http://bugs.winehq.org/show_bug.cgi?id=14133
Summary: Game load problem (opposing-force)
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bdemiral(a)gmail.com
Created an attachment (id=14378)
--> (http://bugs.winehq.org/attachment.cgi?id=14378)
log and backtrace
With the earlier version of wine i could run the game Half-Life: Opposing Force
but after i updated to 1.0.0 while i am loading the save file the game crashes.
The game runs normally when i start a new game.
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http://bugs.winehq.org/show_bug.cgi?id=12993
Summary: Portal slows down when looking at an open portal
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
In Portal, there is a severe slowdown most times when looking into an open
portal or at a distorted window (from smooth to 5fps).
There are a lot of these messages:
fixme:d3d_texture:IWineD3DTextureImpl_PreLoad Texture (0xf2d8050) has been
reloaded at least 20 times due to WINED3DSAMP_SRGBTEXTURE changes on it's
sampler
If I comment out the reloading code the slowdown is gone, but that causes the
elliptical part of the wall behind the portal to be brighter when it's opening.
Card is Nvidia 8800GTX, driver 169.12.
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http://bugs.winehq.org/show_bug.cgi?id=9554
Summary: Sound / Music in UFO:ET doesn't work at all
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sm(a)kleinreich.de
Created an attachment (id=7925)
--> (http://bugs.winehq.org/attachment.cgi?id=7925)
Debugchannel +dmloader while starting UFO:ET
Sound and Music is broken in UFO Extraterrestrials.
Estimated cause:
warn:dmloader:IDirectMusicLoaderFileStream_Attach : failed
err:dmloader:IDirectMusicLoaderImpl_IDirectMusicLoader_SetObject : could not
attach stream to file
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http://bugs.winehq.org/show_bug.cgi?id=14481
Summary: glViewport has no effect.
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mah(a)jump-ing.de
Created an attachment (id=14807)
--> (http://bugs.winehq.org/attachment.cgi?id=14807)
log
To approach bug #10490 I built Wine from a current git and added a few trace
statements to ./dlls/opengl32/opengl_norm.c:
void WINAPI wine_glViewport( GLint x, GLint y, GLsizei width, GLsizei height )
{
GLint params[2];
TRACE("(%d, %d, %d, %d)\n", x, y, width, height );
ENTER_GL();
glGetIntegerv(GL_MAX_VIEWPORT_DIMS, params);
TRACE("Viewport is: %d %d\n", params[0], params[1]);
glViewport( x, y, width, height );
glGetIntegerv(GL_MAX_VIEWPORT_DIMS, params);
TRACE("Viewport is: %d %d\n", params[0], params[1]);
LEAVE_GL();
}
Obviously, glViewport, as used by Catia, is a no-op. See the last few lines in
the attached log:
trace:opengl:wine_glViewport (0, 0, 852, 862)
trace:opengl:wine_glViewport Viewport is: 4096 4096
trace:opengl:wine_glViewport Viewport is: 4096 4096
No matter what's given to glViewport, ths port's size remains a lot bigger than
the screen is (1280x1024 pixels). Catia is running inside a window and 852x862
should be the size of the OpenGL view inside this.
I filed this bug in the hope it rings a bell somewhere and/or somebody has an
idea how to find out what's missing here. This is an Intel G31 graphics running
Ubuntu 8.04. Other (native) OpenGL apps run fine.
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http://bugs.winehq.org/show_bug.cgi?id=14405
Summary: FLSynthmaker does not respond to mouse clicks
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: billstei(a)hbci.com
FL Studio has within it a plugin called Synthmaker (sometimes referred to as
FLSynthmaker to distinguish it from the standalone product of the same name).
Get the FL Studio demo here: http://www.flstudio.com/documents/download.html
Once inside the demo of FL Studio go to menu Channels-->Add One-->Synthmaker.
The Synthmaker plugin opens a window that has it's own set of menus and a
graphical editor in which components are drag/dropped, wires connected, etc.
The bug is that clicking the left mouse button on those menus and graphical
objects produces no effect/response. Note also that the menu bar buttons
themselves are supposed to exhibit roll-over behaviour but do not (possibly a
different bug).
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http://bugs.winehq.org/show_bug.cgi?id=13996
Summary: wine throws an exception on loading Fate by Numbers
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
URL: http://www.fatebynumbers.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simjoko(a)gmail.com
Created an attachment (id=14188)
--> (http://bugs.winehq.org/attachment.cgi?id=14188)
debug output
I installed the game through the mounted iso which went fine.
Trying to start the game just gives the attached output.
Please let me know what information I need to provide for you.
The game is free to download from the given url.
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http://bugs.winehq.org/show_bug.cgi?id=13858
Summary: Compile error in dlls/setupapi/devinst.c
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: david.ronis(a)mcgill.ca
I'm building today's cvs head. I get the following error (using gcc-4.2.4):
/usr/bin/gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__
-D_SETUPAPI_ -D_REENTRANT -fPIC -Wall -pipe -fno-strict-aliasing
-Wdeclaration-after-statement -Wwrite-strings -Wpointer-arith -O3
-march=pentium4 -ffast-math -funroll-loops -fomit-frame-pointer -o devinst.o
devinst.c
devinst.c:3919: error: expected ')' before 'dnDevInst'
devinst.c:3937: error: expected ')' before 'dnDevInst'
devinst.c:3961: error: expected declaration specifiers or '...' before
'DEVINST'
devinst.c: In function 'CM_Get_Device_ID_Size':
devinst.c:3964: error: 'dnDevInst' undeclared (first use in this function)
devinst.c:3964: error: (Each undeclared identifier is reported only once
devinst.c:3964: error: for each function it appears in.)
devinst.c:3971: error: 'CR_NO_SUCH_DEVINST' undeclared (first use in this
function)
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http://bugs.winehq.org/show_bug.cgi?id=13717
Summary: Company of Heroes has/shows a video memory leak
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kelfe(a)gmx.de
if you play Company of Heroes the game will sooner or later crash with a video
memory problem
a simple way to reproduce is:
start CoH with WINEDEBUG="fps"
esc out of the videos to the main menu
start tutorial
wait for the loading screen to finish (button press any key appears)
wait 30 seconds and watch fps numbers (starting at 3700 fps here)
when fps drop drasticly (to about 160 for me)
click the press any key button
crash
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http://bugs.winehq.org/show_bug.cgi?id=13349
Summary: Dogfood: Vim main screen is corrupted
Product: Wine
Version: CVS/GIT
Platform: PC
URL: ftp://ftp.vim.org/pub/vim/pc/gvim71.exe
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: juan_lang(a)yahoo.com
Created an attachment (id=13246)
--> (http://bugs.winehq.org/attachment.cgi?id=13246)
Screenshot of bad vim window
Downloaded and installed Vim 7.1 from vim.org. Left the defaults for
installation. At the end, when asked if I wanted to view the readme.txt file,
I chose yes. The attached screenshot shows what it looked like.
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http://bugs.winehq.org/show_bug.cgi?id=13031
Summary: Missing icon resource in notepad
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
The 'View Readme' menu of Heroes of Might and Magic III references an icon in
notepad.exe. But Wine's notepad.exe has no icon resource so this fails and thus
the menu is created without an icon.
The missing icon is the icon at index 0 of "C:\\\\Windows\\\\notepad.exe".
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