http://bugs.winehq.org/show_bug.cgi?id=12205
Summary: Sound overload(?) when opening character inventory.
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.cornea.h(a)gmail.com
http://pastebin.com/fe9a3f6
Startup works fine. Everything works except for opening the inventory of a
specific character. The game turns into something slightly less than a Zombie
process at that moment, requiring an "End Process" from the System Monitor.
Possibly a sound card overload? Happens with all drivers.
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http://bugs.winehq.org/show_bug.cgi?id=12601
Summary: Bible Works crashes
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peterdanielmyers(a)googlemail.com
Created an attachment (id=12209)
--> (http://bugs.winehq.org/attachment.cgi?id=12209)
Terminal output after crash
Bible Works crashes. This didn't used to happen with previous versions of
Wine.
It seems to happen when it's trying to handle lots of information - selecting
lots of text, or the program copies a long list of verses to another window.
Terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=12509
Summary: Screen resolution is not restored when using multiple
DISPLAYs
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P4
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
"If you have an wine program runnin on screen 0 and
then you start another wine program in screen 1 that changes also resolution,
the resolution won''t change back after program is finished."
See bug 2989 for more info.
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http://bugs.winehq.org/show_bug.cgi?id=10150
Summary: native dll import broke in 0.9.44 and on
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arno(a)teigseth.no
wtreader (Watchtower Reader) needs a native comctl32.dll to display a
tooltipbox when hovering the mouse over some link.
This used to work, but something broke from 0.9.43 and on.
Please note, I don't know if it would be correct to assign this to
wine-comctl32, the application is actually using the native comctl32.dll.
Interestingly, running winecfg and setting library comctl32.dll to NATIVE only
in 0.9.43 and earlier will let wtreader run.
But from 0.9.44 and on, if I set comctl32.dll to native only, a lot of error
messages comes up trying to run the app, saying something like "error importing
dll: comctl32.dll (needed by ...)" and also "error importing dll: commdlg.dll
(needed by ...)"
This makes me think maybe something having to do with calling/importing the
native dll broke from 0.9.44
my 2cents,
Arno
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http://bugs.winehq.org/show_bug.cgi?id=13220
Summary: warcraft 3 sound stops after a while
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maci(a)satgnu.net
when i play warcraft3 after some time the sound just stops.
theres no output in the console.
this problem does only occur when using alsa.
when i set to oss in winecfg it works fine.
this problem first occured with wine 1.0-rc1 here. 0.9.61 worked fine.
System:
[maci@notebob ~]$ uname -a
Linux notebob 2.6.24-ARCH #1 SMP PREEMPT Sun Mar 30 11:40:06 CEST 2008 i686
Intel(R) Pentium(R) M processor 1.50GHz GenuineIntel GNU/Linux
[maci@notebob ~]$ pacman -Qs alsa
local/alsa-lib 1.0.16-1
An alternative implementation of Linux sound support
local/alsa-utils 1.0.16-1
An alternative implementation of Linux sound support
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http://bugs.winehq.org/show_bug.cgi?id=9777
Summary: Silencer doesn't fully connect to lobby server.
Product: Wine
Version: 0.9.45.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oshecho(a)gmail.com
Created an attachment (id=8220)
--> (http://bugs.winehq.org/attachment.cgi?id=8220)
some debug logging when trying to connect to the lobby server
The game Silencer has just became playable again(the servers went down for
several years). When you try to join the lobby, it gets disconnected right away
and end up in the lobby but disconnected, you can't join or make any games.
The game can be downloaded from here:
http://community.arsia-mons.com/index.php?showtopic=161
It appers to be some problem with winsock:
http://community.arsia-mons.com/index.php?showtopic=188&st=0&p=2275
I have tried wine versions 0.9.45 through 0.9.39. Anything less than 0.9.40
wont even run the tutorials for me.
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http://bugs.winehq.org/show_bug.cgi?id=14167
Summary: Speedball 2 Tournament demo fails to start; no backtrace
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.4players.de/4players.php/download_info/PC-
CDROM/Download/47478.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: knan-wine(a)anduin.net
Created an attachment (id=14434)
--> (http://bugs.winehq.org/attachment.cgi?id=14434)
console output
Speedball 2 demo installs, but fails to start.
Added native d3dx9_3* dlls in order to not fall over on unimplemented
functions.
With native d3dx9_3* dlls installed, it changes resolution, blacks screen,
plays a second of sound or so, then exits with an unhandled exception, but no
backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=14059
Summary: Gothic 3 : speech.pak not ready error
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Wine 1.0 & PlayOnLinux 3.0.6
During installation, I get this error
Feature transfer error
Feature : Gothic 3
Component: Newcomponent1
File: D:\Gothic III\Speech_English.pak
Error: not ready
The installation aborts afterwards.
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http://bugs.winehq.org/show_bug.cgi?id=12608
Summary: In World of Warcraft there are no roads, and squares of
landscape are blank as of WoW 2.4
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smitty_the_smith(a)yahoo.com
You can get the client at
http://www.worldofwarcraft.com/account/download_wow.html
When playing world of warcraft there are squares of "blank" land along the
roads and in random locations. By blank I mean barren dirt. These squares
eliminate almost all roads and also appear on mountains, grass, sand. It
happens mostly outdoors. The land is shaped correctly but lacks the expected
texture map. The error is entirely graphical and doesn't prevent gameplay, it
is however ugly.
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http://bugs.winehq.org/show_bug.cgi?id=12531
Summary: Atomic Bomberman crashes on startup
Product: Wine
Version: 0.9.58.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yahgooglegan(a)yahoo.com
Atomic Bomberman does not start. It worked perfectly on previous versions of
wine (unfortunately i cannot tell since when it didn't work)
Tested with wine version 0.9.58 and 0.9.59.
It seems to be a memory access violation:
The memory could not be written
wine: Unhandled page fault on execute access to 0x00000000 at address (nil)
(thread 0009), starting debugger...
Unhandled exception: page fault on execute access to 0x00000000 in 32-bit code
(0x00000000).
System: Ubuntu 7.10 x64 (dual core), Nvidia Video Drivers
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