http://bugs.winehq.org/show_bug.cgi?id=12725
Summary: Drakan order of the flame fails to start because the CD
check fails
Product: Wine
Version: 0.9.60
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felix(a)compsoc.nuigalway.ie
Created an attachment (id=12378)
--> (http://bugs.winehq.org/attachment.cgi?id=12378)
+tid,+seh,+loaddll,+ntoskrnl,+relay
As far as I can tell "Drakan: Order of the Flame" just uses a CD check.
Steps to reproduce:
1. Install Drakan
2. Start the game from either the command line or via the Autorun.exe on the CD
3. Attempt to start a new game from the menu
Expected Results:
Game should proceed to the the introduction and onto the first level.
Actual Results:
Message pops up about inserting the Drakan CD.
Workarounds:
Install patch 445 which removes the cd check.
While the workaround does work, wine should be able to handle a standard CD
check. I will look further into seeing if it is in fact some copy protection
scheme that I haven't managed to detect.
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http://bugs.winehq.org/show_bug.cgi?id=12715
Summary: Serious Sam 2 crashes on startup
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ambro(a)b4ever.net
CC: thunderbird2k(a)gmx.net
Serious Sam 2 crashes on startup when configured to work in D3D mode (OpenGL
works fine). This is a regression between Wine 0.9.57 and .58:
[0e9d02ded40810272f8cf8dfc429f8d07e9e6fb9] wined3d: Add correct autogenmipmap
support.
I'm attaching Wine output
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http://bugs.winehq.org/show_bug.cgi?id=11975
Summary: Portal 1.0 no audio
Product: Wine
Version: 0.9.57.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aikawarazuni(a)gmail.com
Portal 1.0, installed through steam, everything works but no audio output.
Without setting DEBUG=all the only relevant line I could find is this repeated
over and over:
fixme:d3d:IWineD3DVolumeImpl_LockBox (0x1d6b28) : pBox=0x34e2d8 stub
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http://bugs.winehq.org/show_bug.cgi?id=11905
Summary: Portal game crashes on exit
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmitriy.geels(a)gmail.com
Created an attachment (id=11200)
--> (http://bugs.winehq.org/attachment.cgi?id=11200)
screenshot of debug dialog
Portal crashes on exit and shows debug dialog, telling 'Illegal termination of
worker thread'.
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http://bugs.winehq.org/show_bug.cgi?id=11834
Summary: The Dark Eye: Program does not start
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gibmirspam(a)gmail.com
Created an attachment (id=11108)
--> (http://bugs.winehq.org/attachment.cgi?id=11108)
Wine output when trying to run the program
When trying to run the program, Wine immediately shows error messages. Nothing
else happens.
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http://bugs.winehq.org/show_bug.cgi?id=11701
Summary: Steam/TF2 crashing in mid-game. (Regression?)
Product: Wine
Version: 0.9.56.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gilboad(a)gmail.com
Created an attachment (id=10923)
--> (http://bugs.winehq.org/attachment.cgi?id=10923)
Steam/TF2 crash log. (gzipped)
Steam started with "-dxlevel 81 -width 1280 -height 1024 -heapsize 512000
-applaunch 440"
Stack trace doesn't look to informative - so let me know if I can help you
debug this bugger.
While I can't be too certain about it - I don't remember seeing this crash in
0.9.54. (Though it might relate to the latest batch of steam updates.)
- Gilboa
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http://bugs.winehq.org/show_bug.cgi?id=11388
Summary: DameWare Mini Remote Control is'nt able to work normaly.
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: HASH.DuOrden(a)gmail.com
DWRCC.exe part of DameWare NT Utilities (DameWare Mini Remote control) upon
start drops "fixme:" lines in console (in attach), on start, on open of
"Connect dialog", On start of typing new host to connect to, On attempt of
connect to host DWRCC shows error:
Header: "MRC Credentials"
Body: "Failed to save Credentials"
And drop another bunch of "fixme" lines in console.
And can not connect, just showing "Initializing..." in status string of main
window.
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http://bugs.winehq.org/show_bug.cgi?id=10317
Summary: After CreateNamedPipe and ReadFile, CancelIO returns
false.
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skiy(a)actionpos.co.za
Created an attachment (id=8972)
--> (http://bugs.winehq.org/attachment.cgi?id=8972)
Test case output, source code
Call CreateNamedPipe with FILE_FLAG_OVERLAPPED and PIPE_ACCESS_INBOUND, then do
a ReadFile after someone has connected (in this case, just a CreateFile in the
same thread). Now this read would normally return fine, if we just waited for
the data to appear, however, if for whatever reason we have to stop waiting,
i.e. using a CancelIO call, then the CancelIO returns false on Wine. It returns
true on Windows. The problem is not with CancelIO, but rather with
NtCancelIoFile, as the attached test case will show. (NtCancelIoFile should
return 0 on Wine -- as it does on Windows -- instead it returns 192, which
confuses the CancelIO and makes it return false.) Please do not patch CancelIO
to just map the 192 to a true, this is not right! The problem is with
NtCancelIoFile (or somewhere within it).
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http://bugs.winehq.org/show_bug.cgi?id=10261
Summary: Crashing HL2 Episode One on screening menu (animated
background)
Product: Wine
Version: 0.9.48.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvilka(a)gmail.com
Half-life 2 Episode One crashing on screening menu (attempt to show scene
animated menu bakcground), but not on new game, after i`m copy save files from
my old account.
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http://bugs.winehq.org/show_bug.cgi?id=10118
Summary: Diercke Globus 3D crashes after start in
read_process_memory
Product: Wine
Version: 0.9.47.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: klaus.layer(a)gmx.de
Created an attachment (id=8683)
--> (http://bugs.winehq.org/attachment.cgi?id=8683)
+all trace
Diercke Globus 3D version 1.1 crashes after start in read_process_memory.
Tested with 0.9.47 as well as wine compiled from latest git. Attached you find
an +all trace.
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