http://bugs.winehq.org/show_bug.cgi?id=12057
Summary: Power! Estimator renders numerical cell text incorrectly
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://scguy318.freeshell.org/PowerSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=11423)
--> (http://bugs.winehq.org/attachment.cgi?id=11423)
Power! Estimator terminal output
While I have hosted the demo application for convenience on my personal space,
the actual demo itself can be obtained after filling out information from
(http://www.jaffesoftware.com/ElectricalSoftware.htm?index.htm). After
installing the application and going through the demo dialogs, the numerical
values in the database window have the appearance of two dots inside, a major
issue for anyone trying to actually read the numbers. On Windows the problem is
not exhibited. Attached are terminal logs and comparison screenshots. Wine
version used is wine-0.9.57-211-gfad0f48.
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http://bugs.winehq.org/show_bug.cgi?id=12040
Summary: Stronghold 2 1.4: crash when starting the application
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danxuliu(a)gmail.com
CC: stefandoesinger(a)gmx.at
When Stronghold 2 is started, it first shows a dialog to select some parameters
(detail level, resolution...). After clicking "Play" button, it goes fullscreen
and an "in-game" menu (with "in-game" I mean an image with some buttons with
the look and feel of the game, instead of a desktop dialog like the first) the
user is prompted about updating the game or play.
After selecting play, an image with a progress bar should appear, then an
introduction video and then the menu game. However, when the progress bar
appears, the game crashes.
The downloadable Stronghold 2 demo doesn't seem affected by this problem (but
by others, as it also crashes, but in other point).
I have run a regression test (as it worked in older Wine releases) and found
the offending patch:
a460a2df43aa8eae10b1db028c6020829b009c54 is first bad commit
commit a460a2df43aa8eae10b1db028c6020829b009c54
Author: Stefan Dösinger <stefandoesinger(a)gmx.at>
Date: Sat Jun 9 14:27:41 2007 +0200
wined3d: Store the gl information in a per adapter structure and initialize
it only once.
:040000 040000 d8ae35832fcdbca8de07acae73b9e21564ced413
1720cc38fb598110071c9ee4f21f8f61b6f764c3 M dlls
I would also like to note that with the first bad commit, when the progress bar
appears it just crashes. However, with current git, instead of just crashing,
the screen goes black and dark blue and seems to load the game (as it stays
some seconds in that state), but eventually it also crashes.
I can't attach a log file, as I tried to follow
http://www.winehq.org/site/docs/wineusr-guide/bug-reporting , but when using
relay debug option the game won't pass from the initial dialog (when "Play"
button is clicked it exits silently).
Also note that I executed the game in the game's directory instead from wine's
build directory. That is, I executed "full/path/to/wine Stronghold2.exe" in
Stronghold directory instead of "wine full/path/to/Stronghold2.exe" in wine's
build directory (if executed from wine's build directory, it won't pass from
initial dialog either, even running wine without debug options).
I suppose that I made something wrong, but I don't know what, sorry :) I know
that without a debug log this is almost useless... so, what can I do to provide
you more information? Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=11716
Summary: star wars battlefront regression
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ajw1980(a)gmail.com
Created an attachment (id=10942)
--> (http://bugs.winehq.org/attachment.cgi?id=10942)
battlefront pagefault output
There is a regression in star wars battlefront that causes a page fault. I'll
attach the output. I did a bisect and traced it to this:
2a117a20176815b3b8e52c0e4b56a40c4e41e74d is first bad commit
commit 2a117a20176815b3b8e52c0e4b56a40c4e41e74d
Author: Maarten Lankhorst <maarten(a)codeweavers.com>
Date: Mon Nov 5 23:23:11 2007 +0100
dsound: Add support for WAVEFORMATEXTENSIBLE format.
