http://bugs.winehq.org/show_bug.cgi?id=12936
Summary: Visma Skatt: Craches when regaining focus
Product: Wine
Version: 0.9.61.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: konrad(a)skeri.com
Created an attachment (id=12663)
--> (http://bugs.winehq.org/attachment.cgi?id=12663)
Log and back trace from crach
If focus is switched to another application, Visma Skatt freezes when focus is
regained. As of 0.9.59 this also happened when focus returned to main window
from application child windows, but as of 0.9.61 it only happens when focus
returns from another application.
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http://bugs.winehq.org/show_bug.cgi?id=10839
Summary: The virtual desktop should be resizable
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-tools
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thedamocles(a)gmail.com
When running using a virtual desktop, Wine create a window with a fixed size
(for example 640x480). And when the application running requires another
resolution, the size of the virtual desktop changes.
But the window itself (which contains the virtual desktop) is unmaximisable and
unresizable. For some old games that require an old resolution it would be
convenient to be able to resize and maximise the window of the virtual desktop.
The virtual desktop itself (inside the window) should just be put in the center
of the window with some black border. Only the window should resizable.
Then, we could be able to run application with a false fullscreen resolution
with the virtual desktop in the center of the screen using (for example) the
function "toggle fullscreen mode" of Gnome.
It would even be better to add an option "Run Fullscreen" to the virtual
desktop of winecfg to run this false fullscreen. The expected result being to
have a black screen in front of everything (panel, other windows) and the
virtual desktop put in the center.
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http://bugs.winehq.org/show_bug.cgi?id=13760
Summary: Rome Total War reports insufficient video memory at
maximum quality
Product: Wine
Version: 1.0-rc4
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
When running Rome Total War game, if fails to load the battle scene and exits
with the following message in console:
Generic Error:
Insufficient video memory to load requested texture set.
Under Windows it works well on the same machine and the same settings. The
video card has 500 Mb video memory.
After setting to low quality, the game works well also.
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http://bugs.winehq.org/show_bug.cgi?id=11779
Summary: Recent kernel32 patch breaks CD checks and copy
protection
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Keywords: regression
Severity: major
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
Some (many) games have now stopped working, showing the following when trying
to run:
[enverex@Xenith ../Winedows/Games/Starcraft]$ wine StarCraft.exe
fixme:ntoskrnl:KeInitializeTimerEx 0x110ab0 0
fixme:fiber:FlsAlloc 0x15008bba: stub!
err:module:LdrInitializeThunk "storm.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\Games\\Starcraft\\StarCraft.exe" failed, status c0000142
The layout is the same for each one, i.e. Battlefield 2 fails the same way, but
instead with MSCVRT7.1.dll instead of Storm.dll (but other than that the
message is identical).
Dimity's test (which fixed this) was to comment out lines starting Fls*
(FlsAlloc etc.) in the kernel32.spec file before compiling.
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http://bugs.winehq.org/show_bug.cgi?id=9821
Summary: Civilization IV crashes with fixme:winmm:MMDRV_Exit
Closing while ll-driver open
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fredrik.p.persson(a)gmail.com
Created an attachment (id=8284)
--> (http://bugs.winehq.org/attachment.cgi?id=8284)
Annotated trace
I've installed Civ IV 1.61 + NOCD with wine 0.9.45. Installation worked, but
the program wouldn't start.
Now with 0.9.46, the program still fails to start but with another error
message.
I've included a trace as an attachement. I've also included a screenshot of the
error message that pops up.
I'm running with the lowest possible settings in the games graphics, I have a
256MB graphics card and I've tried to set Video RAM in regedit to both 64MB and
256MB.
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http://bugs.winehq.org/show_bug.cgi?id=14623
Summary: Regression in comctl32.dll.so, divide by zero.
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq(a)linuxturtle.net
Created an attachment (id=15026)
--> (http://bugs.winehq.org/attachment.cgi?id=15026)
crash backtrace / run log
Divide by zero crash in comctl32 when starting up a program (chief architect).
This does not happen if I replace comctl32.dll.so with an older version of the
libarary (from cxoffice 6.2, I'm not sure which version of WINE that
corresponds to).
Bactrace etc... attached.
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http://bugs.winehq.org/show_bug.cgi?id=12849
Summary: HTML
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dustin.steiner(a)gmail.com
Created an attachment (id=12536)
--> (http://bugs.winehq.org/attachment.cgi?id=12536)
dialog box error
everytime I start microstation v8 2004 it displays an error that an dialog box
can not be displayed - see screenshot
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http://bugs.winehq.org/show_bug.cgi?id=12827
Summary: Photoshop CS2: Cycle Images works only halfway
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markus(a)bytenirvana.de
If you cycle through your open pictures with Ctrl + Tab the LayerPalette seems
to cycle (it changes its content) but the actual picturewindow doesn't come to
the front.
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http://bugs.winehq.org/show_bug.cgi?id=12685
Summary: [The Settlers IV] Can't see the game display after
starting
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: games.jan(a)googlemail.com
Created an attachment (id=12345)
--> (http://bugs.winehq.org/attachment.cgi?id=12345)
output after starting the game
I installed The Settlers IV without any problems.
When i start the game with
"wine S4.exe" i can see the videos but then i only get an orangebrown window. I
can't see any game items.
I tried it with the following setting in video.cfg:
ForceBlit = 1
PureSoftwareMode = 0
ShowVideos = 1
and even with
ForceBlit = 1
PureSoftwareMode = 1
ShowVideos = 0
always the same error/problem.
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http://bugs.winehq.org/show_bug.cgi?id=12660
Summary: SIGSEGV if no PT_INTERP in target of wine-preloader
Product: Wine
Version: 0.9.59.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jreiser(a)BitWagon.com
Created an attachment (id=12311)
--> (http://bugs.winehq.org/attachment.cgi?id=12311)
patch to wine-0.9.60/loader/preloader.c
wine-preloader gets a SIGSEGV if the target program has no PT_INTERP. Patch
attached.
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