http://bugs.winehq.org/show_bug.cgi?id=11607
Summary: Blood 2: The Chosen keyboard repeat problem
Product: Wine
Version: 0.9.55.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
Hi there,
I'm filing another Blood 2 bug. This one is input related, more precisely about
keyboard input. I know that the Blood 2 informations on the net mentioned the
support for DirectInput devices, but I'm not sure this is a dinput bug. So I'm
leaving this to unknown for now.
To the problem:
I installed Blood 2 through wine and did no patching (version is still 1.0).
Also the copy protection was not removed, the executable should be clean.
Starting the game and entering the configuration menu I noticed it was very
hard to setup the keys I wanted to use in the game (like moving forward,
backward, etc.)
When running Blood 2 natively you select a action in the menu you want to map.
You press ENTER and the game engine waits for you to press another key, which
it uses for mapping.
Now when running wine I had to be REALLY quick when pressing the mapkey. Like
some milliseconds later, it was really no fun to config the game. When I wasn't
quick enough for an action the ENTER key itself is mapped.
Now the interesting part. When not releasing the ENTER key after pressing it,
and then pressing the mapkey, the process works.
I suspect that the ENTER key generates two events for the game. Pressing and
releasing, and the game interprets both events as seperate key presses, so
ENTER gots mapped to everything (because the engine thinks it's pressed twice).
So either this is X related or a bug in the wine's keyb implementation.
Thanks,
Tobias
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http://bugs.winehq.org/show_bug.cgi?id=13820
Summary: Yahoo! Messenger 9.0 beta hangs on login
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://messenger.yahoo.com/download/win/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=13866)
--> (http://bugs.winehq.org/attachment.cgi?id=13866)
Yahoo! Messenger output
With Wine version wine-1.0-rc4-29-g035f1dd, when attempting to login, the beta
client simply hangs and does not progress with login. I've logged the standard
error with wininet traces when attempting to login and then subsequently
closing the client.
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http://bugs.winehq.org/show_bug.cgi?id=9521
Summary: Improve appdb screenshot handling
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d.c.ddcc(a)gmail.com
I would suggest adding a method for maintainers to edit any preexisting image
(to focus on only application window, hide personal information in games, etc),
show
who originally uploaded the image and a text summary of what happened in later
revisions, and add the ability to include an image description.
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http://bugs.winehq.org/show_bug.cgi?id=11364
Summary: WinRar doesn't fully utilize two CPU cores in
multithreading mode
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://rarlabs.com/download.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
WinRar doesn't fully utilize two cores of an SMP system if it has detected
them. On average WinRar's CPU usage is around 140-160% on a dual core SMP
system, while the best usage will be 200%.
Anyway thank you for resolving bug 7551.
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http://bugs.winehq.org/show_bug.cgi?id=14268
Summary: carto exploreur 3 - crash
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aiglefr(a)free.fr
CC: dmitry(a)codeweavers.com
since this commit :
commit df76fe6f0cdd55568ba67489cc725813804061fd
Author: Dmitry Timoshkov <dmitry(a)codeweavers.com>
Date: Tue Jun 24 16:11:40 2008 +0900
gdi32: Perform the world transform separately from font scaling.
carto exploreur3 : http://www.bayo.com/cartographie/index.php?prod=1
( no free download)
crash with this message :
wine: Unhandled page fault on write access to 0x00ff0004 at address 0x7ef9f426
(thread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ef9f426
if i comment this line ( near line num 4422 ) in
dll/gdi32/freetype.c
4415 if (!is_identity_FMAT2(&font->font_desc.matrix))
4416 {
4417 FT_Matrix worldMat;
4418 worldMat.xx = FT_FixedFromFloat(font->font_desc.matrix.eM11);
4419 worldMat.xy = FT_FixedFromFloat(font->font_desc.matrix.eM21);
4420 worldMat.yx = FT_FixedFromFloat(font->font_desc.matrix.eM12);
4421 worldMat.yy = FT_FixedFromFloat(font->font_desc.matrix.eM22);
4422 // pFT_Matrix_Multiply(&worldMat, &transMat);
4423 needsTransform = TRUE;
4424 }
carto exploreur works correctly
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http://bugs.winehq.org/show_bug.cgi?id=12284
Summary: floppy images not supported or ioctl 7000 not supported
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arekm(a)maven.pl
Can't use programs that are trying to create bootable floppy drive.
