http://bugs.winehq.org/show_bug.cgi?id=9748
Summary: Wine Displaying Unreadable across the board!
Product: WineHQ.com
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P1
Component: misc-web
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alanarae5pa(a)gmail.com
Created an attachment (id=8181)
--> (http://bugs.winehq.org/attachment.cgi?id=8181)
This shows the display on the WineFile
Please help...
I am new to Ubuntu, and have read so much in the past few weeks in tutorials on
many apps for linux. When I first downloaded Wine program to install some of my
.exe files. It worked well with Macromedia and Photoshop. However just one day
after I rebooted the machine I tried to install another .exe file and I got a
screen that is totaly unreadable! This is the case for the "WINEFILE" THE WINE
REGKEYS AND 'A-N-Y' .EXE APP I TRY TO INSTALL. I installed the Photoshop via
Wine, but it was a blind walk through! Meaning I guessed at the "NExt" and
"Type of Install" buttons.. Once it installed, I saw an icon on the
desktop,..so I assumed it worked.. ONly problem is that the app wont execute
when I click on it. And to get into the Winefile I cant see anything.. I have
tried to uninstall Wine and put it back in as a fresh start, but nothing! I
have read the articles to those that are similar to my problem, and I have
removed the ttf- fonts, but still nothing..
Is anyone else having this issue?????
Lani
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http://bugs.winehq.org/show_bug.cgi?id=9792
Summary: Heroes of Might and Magic 5 - Selecting TwinView
resolution 2560x1024 doesn't work
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martyspamtrap(a)comcast.net
I've modified my user.reg file in my .wine directory to add
"VideoMemorySize"="512" in "Software\\Wine\\Direct3D". The options menu in
Heroes 5 shows all of my configured X resolutions as it should, including my
TwinView (nVidia GeForce 6600 using nVidia accelerated driver) mode of
2560x1024 (2 monitors, horizontal).
When I select this resolution (coming from 1280x1024), my second monitor
flickers on momentarily, then goes out. The first monitor shows all of the
text on the main menu screen 2x wider than it normally is. When you mouse-over
the text, it redraws it in the proper aspect ratio. The second monitor stays
off and the game proceeds to fit everything on the first monitor, still running
1280x1024.
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http://bugs.winehq.org/show_bug.cgi?id=13751
Summary: System freeze when open menu in chess program FRITZ 11
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: contact(a)sphilip.com
My system (Ubuntu 8.04 ) is totally frozen when I open menu in chess program
FRITZ 11.
It seem that TrackPopupMenuEx function in user32.dll causes problems.
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http://bugs.winehq.org/show_bug.cgi?id=13322
Summary: System locks-up when menu opened in Chessbase lite
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cmckaydubbo(a)yahoo.com.au
Created an attachment (id=13194)
--> (http://bugs.winehq.org/attachment.cgi?id=13194)
Backtrace
The following occurred when testing Chess-base lite using wine 1.0rc1. A
similar problem occurred with previous version.
When run from the terminal, the following lines of error occur a number of
times...
err:toolbar:TOOLBAR_GetImageListForDrawing bitmap for ID 0, index 0 is not
valid, number of bitmaps in imagelist: 0
When the program is running, it mostly works OK using the toolbar. When
attempting to access any menu item, the menu opens and then the system
locks-up.
The backtrace file is attached. (I hope I did it right).
(note this is similar to Bug 5302, but as it was closed and was only specific
menu items, so I thought this may be different).
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http://bugs.winehq.org/show_bug.cgi?id=10595
Summary: unhandled page fault running sid meier's pirates
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: g9xhh5p02(a)sneakemail.com
Created an attachment (id=9396)
--> (http://bugs.winehq.org/attachment.cgi?id=9396)
console output
Environment:
- Ubuntu Linux 7.10: Gutsy Gibbon
- xfce desktop
- wine-0.9.49, installed form the winehq.org APT repository.
- no windows installation
- trying to run Sid Meier's Pirates! installed from cd with no patches
- nVidia GeForce 6600 GT video card
I was able to install Sid Meier's Pirates without much trouble, and managed to
get past the two animated studio splash screens at startup by pressing Esc
before each one finished. (The screen was blank white instead of showing the
animation, but the familiar splash screen audio played.) The game's title
screen then appeared, and then the process seemed to stop dead. I did not
reach the game's main menu.
Please see the attachment for wine console output.