:040000 040000 c15e15dea6363c9afea9cc1b16aedfe9d68aacab
30550b00f81d89f2aac88946e5d3a5bfd48d02fd M dlls
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http://bugs.winehq.org/show_bug.cgi?id=10253
Summary: Fraps does not record videos or take a screenshot
Product: Wine
Version: 0.9.47.
Platform: Other
URL: http://www.fraps.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marc(a)mwiriadi.id.au
Created an attachment (id=8880)
--> (http://bugs.winehq.org/attachment.cgi?id=8880)
winedebug=error+all wine fraps.exe
Fraps loads but does not take a screenshot. The console implies that it cannot
create a file for some reason.
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http://bugs.winehq.org/show_bug.cgi?id=9637
Summary: Switchball doesn't run.
Product: Wine
Version: 0.9.44.
Platform: PC
URL: http://www.atomicelbow.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sacrediou(a)yahoo.fr
Created an attachment (id=8037)
--> (http://bugs.winehq.org/attachment.cgi?id=8037)
Switchball start log
I installed the game "Switchball" ; the installation was fine, but I couldn't
manage to start the game.
wine Switchball.exe
The log is attached to this bug message.
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http://bugs.winehq.org/show_bug.cgi?id=11304
Summary: Wine Notepad: Overflow.
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey(a)esin.name
Created an attachment (id=10410)
--> (http://bugs.winehq.org/attachment.cgi?id=10410)
Little "exploit" to test this bug.
Overflow in Wine Notepad.
There is a overflow when opening a file containing a line which contain 24576
symbols (>= 24 Kb). If open such file Wine Notepad will exit with message:
lastik@lastik:~/src/wine/cvs$ wine notepad
X Error of failed request: BadValue (integer parameter out of range for
operation)
Major opcode of failed request: 18 (X_ChangeProperty)
Value in failed request: 0x1
Serial number of failed request: 6697
Current serial number in output stream: 6696
If you will open text file which contains string with more than 8192 symbols
(>= 8 kb), you will see the effect of coating lines at each other. So if open
file with 8191 symbols in string it's will ok.
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http://bugs.winehq.org/show_bug.cgi?id=11510
Summary: Adobe Illustrator 10 crashes when trying to move a
color.
Product: Wine
Version: 0.9.55.
Platform: PC
URL: http://wiki.winehq.org/AdobeIllustrator
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m.b.lankhorst(a)gmail.com
Adobe Illustrator 10 installs properly and more or less works, but if you
create a new document, then try to drag the white 'color' box around wine the
application totally crashes.
Backtrace doesn't give any useful info.
In adobe illustrator you can drop a color on a gradient for example.
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http://bugs.winehq.org/show_bug.cgi?id=14048
Summary: Star Wars Tie Fighter (Collector's edition) : crash in
In-Flight menus
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Reported in comments on the AppDB page :
http://appdb.winehq.org/objectManager.php?sClass=version&iId=6923&iTestingI…
Game installed through manual installation in PlayOnLinux and Wine 1.0
Load either a campaign or simulator game
Start the mission
The game works technically, but when you load an in-game flight menu or debrief
at the end of the mission the game freezes and you cannot go further.
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http://bugs.winehq.org/show_bug.cgi?id=12126
Summary: programs which calls GetAsyncKeyState doesn't recognise
arrow keys
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andriusmao(a)gmail.com
I tried to run a classmate's program which calls GetAsyncKeystate (from
windows.h), but the arrow keys doesn't work, neither running it with wine nor
compiling it using winelib.
the calls are like GetAsyncKeyState(VK_RIGHT) & 0x1
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http://bugs.winehq.org/show_bug.cgi?id=13196
Summary: Icons with inverted color or without transparent
background
Product: Wine
Version: 1.0-rc1
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=13023)
--> (http://bugs.winehq.org/attachment.cgi?id=13023)
Problem in msn messenger
This problem is affecting MSN Messenger 7.0 and MetaTrader 4. See the
screenshots.
Tested in Ubuntu Hardy and Wine 1.0 RC1
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