My setup:
[arekm@tarm ~/.wine/dosdevices]$ ls -al a*
lrwxrwxrwx 1 arekm users 8 mar 29 23:32 a:: -> ../a.img
where a.img is floppy disk image (note: I have no real floppy hardware in this
machine - laptop)
Now:
$ wine SMU3218.exe
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls"
fixme:win:SetLayeredWindowAttributes (0x10028,0x00000000,255,2): stub!
fixme:ntdll:server_ioctl_file Unsupported ioctl 70000 (device=7 access=0 func=0
method=0)
fixme:win:SetLayeredWindowAttributes (0x2004a,0x00000000,255,2): stub!
and the program reports that it's unable to determine floppy disk type.
I guess the problem is in unsupported ioctl or just lack of floppy images.
The program is http://carme.pld-linux.org/~arekm/SMU3218.exe (1.5MB)
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http://bugs.winehq.org/show_bug.cgi?id=14369
Summary: beware stack overflow into TEB
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jreiser(a)BitWagon.com
Created an attachment (id=14666)
--> (http://bugs.winehq.org/attachment.cgi?id=14666)
try to warn when stack overflows into TEB
It's too easy to overflow the stack and thus overwrite the TEB, particularly
when using external tools such as valgrind(memcheck) and printf :-) Try to
detect and give a warning. Patch is attached, and will be sent to
wine-patches(a)winehq.org.
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http://bugs.winehq.org/show_bug.cgi?id=14368
Summary: enable more-robust debugging of signals and exceptions
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jreiser(a)BitWagon.com
Created an attachment (id=14665)
--> (http://bugs.winehq.org/attachment.cgi?id=14665)
ease debugging at lowest level of signals and exceptions
The code which handles signals and exceptions can be made more robust by using
symbols for some bare numeric constants (EXCEPTION_WRITE_FAULT,
EXCEPTION_EXECUTE_FAULT, EXCEPTION_READ_FAULT). Debugging can be made easier
with a *printf() that uses only a few hundred bytes of stack space, in contrast
to the several kilobytes required by the *printf() of glibc. With glibc it is
too easy to overflow the stack of only 12 KiB. Patch is attached, and will be
sent to wine-patches(a)winehq.org.
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http://bugs.winehq.org/show_bug.cgi?id=11906
Summary: werkkzeug3 TE does not work
Product: Wine
Version: 0.9.56.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ripzonetriton(a)gmail.com
Created an attachment (id=11203)
--> (http://bugs.winehq.org/attachment.cgi?id=11203)
log
It installs/uninstalls fine but doesn't start properly and does not work.
Here is the download link: http://www.werkkzeug.com/
It's free to download but you have to follow a registration link.
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http://bugs.winehq.org/show_bug.cgi?id=10860
Summary: Poor graphics performance in Myst Online: Uru Live due
to software emulation
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
Myst Online: Uru Live
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=9810) works
mostly fine using Wine, but what's noticeable is that the graphics is much
slower that on Windows. There I can use the best graphics settings and as long
as I'm alone in my age, the graphics is fluent (with my GeForce 8500 GT). On
Linux, I've got the lowest settings and it stutters all the time.
The reason seems to be that wine uses software emulation - I get the following
error many many times:
"fixme:d3d_draw:drawPrimitive Using software emulation because not all material
properties could be tracked"
and the CPU load is between 70% and 100%, depending on what is rendered.
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