http://bugs.winehq.org/show_bug.cgi?id=12338
Summary: User Guide / 1.4.3. Virtual Machines - VirtualBox not
mentioned
Product: WineHQ.org
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jari.aalto(a)cante.net
User Guide / 1.4.3. Virtual Machines
Paragraph:
There are several different virtual machine offerings out there,
and some are also able to emulate x86 hardware on different
platforms. The open source Bochs and QEMU can run both Windows
and ReactOS virtually. Other, commercial virtual machine
offerings include VMware and Microsoft's VirtualPC.
SUGGESTION:
- Remove Bochs, not longer developed
- Add virtual box (based on QEMU)
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http://bugs.winehq.org/show_bug.cgi?id=10602
Summary: Wine-devel strange archive bug
Product: WineHQ.com
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: misc-web
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marco(a)harddisk.is-a-geek.org
http://www.winehq.org/pipermail/wine-devel/ shows somehow March 2030 as archive
directory, but returns a 404 on all its pages.
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http://bugs.winehq.org/show_bug.cgi?id=11382
Summary: GTA - Vice City: Unhandled Exception error/crash
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goce_jeb(a)yahoo.com
When trying to run Grand Theft Auto Vice City, I get an Unhandled Exception
error that crashes/locks up my system.
Unhandled Exception: c0000005
at Address: 1c2625b1
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http://bugs.winehq.org/show_bug.cgi?id=14549
Summary: Eve-Online windowed mode is now always fullscreen
Product: Wine
Version: 1.1.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: evanh(a)clear.net.nz
Wine 1.1 doesn't allow Eve to open a Direct3D window, it always comes up
fullscreen at first. Flipping the ingame setting to fullscreen and back to
windowed works but places the window down and to the right of the initial
specified position.
Re-installing Wine 1.0 fixed the issue.
I've only tried Eve-Online.
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http://bugs.winehq.org/show_bug.cgi?id=11266
Summary: 3DMark 2005 does not uninstall
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
3DMark 2005 reports error when trying to uninstall.
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http://bugs.winehq.org/show_bug.cgi?id=11375
Summary: Error during Orcad 16.0 installation
Product: WineHQ Apps Database
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: osquillar(a)terra.es
Created an attachment (id=10487)
--> (http://bugs.winehq.org/attachment.cgi?id=10487)
Wine error during Orcad 16.0 installation
I've tried to install orcad 16.0 under wine 0.9.54 but could not start due to
the error attadched.
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http://bugs.winehq.org/show_bug.cgi?id=14521
Summary: Windows version has graphical glitches.
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://marijn.haverbeke.nl/jigsaw/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gregm(a)gxsnmp.org
When running the Windows version under wine the puzzle pieces have several
graphical glitches and what appears to be every other row rendered.
The same binary and dll's when run under windows proper exhibits no such
issues.
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http://bugs.winehq.org/show_bug.cgi?id=12120
Summary: iSBEM 3.0 doesn't show EULA on startup
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.ncm.bre.co.uk
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To install:
wget http://kegel.com/wine/winetricks
sh winetricks art2kmin
wget http://www.ncm.bre.co.uk/files/iSBEM_v3.0.b.exe
wine iSBEM_v3.0.b.exe
cd .wine/drive_c/NCM/iSBEM_v3.0.b
wine start iSBEM_v3.0.b.mdb
According to the user guide
http://www.ncm.bre.co.uk/files/iSBEM-User_Guide_12Feb08.pdf
a license agreement dialog should appear on startup,
but it doesn't. Doing 'winetricks dcom98' gets it to
start up, so this must be a COM/OLE problem, but
that's not a usable workaround, as you can't dismiss the EULA dialog then for
some reason.
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http://bugs.winehq.org/show_bug.cgi?id=12006
Summary: ForceBindIP crashes
Product: Wine
Version: 0.9.56.
Platform: Other
URL: http://www.r1ch.net/stuff/forcebindip/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In http://www.winehq.org/pipermail/wine-users/2008-March/029930.html
maci at satgnu.net writes:
" ForceBindIP http://www.r1ch.net/stuff/forcebindip/ does exactly what i need.
unfortunally it doesnt work in wine"
In a later message he said
--- snip ---
$ wine ForceBindIP.exe 10.0.0.10 "C:\\SCBW\StarCraft.exe"
fixme:spoolsv:serv_main (0 (nil))
err:ntdll:RtlpWaitForCriticalSection section 0x7efec884 "loader.c:
loader_section" wait timed out in thread 0012, blocked by 0011, retrying (60
sec)
wine: Critical section 7efec884 wait failed at address 0x7ef96f90 (thread
0012), starting debugger...
Unhandled exception: wait failed on critical section 0x7efec884 loader_section
No process loaded, cannot execute 'echo Modules:'
--- snip ---
and
--- snip ---
$ wine ForceBindIP.exe -i 10.0.0.10 "C:\\SCBW\StarCraft.exe"
fixme:spoolsv:serv_main (0 (nil))
fixme:advapi:SetSecurityInfo stub
Unhandled exception: page fault on write access to 0x81fffcc8 in 32-bit code
(0x7ee68c50).
Backtrace:
=>1 0x7ee68c50 LocalReAlloc16+0x10() in kernel32 (0x7d44da28)
2 0x7efc6852 call_thread_func+0x42() in ntdll (0x7d44dac8)
3 0x7efc6aef in ntdll (+0x56aef) (0x7d44e3c8)
4 0xb7e9e162 start_thread+0xd2() in libpthread.so.0 (0x7d44e4b8)
--- snip ---
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http://bugs.winehq.org/show_bug.cgi?id=15423
Summary: mIRC enters deadlock after a second playback attempt
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.mirc.com/get.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=16285)
--> (http://bugs.winehq.org/attachment.cgi?id=16285)
mIRC thread backtrace
With current Git (wine-1.1.5-207-gc425c8a), when using the splay mIRC command
to play back a WAV file, the first playback attempt succeeds, but a second
attempt causes mIRC to lose all responsiveness. A bit of investigation seemed
to indicate that the first playback thread blocks inside WAVE_mciPlayWaitDone()
in line 853 of dlls/mciwave/mciwave.c after exiting the playback loop:
WAVE_mciPlayWaitDone(wmw); /* to balance first buffer */
which does not allow the code after it to run. When mIRC tries to close the
device, it ends up waiting on
while (wmw->dwStatus != MCI_MODE_STOP)
Sleep(10);
in WAVE_mciStop() in the process of closing the device, thus resulting in a
deadlock. Removing the line in mciwave.c eliminates the deadlock, although the
resulting mciwave behavior when attempting to play back another stream in mIRC
while a stream is playing does not match the behavior on Windows. Backtraces
and winmm/mciwave traces are attached.
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