http://bugs.winehq.org/show_bug.cgi?id=4173
Alexander Nicolaysen Sørnes <alex(a)thehandofagony.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
URL|ftp://ftp.ubisoft.fr/pub/dem|http://www.thehandofagony.co
|os/strategie/Darkdemo.zip |m/alex/winprog/Darkdemo.zip
--- Comment #11 from Alexander Nicolaysen Sørnes <alex(a)thehandofagony.com> 2008-07-21 05:59:43 ---
With Wine 1.1.0 the shadows are solid black. I think they are supposed to be
translucent, but that is not a big problem. The other issues still persist,
though.
Updated with a working download link.
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http://bugs.winehq.org/show_bug.cgi?id=4561
Elmo Mäntynen <elmo13(a)jippii.fi> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |elmo13(a)jippii.fi
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http://bugs.winehq.org/show_bug.cgi?id=13122
Summary: Graphical regression in Team Fortress 2.
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slavikg(a)gmail.com
CC: thunderbird2k(a)gmx.net
When being killed, the camera zooms to the killer allowing the victim to press
F5 to save an image of the killer. In Wine-61 (and rc1) when the camera reaches
the killer, the entire screen goes black, although the HUD is still visible.
628e4eece3b9bc724f8873aa3c078f545da887cc is first bad commit
commit 628e4eece3b9bc724f8873aa3c078f545da887cc
Author: Roderick Colenbrander <thunderbird2k(a)gmx.net>
Date: Mon Apr 28 21:44:21 2008 +0000
wined3d: Add multisampling support.
:040000 040000 7864ad7f4c0aeaa2235255e8d9065edb796f70d2
0b014ba64337d75aba8298596be87e6c9d3066b3 M dlls
:040000 040000 d5eaaeeaa515f68aa03ecf10c3be9f2fbfa6c182
5e8b0f59abb7bec2c8af2c010b673bfb4b1b9801 M include
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http://bugs.winehq.org/show_bug.cgi?id=7216
--- Comment #22 from Dan Kegel <dank(a)kegel.com> 2008-07-20 16:27:11 ---
OK, I'll see if I can get Picasa to obey the
constraint imposed by Wine's implementation
of ReadDirectoryChanges().
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http://bugs.winehq.org/show_bug.cgi?id=7216
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |WONTFIX
--- Comment #21 from Alexandre Julliard <julliard(a)winehq.org> 2008-07-20 15:54:47 ---
(In reply to comment #20)
> Then apps will have to bend to Wine's will, I suppose.
> Shall we mark this WONTFIX? Or is this perhaps
> a missing Linux kernel feature?
Yes, the only sane way is for the kernel to support recursive watches.
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http://bugs.winehq.org/show_bug.cgi?id=7216
--- Comment #20 from Dan Kegel <dank(a)kegel.com> 2008-07-20 13:45:02 ---
Then apps will have to bend to Wine's will, I suppose.
Shall we mark this WONTFIX? Or is this perhaps
a missing Linux kernel feature?
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--- Comment #19 from Alexandre Julliard <julliard(a)winehq.org> 2008-07-20 13:21:22 ---
(In reply to comment #18)
> Created an attachment (id=14940)
--> (http://bugs.winehq.org/attachment.cgi?id=14940) [details]
> 2nd version of demo program showing how wine cheats
>
> This is a guess, but:
> Wine's implementation of change notification
> seems to have taken a gamble. If you insert a
> dir /s
> after calling ReadDirectoryChanges the first time,
> it works. Why? Because server/change.c probably bets
> that the app would do a recursive scan of the
> watched directories after issuing the first ReadDirectoryChanges,
> and piggybacks on that scan to do all the needed
> inotify_add_watches.
>
> The fix is probably for Wine to do its own
> darned recursive scan, hang the overhead.
> Alternately, affected apps (like Picasa) could make sure they
> start their recursive scans *after* calling ReadDirectoryChanges.
Yes, directories are only added as the app opens them. We can't do a recursive
add automatically, that's way too expensive, especially in the server.
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http://bugs.winehq.org/show_bug.cgi?id=14548
Summary: AppDB Preferences Link broken
Product: WineHQ Apps Database
Version: unspecified
Platform: Other
URL: http://appdb.winehq.org/preferences.php
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
When clicking on preferences in AppDB, I received this error page. It may be a
firewall issue, but I won't be able to check for a while, so setting status to
unconfirmed...
ERROR
The requested URL could not be retrieved
--------------------------------------------------------------------------------
While trying to retrieve the URL: http://appdb.winehq.org/preferences.php
The following error was encountered:
Zero Sized Reply
Squid did not receive any data for this request.
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--- Comment #18 from Dan Kegel <dank(a)kegel.com> 2008-07-20 11:24:47 ---
Created an attachment (id=14940)
--> (http://bugs.winehq.org/attachment.cgi?id=14940)
2nd version of demo program showing how wine cheats
This is a guess, but:
Wine's implementation of change notification
seems to have taken a gamble. If you insert a
dir /s
after calling ReadDirectoryChanges the first time,
it works. Why? Because server/change.c probably bets
that the app would do a recursive scan of the
watched directories after issuing the first ReadDirectoryChanges,
and piggybacks on that scan to do all the needed
inotify_add_watches.
The fix is probably for Wine to do its own
darned recursive scan, hang the overhead.
Alternately, affected apps (like Picasa) could make sure they
start their recursive scans *after* calling ReadDirectoryChanges.
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http://bugs.winehq.org/show_bug.cgi?id=7216
--- Comment #17 from Dan Kegel <dank(a)kegel.com> 2008-07-20 10:43:58 ---
(The line in the previous comment should have had an -r in it; without the -r,
it isn't recursive. With the -r, it monitors the whole tree.)
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