http://bugs.winehq.org/show_bug.cgi?id=13235
Summary: Worldwide telescope crash on start
Product: Wine
Version: 0.9.59.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neural(a)autistici.org
Created an attachment (id=13066)
--> (http://bugs.winehq.org/attachment.cgi?id=13066)
crash report
Worldwide telescope installs successfully after winetricks (corefonts dotnet20)
but crash on start.
Tried this on ubuntu hardy x64
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http://bugs.winehq.org/show_bug.cgi?id=12984
Summary: Icons incorrect in Dragon NaturallySpeaking 9.0 and TED
Notepad
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
There appears to be a couple of minor bugs displaying icons in Dragon
NaturallySpeaking.
I download the git and install DNS 9.0 Preferred on a daily basis.
For a while now, the program has produced 2 desktop items. One was correct, and
the other was a dummy. Other programs showed the same behavior, including TED
Notepad. (See Screenshot.)
Then last week sometime, WINE stopped producing the correct DNS icon, and
produced only the dummy.
On Fri, May 2, 2008, I downloaded the git and installed Dragon Naturally
Speaking 9.0 again. This time, WINE replaced the menubar shortcut icon with a
wineglass icon.
The icon continues to run the program correctly.
See Screenshot-1.
It also installed the wineglass icon when I tried to install the Sony e-book
reader. (The installation was not successful.)
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http://bugs.winehq.org/show_bug.cgi?id=12803
Summary: "Empire Earth III" cannot run setup.exe from DVD
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: realsquall(a)yandex.ru
Created an attachment (id=12479)
--> (http://bugs.winehq.org/attachment.cgi?id=12479)
terminal log
I have a DVD with Empire Earth 3. I mount it and then run
$ wine /mnt/dvd/setup.exe
then I have 2 error lines, and get back command prompt 2-3 seconds after
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http://bugs.winehq.org/show_bug.cgi?id=12786
Summary: Framedrops in World of Warcraft
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: natoforce(a)gmx.net
I measure huge framedrops when turning around or move in the world, doesnt
matter where. when i stand still i have good 80fps but if i turn around it
instantly drops to 1-5 fps. im not sure if this has something to do with latest
patch from blizzard or with a regression in wine. can someone please verify
that?
oh i almost forgot im using opengl since d3d is totally broken since 2.4
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http://bugs.winehq.org/show_bug.cgi?id=12567
Summary: Richedit always uses word wrap
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.marwedel(a)onlinehome.de
A Richedit field always wraps lines if they do not fit, even if word wrap has
been disabled.
Steps to reproduce:
Place a RichEdit into the Form of a Delphi project (Delphi 5 in my case). Set
WordWrap in the Object Inspector to false. Put some long text into the Edit
field and change the width of the RichEdit while running the program. The text
still wraps. A simple Memo object behaves (instead) properly if WordWrap is set
to false.
This has the following influence:
If there is a long text in line 0, and an 'A' in line 1. The line 0 gets
wrapped. As result: The comparison
if (richedit.line[1] = 'A') then ...
passes on a Windows machine, but fails on WINE.
I think this Bug has been already in WINE since many versions.
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http://bugs.winehq.org/show_bug.cgi?id=12407
Summary: Call of Duty 2 1.00 crashes Wine on hit by enemy
(Singleplayer)
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: BSDI
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 412(a)gmx.net
I use Wine 0.9.58 from the repository on my Xubuntu Gutsy machine. The game
installs and starts fine but when I play the application frequently crashes
when taking enemy fire or being killed. If a grenade or explosion sets off
besides me, the application sometimes shows the "Respawn" screen but then
disappears completely. I can't reproduce this reliably. Sometimes I can play
entire sections w/o any problem, sometimes I take one hit from the very first
enemy and Wine crashes. It seems to be connected to display overlay for damage
or something. As long as I walk around and touch nothing everything is fine.
But when I get shot at or stuff is blowing up around me the HUD becomes brown
blocks (Minimap, compass etc. become browinsh squares) for a fraction of a
second and more often than not the game crashes.
Specs:
Xubuntu 7.10 Gutsy Gibbon
Kernel 2.6.22-14-generic
2GB RAM, Pentium 4 3GhZ
Graphics: ATi Catalyst 8.3 on RadeOn X850 AGP (256 MB)
CoD2ver: 1.00 (Retail DVD)
Game Resolution used: 640x480@32Bit:60Hz
Standard Resolution: 1280x1024@32Bit:75Hz
DirectX9 installed through Wine-Doors 0.2
(the crash is not influenced by binary DirectX installation, it still happens
on both DX7 and DX9 mode, Wine native DX7 has the same bug)
Here is a dump of the output of Wine. I started a mission, killed a couple of
enemies and then got blown up by a grenade. As I was dead the brownish respawn
screen showed but right before one of these "War quotes" is usually displayed
Wine crashed.
http://www.pastebin.ca/975252
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http://bugs.winehq.org/show_bug.cgi?id=12109
Summary: Endnote X1: update X1.0.1 does not install
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d_kammerer(a)web.de
Created an attachment (id=11490)
--> (http://bugs.winehq.org/attachment.cgi?id=11490)
console log
Wine crashes when installing the update X1.0.1 for Endnote X1 with the message
"Installation ended prematurely because of an error". See attached console log.
For me (as a non-hacker) the problem looks analog to the one in bug 8003
"EndNote X does not install" (http://bugs.winehq.org/show_bug.cgi?id=8003).
System: Ubuntu Gutsy with Wine 9.57
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http://bugs.winehq.org/show_bug.cgi?id=12088
Summary: cannot scroll text in textbox in winrar
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://rarlabs.com/download.htm
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
In bug 12087, I noticed I can't seem to scroll right in some text boxes. To
repeat:
- start winrar
- press the add button on the toolbar
- go to the file tab
- type lots of text into the "Files to add" text box.
the text scrolls off the right side, but I cannot see it.
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http://bugs.winehq.org/show_bug.cgi?id=12056
Summary: gdiplus.dll.GdipCreateFontFromDC not implemented
Product: Wine
Version: 0.9.57.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: whaddon3(a)gmail.com
This prevents Sibelius 3.0 from opening or creating files.
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http://bugs.winehq.org/show_bug.cgi?id=10773
Summary: EVE Online permanently slows down every time a system is
loaded
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.eve-online.com/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewyates(a)gmail.com
Every time you jump through a gate (which loads a new star system), you get the
following errors:
fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34b124, 260): stub
fixme:d3d_draw:drawPrimitive Using software emulation because not all material
properties could be tracked
The drawPrimitive error shows up many times.
The FPS drops by about 50% every time this happens and will not go back up to
its previous level until the game is restarted.
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