http://bugs.winehq.org/show_bug.cgi?id=12724
Summary: 3D Studio MAX 7.0 cannot render 3D windows in program
Product: Wine
Version: 0.9.59.
Platform: PC
URL: http://usa.autodesk.com/adsk/servlet/index?siteID=123112
&id=5659302
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rockinup1231(a)gmail.com
Created an attachment (id=12376)
--> (http://bugs.winehq.org/attachment.cgi?id=12376)
Output from terminal (I broke it down to show what I saw, when I saw it
happen).
After using ProcessExplorer to figure out what it used, I used a few DLL
overrides and got the program to load it's window. After that, it locks up and
simply can't load the 3D panels in the program for some reason. I've tried all
I know so I figure it would be a good idea to tell about the bug on here (I
also submitted my test data recently, and at this current moment is yet to be
accepted).
My WINE version is 0.9.59
This is the list of DLL overrides I had to use. You will likely have to tweak
them to try getting DirectX rendering to work.
avifil32 (native)
comctl32 (native)
comdlg32 (native)
dcap32 (native)
dciman32 (native)
ddrawex (native)
imagehlp (native)
kernel32 (native)
lz32 (native)
msacm32 (native)
msvfw32 (native)
msxml3 (native)
ole32 (native)
oleacc (native)
oleaut32 (native)
oledlg (native)
opengl32 (native, built-in)
regapi (native)
riched20 (native)
riched32 (native)
shdocvw (native)
shell32 (native)
shfolder (native)
shlwapi (native)
You can remove the opengl32 override from the list if you want to try DirectX
rendering. I also observed that unlike trying it in OpenGL mode, the only time
that the window loads properly under DirectX rendering mode is after first
selecting that mode, but trying to run the program again, it renders garbage
for the window.
There may be some dll's in there that are unecessary, but I grabbed the ones
that processexplorer said 3D Studio MAX was using during the time, and a few
that I thought might also be necessary for the DLL's listed to work properly.
Also, Software rendering failed, too. :(
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http://bugs.winehq.org/show_bug.cgi?id=11709
Summary: The regression of Titan Quest game
Product: Wine
Version: 0.9.56.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: barafu.albino.cheetah(a)gmail.com
People in AppDB claim that they have managed to run Titan Quest game nearly
flawless. However, with Wine 0.5.56 it fails after changing the resolution,
saying that
wine: Call from 0x7b843ad0 to unimplemented function
d3dx9_36.dll.D3DXAssembleShaderFromFileA, aborting
though the app was told to use OpenGL instead.
I guess it is a bug in DirectX implementation.
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http://bugs.winehq.org/show_bug.cgi?id=11712
Summary: BSSBWin crashes when closing windows
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tobias_stegmann(a)gmx.net
Created an attachment (id=10935)
--> (http://bugs.winehq.org/attachment.cgi?id=10935)
debug message for bssbwin
Used Wine version: wine-0.9.55
Used Linux distribution: Ubuntu 7.10 x86_64
Used software version: BSSBWin 4.3.14
Software download: http://www.bssb.de/downloads/2kb/downloads/SetupV.EXE
Software description: German management software for sport clubs written in
Visual Basic 6.0, depends on Windows XP SP 2 or Win2k SP
Bug-Description:
After Getting the application installed and starting ( as described in
http://bugs.winehq.org/show_bug.cgi?id=11658#c11 ) when closing windows which
were opened by submenu-buttons - see debugger message for details.
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=12372
Summary: BreakQuest crashes on startup; "file not found"
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.nurium.com/getdemo.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: timonator(a)perpetuum-immobile.de
Created an attachment (id=11868)
--> (http://bugs.winehq.org/attachment.cgi?id=11868)
log file. note, that the "scenes" folder doesn't exist on the FS.
The game starts up, changes the resolution and then crashes.
Slowing down the execution (for example by using strace or WINEDEBUG=all)
reveals, that a small window with three buttons on the bottom, one of which
being "Start Game", appears for a very brief moment before it closes again and
the game switches to fullscreen mode. The content of the window is not visible.
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http://bugs.winehq.org/show_bug.cgi?id=12958
Summary: winrar extract slow with msstyles.
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oc.tico(a)gmx.de
winrar extract slow with all msstyles I tested
I prefer PlastikXP as msstyles
sorry may english is not well but I'm only 15 years old
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http://bugs.winehq.org/show_bug.cgi?id=14343
Summary: Bigfishgames "Play My Games" Crashes With "Unhandled
page fault"
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://www.bigfishgames.com/download-games/3355/airport-
mania-first-flight/index.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vik(a)catalyst.net.nz
Created an attachment (id=14640)
--> (http://bugs.winehq.org/attachment.cgi?id=14640)
Debug dump of bigfishgames crash.
After installing the game installer from above, attempts to run the "Play My
Games" application link on the desktop or from the command line result in a
crash. The command line command is:
vik@kereru:~/.wine/dosdevices/c:/Program Files/bfgclient$ env
WINEPREFIX="/home/vik/.wine" wine "C:\Program Files\bfgclient\bfgclient.exe"
Immediate results are:
wine: Unhandled page fault on read access to 0x003a0043 at address 0x40d5d3
(thread 0009), starting debugger...
Full version attached.
vik@kereru:~$ wine --version
wine-1.0
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http://bugs.winehq.org/show_bug.cgi?id=13387
Summary: Crysis patcher fails
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Trying to apply the 1.2.0 Patch for Crysis fails. It starts, but trying to
apply the patch results in:
"The wizard was interrupted before Crysis could be completely installed"
Console output at the relevant moment:
fixme:msi:ControlEvent_HandleControlEvent unhandled control event L"Reinstall"
arg(L"ALL")
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"DisableRollback"
fixme:msi:ACTION_HandleStandardAction unhandled standard action
L"SetODBCFolders"
err:msi:ITERATE_Actions Execution halted, action L"ChangeConfigPropCA" returned
1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
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http://bugs.winehq.org/show_bug.cgi?id=15304
Summary: Running any Half-Life based game in "Windowed Mode"
corrupts mouse movement
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: someprogr(a)yahoo.com
I have tried many steam games with this and many versions of Wine ranging from
0.9.48-1.1.4. For testing purposes try this with Counter-Strike Source.
To replicate:
1. Start Steam.
2. Edit parameters for Counter-Strike: -windowed
2.5 Also add any additional resolution parameters needed
3. Start Counter-Strike
4. Join server. When you spawn, or are spectating in freemode, the mouse will
automically and slowly start moving toward the top left.
To worsen this, if you move the Counter-Strike window to another location and
then go back to the game, the mouse will move at an even faster rate. This will
definately replicate it if it couldn't be replicated in the previous step.
This is reproducable every time. The in-game crosshair will always start moving
toward the top left.
NOTE: When you press escape (which takes you to the menus/etc) the mouse is
still. This problem only occurs in game when you are playing.
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