http://bugs.winehq.org/show_bug.cgi?id=14165
Summary: Arcanum: crashes after first loading screen
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grsfdhj(a)tiscali.it
I installed the game in a clean wine prefix.
It only installs successfully from HD, copying the contents of the 2 CDs inside
a folder (as described in bug #10890).
I then patched the game to version 1.074 and applied a no-cd crack, because it
complains of a "disk not inserted" if not cracked.
When I launch the game, these messages are displayed:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f744,0x00000000), stub!
fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from Loading the PBO test texture
@ directx.c / 3554
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(800,600)
After these, the movies of "Sierra" and "Troika" are played successfully, and
the "Loading..." screen appears.
After a couple of seconds, the game crashes to desktop, with no additional
output displayed on the console.
I am on a Slamd64 12.0 machine, equipped with a Athlon 64 FX55 CPU, an ATI
Radeon X800XT Platinum Edition with Catalyst 8.5 drivers (proprietary).
Tell me which logs could be useful and I'll attach them.
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Lei Zhang <thestig(a)google.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
--- Comment #6 from Lei Zhang <thestig(a)google.com> 2008-07-06 12:57:12 ---
reported fixed
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Andre Wisplinghoff <andre.wisplinghoff(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |andre.wisplinghoff(a)gmail.com
--- Comment #4 from Andre Wisplinghoff <andre.wisplinghoff(a)gmail.com> 2008-07-06 12:28:01 ---
I've submitted a patch:
http://www.winehq.org/pipermail/wine-patches/2008-July/057227.html
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--- Comment #6 from Lei Zhang <thestig(a)google.com> 2008-07-06 12:14:37 ---
Can you figure out which font(s) needs to be copied for it to work?
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--- Comment #9 from Marco Trevisan (Treviño) <trevi55(a)gmail.com> 2008-07-06 11:29:00 ---
A good workaround to play with higher resolutions is available on the AppDB
section about PES6!
The sound issue rests :/
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--- Comment #6 from Dan Kegel <dank(a)kegel.com> 2008-07-06 08:56:12 ---
Works for me. which version of wine, and can you try
a clean .wine directory? i.e.
cd $HOME
mv .wine .wine.bak
and then reinstall the app?
Sometimes stuff previously installed, or settings previously made,
can interfere with new apps.
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rahim theriot <rahim2x(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |rahim2x(a)gmail.com
--- Comment #5 from rahim theriot <rahim2x(a)gmail.com> 2008-07-06 07:52:00 ---
I recently installed Photodex Pro Show Producer to Wine and I'm getting a crash
as the app opens. Can someone help me?
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--- Comment #10 from Martin <deadlock(a)start.no> 2008-07-06 07:33:27 ---
I vote for this bug to be re-opened. It's not a duplicate, because I made a
patch which makes the game run, without needing to crack the exe first. The bug
that causes this is a DirectSound3D bug(in dll/dsound/sound3d.c). It was fixed
by implementing the ability to return an interface from
IDirectSound3DListenerImpl_QueryInterface with the IID mentioned in the log
file:
look for: fixme:dsound3d:IDirectSound3DListenerImpl_QueryInterface Unknown IID
{31efac30-515c-11d0-a9aa-00aa0061be93}
I am attaching a patch which I have applied to the local copy of the current
GIT, and which works fine for me.
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--- Comment #36 from Jeff Zaroyko <jeffzaroyko(a)gmail.com> 2008-07-06 04:30:50 ---
Created an attachment (id=14612)
--> (http://bugs.winehq.org/attachment.cgi?id=14612)
some problems remain
(In reply to comment #33)
> Could you give this a try with current git and FBO ORM?
>
Works for me with the demo, the overhang and transparent ground have gone.
Now, when panning the view around there are some black spots on the ground
where there should be a texture and some odd dots and thin black lines
elsewhere. Screenshot attached. NVIDIA 100.14.19, GeForce 8800.
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