http://bugs.winehq.org/show_bug.cgi?id=6068
--- Comment #16 from killertux <killertux(a)suomi24.fi> 2008-08-11 09:21:52 ---
Tested with Wine 1.1.2-307-g520ab5c and still happens
nVidia GeForce 6600 GT
nVidia binary blob 173.14.12
Different debug output... now it claims that in WineD3D there is unsupported
stuff.
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http://bugs.winehq.org/show_bug.cgi?id=8829
Austin English <austinenglish(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #8 from Austin English <austinenglish(a)gmail.com> 2008-08-11 09:00:13 ---
Reported fixed.
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Vorobyov Anton <phoenix(a)mail.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |phoenix(a)mail.ru
--- Comment #7 from Vorobyov Anton <phoenix(a)mail.ru> 2008-08-11 07:43:50 ---
Seems to be fixed in current git (at least mentioned in previous comment wall
is fixed; some batteries are fixed too, not sure about large artillery, but it
should be fixed also)
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http://bugs.winehq.org/show_bug.cgi?id=8724
--- Comment #4 from killertux <killertux(a)suomi24.fi> 2008-08-11 07:34:45 ---
Tested with Wine 1.1.2-307-g520ab5c and still happens
nVidia GeForce 6600 GT
nVidia binary blob 173.14.12
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http://bugs.winehq.org/show_bug.cgi?id=9221
Tux <peter.hoogkamer(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |peter.hoogkamer(a)gmail.com
--- Comment #20 from Tux <peter.hoogkamer(a)gmail.com> 2008-08-11 03:08:29 ---
Hello,
I am using a Logitech Formula Force EX on Ubuntu Hardy Heron 8.04.1. On Linux
itself I can address every button and axes (tested with jtest and jscal). But
when I am using Grand Prix Legends I can use the axis 0 (wheel), axis 1
(Throttle and Brake), button 0-3, but cannot use, for example, the back buttons
for shifting up and down.
Force Feedback works ok. I have loaded the evdev, joydev and iforce modules
into my kernel and this works perfectly. After some editing in GPL (adjust
lineair steering) the wheel works fine. Although I prefer shifting with the
back buttons, shifting with button 0 and 1 is fine too.
Oh, I am using wine 1.1.2, so maybe there are problems solved in the wine
version in relation to Force Feedback.
Tux
(In reply to comment #19)
> Unfortunately the Logitech G25's force feedback isn't supported by the kernel
> yet, so I won't be able to test until that happens. Thanks for the update
> Vitaliy. :)
>
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http://bugs.winehq.org/show_bug.cgi?id=421
Jasmine Iwanek <jasmine(a)iwanek.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jasmine(a)iwanek.co.uk
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http://bugs.winehq.org/show_bug.cgi?id=4498
--- Comment #5 from Lisa Denia <eiffel56(a)gmail.com> 2008-08-10 16:06:06 ---
Created an attachment (id=15372)
--> (http://bugs.winehq.org/attachment.cgi?id=15372)
Stephen Smiths patch, for Wine 1.1.1
Just "ported" *laugh* Stephens Patch to Wine 1.1.1.
MystIV will start again, but I think this patch will affect other applications
in a bad way.
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht(a)gmx.net
--- Comment #12 from Anastasius Focht <focht(a)gmx.net> 2008-08-10 16:04:47 ---
Hello,
same issue as bug 9742 or bug 10503
"start.exe" contains brain damaged code which conflicts with wine's handling of
DIBs (abused ESP while accessing DIB).
Interestingly that "hostile" code sequence is remarkably similar to the one I
analyzed in bug 9742.
You'll have to wait until the new DIB engine gets into wine tree ...
<insert Duke Nukem Forever joke here> ;-)
Regards
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http://bugs.winehq.org/show_bug.cgi?id=4311
--- Comment #11 from Alexander Nicolaysen Sørnes <alex(a)thehandofagony.com> 2008-08-10 13:59:30 ---
Still happens in Wine 1.1.0.
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http://bugs.winehq.org/show_bug.cgi?id=7698
--- Comment #133 from S.P. <crashkopf(a)gmail.com> 2008-08-10 11:50:33 ---
Same here...
I get random crashes if I use my native resolution, 1280x1024. If I use any
lower resolution, I can play fine.
Hope this gets fixed soon.
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