Wine settings:
- Application Settings -> Windows Version: Windows 98
- Graphics -> Allow DirectX apps to stop the mouse: no
- Graphics -> Allow the window manager to control: yes
- Graphics -> Emulate a virtual desktop: no
- everything else is set at default values
Steps to reproduce:
Delete the .wine directory, and run wine config to create a new one.
Run the Pirates! install program
Try to start the game.
Directory and command line used to start the game:
junk@ocelot:~/.wine/drive_c/Program Files/Firaxis Games/Sid Meier's Pirates!$
wine Pirates\!.exe
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http://bugs.winehq.org/show_bug.cgi?id=12670
Summary: Flash 8: tablet pressure sensitive did not work in flash
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: buzzilo(a)gmail.com
Tablet pressure sensitive did not work in flash although in Photoshop CS all
works fine.
Tablet: Wacom Bamboo fun
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http://bugs.winehq.org/show_bug.cgi?id=11613
Summary: Premiere Pro 1, 1.5 crash on startup with unimplemented
function SHELL32.dll.SHGetFolderPathAndSubDirA
Product: Wine
Version: 0.9.54.
Platform: Other
URL: http://download.adobe.com/pub/adobe/magic/premiere/win/7
.x/premierepro_english_tryout.exe
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
'Nuff said.
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http://bugs.winehq.org/show_bug.cgi?id=11966
Summary: Some textures in CouterStrike:Source are broken
(overbright or simply white).
Product: Wine
Version: 0.9.57.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: partner53069962(a)vansoftcorp.com
game HL2/CouterStrike:Source.
Some textures are overbright or simply white.
See attached screenshots (from build-in test videocard of game
counter-strike:source)
After I try to install DirectX9.0 (NOV 2007) like in
http://wine-review.blogspot.com/2007/11/directx-90c-on-linux-with-wine.html
I try to install DirectX9.0 (MARCH 2008). All test of directx (dxdiag.exe) is
OK, but some textures in CSS are broken.
My configuration:
wine 0.9.57
VideoCard: GeForce4 Ti 4400
Driver: 1.5.8 NVIDIA 96.43.05
OS: Debian 4.0 Etch
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http://bugs.winehq.org/show_bug.cgi?id=14323
Summary: Ghost Recon Advanced Warfighter don't run.
Product: Wine
Version: 1.1.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zedtux(a)yahoo.fr
Created an attachment (id=14601)
--> (http://bugs.winehq.org/attachment.cgi?id=14601)
Crash window of the game
Hi all,
I'm using Ubuntu Hardy Heron 64, on my AMD Athlon 64 X2 6000+ and my nVidia
GeForce 8800 GTX, and trying to launch Ghost Recon Advanced Warfighter.
As reported in the AppDb of WineHQ, the game menu work perfectly, but if I'll
try to start a new campagne, the game load everything, and on entering in-game,
a window appear, named "Crash" like in my screenshoot.
In the console, this is the part of output when crash :
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
fixme:d3d_texture:IWineD3DBaseTextureImpl_ApplyStateChanges Unrecognized or
unsupported D3DSAMP_MINFILTER value 3 D3DSAMP_MIPFILTER value 3
fixme:d3d_texture:IWineD3DBaseTextureImpl_ApplyStateChanges Unrecognized or
unsupported D3DSAMP_MINFILTER value 3 D3DSAMP_MIPFILTER value 3
fixme:d3d_texture:IWineD3DBaseTextureImpl_ApplyStateChanges Unrecognized or
unsupported D3DSAMP_MINFILTER value 3 D3DSAMP_MIPFILTER value 3
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
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http://bugs.winehq.org/show_bug.cgi?id=13451
Summary: Pressing CTRL is unrecognized in Wine when "Show
position of pointer when the Control key is pressed" is
turned on in Gnome
Product: Wine
Version: 1.0-rc1
Platform: Other
URL: https://bugs.edge.launchpad.net/ubuntu/+source/wine/+bug
/231527
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
>From Launchpad: https://bugs.edge.launchpad.net/ubuntu/+source/wine/+bug/231527
When the "Show position of pointer when the Control key is pressed" Wine
doesn't respond to presses of the CTRL key most of the time. The little
notifier that circles the mouse shows up, but the problem will not respond as
it should. I would know, because I wrote the program.
Ubuntu version 8.04 (though I noticed the problem since as far back as I've
been using Ubuntu, which is 7.04), and most every Wine version, including the
newest one on Wine's website which is wine-1.0-rc1.
The fix I've found is to turn off the feature (in System --> Preferences -->
Mouse) under "Locate Pointer" and it will work as expected, but with that
feature on it will not.
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