http://bugs.winehq.org/show_bug.cgi?id=14924
Summary: Fantasy Grounds 2: display flashes to black frequently
Product: Wine
Version: 1.1.2
Platform: PC
URL: http://fantasygrounds.com/filelibrary/FantasyGroundsII-
Demo-Setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sebastian.schlingmann(a)web.de
When running Fantasy Grounds 2 the display flashes to black frequently. When
moving the mouse around it sometimes displays the real window content for a
second before returning to black.
Demo is available here:
http://fantasygrounds.com/filelibrary/FantasyGroundsII-Demo-Setup.exe
Reproduce: Install, Start, "Host game as gamemaster", "start", move mouse
around in game window
The following wined3d related messages are printed to the console:
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present options
0x32fb60/0x32fb60
The IWineD3DSwapChainImpl_Present message is printed frequently when moving the
mouse around.
I set the severity to trivial because otherwise the game seems to be usable,
BUT as you can't see anything most of the time it is really quite unplayable
with this bug.
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http://bugs.winehq.org/show_bug.cgi?id=14799
Summary: RnQ: no tray/statusbar icons.
Product: Wine
Version: 1.1.2
Platform: PC
URL: http://www.rnq.ru
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: holycheater(a)gmail.com
Created an attachment (id=15347)
--> (http://bugs.winehq.org/attachment.cgi?id=15347)
empty place instead of tray icon
OS: Ubuntu 8.04 Hardy (GNOME)
App: RnQ instant messenger 1105
Download link: http://rnq.ru/RnQ/RnQ1105.rar
Wine version: 1.1.2
Tray icon and statusbar icon (when the chat window is open) are not displayed
(place where the icon should be is blank). The bug was noticed after updating
from rnq1100 to rnq1105.
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http://bugs.winehq.org/show_bug.cgi?id=14727
Summary: Gadu-Gadu 7.7: buddy list not visible (gray), some menu
options have wrong size (status options)
Product: Wine
Version: 1.1.2
Platform: PC
URL: http://download.gadu-gadu.pl/gg77.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: buszu1(a)wp.pl
Created an attachment (id=15218)
--> (http://bugs.winehq.org/attachment.cgi?id=15218)
Proper look of the status selection menu and buddy list
Buddy list is visible only in the moment it's refreshed and only for fracture
of second. The remaining time it stay compleetly gray. Changing status is
(almost) imposible cause of the status menu options size to small.
(I'm not much in coding but i think that size of those menu options might have
something to do with icons on the left of the option name, eg. default size for
txt-only filed is let's call it "fit to font" while that doesn't aply to menu
option lines with images. But that's just a wild guess.)
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http://bugs.winehq.org/show_bug.cgi?id=14649
Summary: Blades of Exile/OpenBOE crashes when playing certain
sounds if ALSA driver is used
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dlev89(a)gmail.com
If Wine's ALSA sound driver is used, the Spiderweb Software game Blades of
Exile (http://www.spiderwebsoftware.com/blades/winBOE.html) or the open source
version (http://info.wsisiz.edu.pl/~kowalsg0/) will freeze when certain sounds
are played, e.g. the sounds played on a teleport or when a character fires a
spell. No error message appears if the game is run from a terminal; it simply
freezes, and must be killed.
This never happens when OSS is used; however, ALSA is desirable, as OSS is
extremely slow for this game.
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http://bugs.winehq.org/show_bug.cgi?id=14583
Summary: Free Music Zilla incurs unhandled page fault on exit
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.freemusiczilla.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=14951)
--> (http://bugs.winehq.org/attachment.cgi?id=14951)
Free Music Zilla exception backtrace
While trying to test Free Music Zilla for bug 13328 with Wine version
wine-1.1.1-191-g5798b95, I noticed that when closing the application, an
unhandled page fault exception occurs. Backtrace and relay log are attached.
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http://bugs.winehq.org/show_bug.cgi?id=14375
Summary: Mouse cursor flickers in Myst IV - Revelation
Product: Wine
Version: 1.1.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eiffel56(a)gmail.com
Created an attachment (id=14671)
--> (http://bugs.winehq.org/attachment.cgi?id=14671)
Patch that makes Myst IV startup
The mouse cursor flickers in Myst IV - Revelation. This problem seems to exist
since at least Wine
0.9.49(http://appdb.winehq.org/objectManager.php?sClass=version&iId=4240&iT….
It does only happen in-game, not in the menus.
I have to use the patch in attachment, otherwise Myst fails to start(it just
hangs).
I tried to apply the anim-cursor patch, as bad as before.
The following lines are repeating very fast and often:
fixme:d3d9:IDirect3DDevice9Impl_GetTexture Call to get texture (3) failed
((nil))
fixme:d3d9:IDirect3DDevice9Impl_GetTexture Call to get texture (2) failed
((nil))
fixme:d3d9:IDirect3DDevice9Impl_GetTexture Call to get texture (3) failed
((nil))
fixme:d3d9:IDirect3DDevice9Impl_GetTexture Call to get texture (2) failed
((nil))
fixme:d3d9:IDirect3DDevice9Impl_GetTexture Call to get texture (3) failed
((nil))
This video shows the situation: http://yafu.wh-forum.de/1882351258/out-10.ogv
Only the flickering cursor is caused by Wine, the other issues(full-screen
flicker sometimes, slow video, itchy sound) are caused by gtk-recordmydesktop.
