=14545)
Terminal Log
Attempting to launch Roma Victor from the launcher produces the following
error:
Runtime error '429':
ActiveX component can't create object.
The terminal log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=14173
Summary: Elder Scrolls IV: Oblivion - Seemingly random freezes -
Suspected regression
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moabrahams(a)dashavoo.com
Upgrading to 1.1.0 results in the game freezing at seemingly random moments.
After doing so twice (killall Oblivion.exe after each time), it becomes
impossible to load a saved game, it freezes every time one has selected the
saved game from the load menu on the main screen.
Terminal output at address below:
http://dashavoo.com/Oblivion_output2.txt
I am going to attempt a regression test, however since it is not predictable
when the bug happens it might take a long time. This is also the first time I
will be doing a regression test.
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