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http://bugs.winehq.org/show_bug.cgi?id=14328
Summary: Artificial Girl 3: Crashes when trying to start any
executable
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://rapidshare.com/files/51023495/js3_try.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ultimate_talas(a)hotmail.com
Created an attachment (id=14618)
--> (http://bugs.winehq.org/attachment.cgi?id=14618)
terminal output for JS3_Play
Crashes when trying to start any executable, something about read access fault.
I tried it first with version 1.03, demo crashes with same output(except some
adresses).
Old test results for the game indicates it worked before!
//Demo install instructions:
1. download js3_try.exe (26,2 MB)
2. unpack install files to any directory
3. in the new directory, run startup.exe to install
4. click on the second button from above (which probably says install)
5. click on the middle button (next) until it starts to install
6. go to the new directory (default:
C:\illusion\きゃらめいく~体験版~\)
7. JS3_MakeTrial.exe is the demo executable
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http://bugs.winehq.org/show_bug.cgi?id=14272
Summary: Maximized and restored state not reported properly by
GetWindowPlacement
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dylan.ah.smith(a)gmail.com
Created an attachment (id=14562)
--> (http://bugs.winehq.org/attachment.cgi?id=14562)
wordpad: Properly save window rect on closing Min/Maximized windows
I initially noticed the bug in wordpad where closing the program while
minimized will cause it to be really small when opened the next time. This was
because wordpad was using GetWindowRect instead of GetWindowPlacement to get
the normal size and position of the window. The attached patch fixes that
issue, and I have submitted it to the wine-patches mailing list, however it
showed another bug in Wine that isn't in Windows.
Do the following steps to reproduce the bug:
1. Apply the attached patch to fix wordpad
2. Open Wine's version of Wordpad
3. Resize the window to be some size you will remember (e.g. skinny and tall)
4. Maximize the window
5. Close the window
6. Open wordpad again
7. If the window is maximized, then restore it.
Result in Windows:
The window is maximized after step 5, and will be restored to the same size the
window was resized to in step 3.
Result in Wine:
The result depends on the desktop environment settings. If you can take a
normal window, drag the corners to resize it to the size of a maximized window,
and have it actually be maximize, then the window will be maximized after step
6, otherwise it won't be. Either way, when you restore the window in step 7,
it will not be restored to the same window size.
I added in some printf statements to wordpad, and found that IsZoomed() and
GetWindowPlacement() were not recognizing the window as being maximized after
maximizing the window. GetWindowPlacement returns a WINDOWPLACEMENT structure
with a field rcNormalPosition, that should be filled with the position and size
the window should be restored to, but this contained the size and position of
the maximized window when the window was maximized.
Test case number 2:
1. Open up regedit
2. Change the DWORD value
"HKEY_CURRENT_USER/Software/Microsoft/Windows/CurrentVersion/Applets/Wordpad/Options/Maximized"
to 1
3. Open Wine's wordpad
4. Restore the window
5. Close the window
6. Open wordpad again
Result in Windows:
The window will be the normal window size it was when wordpad was closed in
step 5.
Result in Wine:
The window will still be maximized.
This time IsZoomed() and GetWindowPlacement() returned values indicating that
the window was maximized after the window was restored.
Let me know if there are any problems with reproducing this bug.
My guess is that this is an x11 driver issue, but I haven't looked deep enough
into it to actually know. All I know is that my patch fixes the wordpad issues
in Windows.
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http://bugs.winehq.org/show_bug.cgi?id=14210
Summary: Frostwire - right clicking tray icon doesn't work,
closes immediately (dogfood)
Product: Wine
Version: 1.1.0
Platform: PC
URL: http://www.frostwire.com/
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=14498)
--> (http://bugs.winehq.org/attachment.cgi?id=14498)
-all,+imm
Tried frostwire in Ubuntu hardy/git. Installs fine, and with win version set to
Vista, the directdraw black bug is avoided. Trying to use it's try icon,
however, is an excercise in futility. Left clicks work fine, the app will
restore its window. A right click, however, brings up the context menu for a
split second then closes it.
fixme:imm:ImmGetOpenStatus (0x213e68): semi-stub is the only terminal output.
+imm attached
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http://bugs.winehq.org/show_bug.cgi?id=13744
Summary: FlashVideo MX gives an error when launched and
terminates
Product: Wine
Version: 1.0-rc3
Platform: PC
URL: http://www.flash-video-mx.com/video_to_flash_web/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gnelson(a)omnilec.com
The following error dialog appears when the program is launched. Clicking "OK"
gives the same error, "Cancel" quits.
"Failed to create some instances of the Microsoft DirectShow components, which
may be modified by other software. The program will restart to register
Microsot DirectShow components again."
A free version of the program can be found here:
http://download.moyea.com/flash_video_mx/flashvideomx_setup.exe
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